Player Matchup

Kali
Kali
Chewbag
Kali
Level 41
God Stats
0W - 3L
1,291 SR
Queue Stats
64W - 65L
1,470 Elo+
Party 4
Janus
Janus
KimFuJing
Janus
Level 128
God Stats
3W - 8L
1,657 SR
Queue Stats
203W - 236L
1,411 Elo+
Party 2
Bacchus
Bacchus
Sir Antelope848
Bacchus
Level 62
God Stats
4W - 1L
1,759 SR
Queue Stats
88W - 94L
1,466 Elo+
Party 4
King Arthur
King Arthur
VRaiderV
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,255 Elo+
Solo
Chernobog
Chernobog
kingkiller123
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,320 Elo+
Party 2
Team Averages
Level 58
1,541 SR
1,385 Elo+

VS

Team Averages
Level 44
1,441 SR
1,313 Elo+
Danzaburou
Danzaburou
CFourEighTeen
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,231 Elo+
Party 3
Geb
Geb
Devalion1190
Geb
Level 40
God Stats
4W - 7L
1,377 SR
Queue Stats
10W - 17L
1,139 Elo+
Party 3
Gilgamesh
Gilgamesh
IndieNoLogicc
Gilgamesh
Level 31
God Stats
8W - 27L
1,344 SR
Queue Stats
139W - 171L
1,424 Elo+
Solo
Bacchus
Bacchus
Wofih
Bacchus
Level 64
God Stats
6W - 3L
1,699 SR
Queue Stats
165W - 206L
1,391 Elo+
Party 1
Janus
Janus
Wrath1200
Janus
Level 42
God Stats
8W - 4L
1,285 SR
Queue Stats
174W - 230L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chewbag
Kali
14
0 / 10 / 3
9,766
376
5,900
22,505
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
KimFuJing
Janus
18
7 / 5 / 1
12,371
476
22,463
13,974
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 2
9,431
363
7,909
24,533
30,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
VRaiderV
King Arthur
15
1 / 7 / 0
10,004
385
5,968
19,745
12,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
kingkiller123
Chernobog
15
2 / 3 / 1
10,194
392
7,215
11,704
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CFourEighTeen
Danzaburou
20
15 / 1 / 8
14,589
561
19,779
14,988
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 19
11,603
446
10,494
20,989
26,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
IndieNoLogicc
Gilgamesh
19
7 / 2 / 11
13,454
517
16,887
25,107
27,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Wofih
Bacchus
17
3 / 4 / 16
11,737
451
7,827
20,516
12,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Wrath1200
Janus
19
6 / 3 / 11
12,986
499
13,015
10,338
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
10
Kills
33
33
Deaths
13
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CFourEighTeen
Danzaburou
15
1
8
19
L
Kali
Chewbag
Kali
0
10
3
0.15
W
2
3
19
3.83
W
Gilgamesh
IndieNoLogicc
Gilgamesh
7
2
11
6.25
L
Janus
KimFuJing
Janus
7
5
1
1.5
L
0
8
2
0.13
L
King Arthur
VRaiderV
King Arthur
1
7
0
0.14
W
Bacchus
Wofih
Bacchus
3
4
16
2.75
W
Janus
Wrath1200
Janus
6
3
11
3.83
L
Chernobog
kingkiller123
Chernobog
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,455
Damage
68,002
92,461
Taken
91,938
62,980
Mitigated
77,168
17,719
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CFourEighTeen
Danzaburou
19,779
9,427
0
10,129
14,988
6,336
5,866
6,980
8,008
0
95,635
L
Kali
Chewbag
Kali
5,900
1,851
0
6,339
22,505
10,606
177
6,204
16,301
0
66,534
W
10,494
1,547
0
1,810
20,989
26,354
300
9,290
11,699
34,142
0
W
Gilgamesh
IndieNoLogicc
Gilgamesh
16,887
4,812
0
4,007
25,107
27,664
2,090
7,843
17,264
0
88,810
L
Janus
KimFuJing
Janus
22,463
327
0
553
13,974
5,168
394
5,741
8,233
92,342
1,473
L
7,909
211
571
3,239
24,533
30,200
290
10,470
14,063
26,119
0
L
King Arthur
VRaiderV
King Arthur
5,968
914
0
3,052
19,745
12,662
929
4,747
14,998
0
53,704
W
Bacchus
Wofih
Bacchus
7,827
965
362
6,904
20,516
12,967
799
8,283
12,233
63,809
0
W
Janus
Wrath1200
Janus
13,015
631
0
710
10,338
3,847
280
5,641
4,697
90,076
0
L
Chernobog
kingkiller123
Chernobog
7,215
2,858
0
3,965
11,704
4,344
522
4,174
7,530
0
63,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
64,369
479
Minions Killed
530
0
Camps Cleared
0
2,343,117
Distance Traveled
2,441,845
5
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,589
561
126
5
0
512,513
8
L
Kali
9,766
376
90
3
0
470,349
0
W
Geb
11,603
446
35
1
0
508,342
7
W
Gilgamesh
13,454
517
138
5
0
456,009
1
L
Janus
12,371
476
143
6
0
506,880
2
L
Bacchus
9,431
363
28
1
0
456,864
2
L
King Arthur
10,004
385
102
4
0
460,137
0
W
Bacchus
11,737
451
86
3
0
446,159
9
W
Janus
12,986
499
145
6
0
518,822
10
L
Chernobog
10,194
392
116
4
0
448,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role