Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver III
BathoryB
Nu Wa
Silver III
Level 44
God Stats
5W - 2L
1,386 SR
Queue Stats
219W - 213L
1,399 MMR
Solo
Cliodhna
Cliodhna
Gold III
MélvZz
Cliodhna
Gold III
Level 148
God Stats
9W - 9L
1,652 SR
Queue Stats
327W - 336L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,507 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,536 SR
1,382 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Alvxes
Kuzenbo
Gold V
Level 146
God Stats
2W - 4L
1,720 SR
Queue Stats
199W - 194L
1,331 MMR
Solo
Anubis
Anubis
Gold V
Genelode
Anubis
Gold V
Level 117
God Stats
3W - 4L
1,300 SR
Queue Stats
141W - 156L
1,163 MMR
Party 1
Chernobog
Chernobog
Bronze III
Zelensking
Chernobog
Bronze III
Level 37
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Anhur
Anhur
Gold II
asenco
Anhur
Gold II
Level 126
God Stats
2W - 7L
1,452 SR
Queue Stats
129W - 130L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
13 / 0 / 7
12,259
721
14,884
10,825
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
 
Susano
17
10 / 1 / 4
10,467
616
10,384
11,302
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
 
Khepri
14
0 / 0 / 17
9,361
551
3,189
7,874
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
BathoryB
Nu Wa
16
1 / 0 / 11
9,683
570
8,208
3,875
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
MélvZz
Cliodhna
17
8 / 1 / 4
10,652
627
12,810
11,505
9,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AgniAthenaArachneCupid

VS

Bans
ZeusJanusBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 8 / 0
8,433
496
9,403
16,782
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Alvxes
Kuzenbo
10
0 / 6 / 0
6,436
379
3,315
10,066
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Genelode
Anubis
14
0 / 6 / 0
8,235
484
3,580
12,459
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Zelensking
Chernobog
11
0 / 7 / 0
6,771
398
3,347
11,342
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
asenco
Anhur
13
1 / 5 / 0
8,186
482
3,377
14,248
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
2
32
Kills
2
2
Deaths
32
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
0
7
16.5
W
Susano
 
Susano
10
1
4
12
W
Khepri
 
Khepri
0
0
17
8.5
L
Bakasura
 
Bakasura
1
8
0
0.13
L
Kuzenbo
Alvxes
Kuzenbo
0
6
0
0
W
Nu Wa
BathoryB
Nu Wa
1
0
11
6.5
L
Anubis
Genelode
Anubis
0
6
0
0
W
Cliodhna
MélvZz
Cliodhna
8
1
4
10
L
Chernobog
Zelensking
Chernobog
0
7
0
0
L
Anhur
asenco
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
23,022
45,381
Taken
64,897
26,900
Mitigated
26,795
14,841
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,884
10,272
0
6,680
10,825
3,950
3,468
1,748
8,212
0
96,660
W
Susano
 
Susano
10,384
2,816
0
500
11,302
3,416
58
3,080
7,495
0
69,868
W
Khepri
 
Khepri
3,189
309
0
1,844
7,874
8,616
42
588
6,586
20,207
0
L
Bakasura
 
Bakasura
9,403
6,280
0
2,873
16,782
5,731
0
1,768
15,014
0
59,296
L
Kuzenbo
Alvxes
Kuzenbo
3,315
1,466
0
869
10,066
9,206
0
2,122
7,944
22,433
0
W
Nu Wa
BathoryB
Nu Wa
8,208
1,554
0
879
3,875
1,368
1,239
383
3,492
68,102
0
L
Anubis
Genelode
Anubis
3,580
362
0
3,130
12,459
5,335
0
3,925
8,534
68,010
0
W
Cliodhna
MélvZz
Cliodhna
12,810
439
0
4,938
11,505
9,550
542
1,096
10,286
0
79,262
L
Chernobog
Zelensking
Chernobog
3,347
2,256
0
1,916
11,342
2,314
0
1,996
9,346
0
36,236
L
Anhur
asenco
Anhur
3,377
1,461
0
5,903
14,248
4,209
568
1,586
12,662
0
49,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
38,061
579
Minions Killed
488
0
Camps Cleared
0
1,849,555
Distance Traveled
1,551,746
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,259
721
174
10
0
367,866
7
W
Susano
10,467
616
113
7
0
409,774
2
W
Khepri
9,361
551
21
1
0
358,225
5
L
Bakasura
8,433
496
130
8
0
361,255
0
L
Kuzenbo
6,436
379
32
2
0
333,578
6
W
Nu Wa
9,683
570
134
8
0
324,535
7
L
Anubis
8,235
484
126
7
0
267,633
7
W
Cliodhna
10,652
627
137
8
0
389,155
4
L
Chernobog
6,771
398
85
5
0
318,300
2
L
Anhur
8,186
482
115
7
0
270,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role