Player Matchup

Cupid
Cupid
KB24J
Cupid
Level 129
God Stats
4W - 2L
1,678 SR
Queue Stats
282W - 301L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Kleavan
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,432 Elo+
Solo
Tiamat
Tiamat
Saquin
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Stckmn
Jormungandr
Level 120
God Stats
3W - 0L
1,721 SR
Queue Stats
41W - 43L
1,396 Elo+
Solo
Persephone
Persephone
prateraide
Persephone
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 209L
1,487 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,440 Elo+

VS

Team Averages
Level 103
1,454 SR
1,513 Elo+
Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BearSoma
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,405 Elo+
Solo
King Arthur
King Arthur
KnightmareM00n
King Arthur
Level 45
God Stats
1W - 1L
1,709 SR
Queue Stats
28W - 16L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Mistlan
Cthulhu
Level 101
God Stats
4W - 5L
1,269 SR
Queue Stats
279W - 316L
1,499 Elo+
Solo
Apollo
Apollo
ThatNerfHerder9
Apollo
Level 129
God Stats
0W - 1L
1,290 SR
Queue Stats
33W - 29L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KB24J
Cupid
16
2 / 4 / 19
9,232
839
10,728
11,358
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Kleavan
Xbalanque
16
8 / 4 / 15
10,105
919
16,477
15,104
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Saquin
Tiamat
16
7 / 5 / 14
10,258
933
12,534
10,408
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Stckmn
Jormungandr
17
4 / 3 / 25
10,145
922
9,598
17,205
15,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
prateraide
Persephone
18
9 / 4 / 12
10,937
994
12,229
11,563
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 5 / 10
9,378
853
8,989
11,103
6,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
BearSoma
Olorun
16
3 / 5 / 10
9,625
875
9,202
12,796
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
KnightmareM00n
King Arthur
12
3 / 8 / 8
8,360
760
9,125
15,484
11,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mistlan
Cthulhu
16
4 / 6 / 10
9,875
898
15,566
15,016
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 6 / 6
9,904
900
14,346
13,600
4,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
63
30
Kills
19
20
Deaths
30
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
10
1.4
L
Olorun
BearSoma
Olorun
3
5
10
1.6
W
Cupid
KB24J
Cupid
2
4
19
2.88
W
Xbalanque
Kleavan
Xbalanque
8
4
15
3.88
L
King Arthur
KnightmareM00n
King Arthur
3
8
8
0.88
L
Cthulhu
Mistlan
Cthulhu
4
6
10
1.5
W
Tiamat
Saquin
Tiamat
7
5
14
2.8
W
Jormungandr
Stckmn
Jormungandr
4
3
25
5.5
L
7
6
6
1.67
W
Persephone
prateraide
Persephone
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,566
Damage
57,228
65,638
Taken
67,999
39,587
Mitigated
43,494
21,258
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,989
1,239
1,980
2,200
11,103
6,618
740
6,770
4,185
0
17,191
L
Olorun
BearSoma
Olorun
9,202
6,040
2,019
3,954
12,796
3,968
1,897
7,678
5,006
21,787
0
W
Cupid
KB24J
Cupid
10,728
3,782
1,663
2,400
11,358
4,786
1,586
4,546
6,749
0
23,156
W
Xbalanque
Kleavan
Xbalanque
16,477
8,283
1,333
4,970
15,104
6,689
2,394
6,133
8,812
0
29,323
L
King Arthur
KnightmareM00n
King Arthur
9,125
1,243
746
1,010
15,484
11,864
0
7,475
7,878
0
11,020
L
Cthulhu
Mistlan
Cthulhu
15,566
1,437
1,270
1,809
15,016
16,216
445
5,578
9,181
23,845
0
W
Tiamat
Saquin
Tiamat
12,534
2,161
1,670
1,517
10,408
7,607
934
4,253
6,059
24,432
0
W
Jormungandr
Stckmn
Jormungandr
9,598
2,989
1,482
2,408
17,205
15,716
693
6,905
9,858
20,859
0
L
14,346
7,889
743
3,431
13,600
4,828
172
6,065
7,388
0
23,929
W
Persephone
prateraide
Persephone
12,229
1,607
861
2,954
11,563
4,789
409
2,096
9,388
22,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
47,142
120
Minions Killed
106
0
Camps Cleared
0
994,907
Distance Traveled
977,216
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,378
853
29
3
0
217,773
2
L
Olorun
9,625
875
28
3
0
183,607
0
W
Cupid
9,232
839
28
3
0
202,333
0
W
Xbalanque
10,105
919
25
2
0
176,081
0
L
King Arthur
8,360
760
5
0
0
189,426
0
L
Cthulhu
9,875
898
30
3
0
208,508
1
W
Tiamat
10,258
933
34
3
0
210,168
0
W
Jormungandr
10,145
922
14
1
0
204,031
0
L
Apollo
9,904
900
14
1
0
177,902
0
W
Persephone
10,937
994
19
2
0
202,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role