Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Boneman Nasty
Kukulkan
Level 125
God Stats
8W - 7L
1,444 SR
Queue Stats
49W - 52L
1,488 Elo+
Solo
Izanami
Izanami
Thump3rrr
Izanami
Level 82
God Stats
15W - 6L
1,774 SR
Queue Stats
83W - 93L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
jbdongo
Jormungandr
Level 104
God Stats
2W - 4L
1,563 SR
Queue Stats
98W - 123L
1,447 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,483 Elo+

VS

Team Averages
Level 63
1,573 SR
1,412 Elo+
Chiron
Chiron
Deckross
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Ao Kuang
Ao Kuang
EwYuckGross
Ao Kuang
Level 16
God Stats
6W - 4L
1,492 SR
Queue Stats
10W - 13L
1,351 Elo+
Party 3
Shiva
Shiva
KittyCatKins
Shiva
Level 117
God Stats
2W - 3L
1,662 SR
Queue Stats
34W - 35L
1,532 Elo+
Party 2
Sobek
Sobek
TheDrGoose
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,532 Elo+
Party 2
Janus
Janus
Øzzy
Janus
Level 42
God Stats
1W - 1L
1,712 SR
Queue Stats
26W - 16L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 3 / 9
10,706
765
12,251
11,303
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
17
3 / 5 / 14
10,482
749
13,914
11,143
4,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Boneman Nasty
Kukulkan
16
2 / 6 / 8
10,004
715
13,453
8,829
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Thump3rrr
Izanami
19
8 / 2 / 7
11,764
840
11,855
11,039
4,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
jbdongo
Jormungandr
17
4 / 3 / 11
10,513
751
12,463
12,980
13,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deckross
Chiron
15
4 / 5 / 4
9,384
670
7,157
9,832
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
EwYuckGross
Ao Kuang
16
6 / 5 / 7
9,705
693
14,293
15,393
4,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 5 / 6
10,027
716
12,580
19,024
15,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
15
1 / 3 / 9
9,360
669
5,987
19,390
22,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Øzzy
Janus
15
2 / 4 / 7
8,873
634
7,748
12,602
3,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
22
Kills
19
19
Deaths
22
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
9
3.17
W
Morgan Le Fay
 
Morgan Le Fay
3
5
14
2
W
Kukulkan
Boneman Nasty
Kukulkan
2
6
8
1
L
Chiron
Deckross
Chiron
4
5
4
1.2
L
Ao Kuang
EwYuckGross
Ao Kuang
6
5
7
1.9
L
6
5
6
1.8
L
Sobek
1
3
9
1.83
W
Izanami
Thump3rrr
Izanami
8
2
7
5.75
W
Jormungandr
jbdongo
Jormungandr
4
3
11
3.17
L
Janus
Øzzy
Janus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
47,765
55,294
Taken
76,241
35,837
Mitigated
50,573
12,056
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,251
2,129
0
2,003
11,303
10,897
356
6,900
4,181
0
33,538
W
Morgan Le Fay
 
Morgan Le Fay
13,914
1,366
0
1,567
11,143
4,240
719
5,794
5,249
32,391
0
W
Kukulkan
Boneman Nasty
Kukulkan
13,453
366
0
912
8,829
3,364
192
4,236
4,419
36,403
0
L
Chiron
Deckross
Chiron
7,157
2,405
742
1,092
9,832
4,128
345
4,842
4,685
0
19,063
L
Ao Kuang
EwYuckGross
Ao Kuang
14,293
4,621
0
4,470
15,393
4,898
0
8,117
7,031
22,690
0
L
12,580
2,400
1,076
2,266
19,024
15,298
0
9,168
9,573
527
37,726
L
Sobek
5,987
673
0
2,319
19,390
22,306
0
10,607
8,304
13,493
0
W
Izanami
Thump3rrr
Izanami
11,855
9,131
0
4,869
11,039
4,283
3,518
4,676
6,189
0
49,774
W
Jormungandr
jbdongo
Jormungandr
12,463
4,163
320
2,385
12,980
13,053
333
6,923
5,860
30,101
0
L
Janus
Øzzy
Janus
7,748
1,194
126
1,778
12,602
3,943
0
6,695
5,732
23,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
47,349
237
Minions Killed
160
0
Camps Cleared
0
1,407,567
Distance Traveled
1,342,425
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,706
765
46
3
0
292,595
2
W
Morgan Le Fay
10,482
749
50
4
0
280,114
1
W
Kukulkan
10,004
715
35
3
0
268,599
0
L
Chiron
9,384
670
31
2
0
239,222
3
L
Ao Kuang
9,705
693
19
1
0
278,193
0
L
Shiva
10,027
716
53
4
0
271,691
2
L
Sobek
9,360
669
17
1
0
301,945
6
W
Izanami
11,764
840
70
5
0
282,789
1
W
Jormungandr
10,513
751
36
3
0
283,470
0
L
Janus
8,873
634
40
3
0
251,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role