Player Matchup

Cu Chulainn
Cu Chulainn
DALARKS
Cu Chulainn
Level 106
God Stats
9W - 13L
1,450 SR
Queue Stats
259W - 313L
1,330 Elo+
Solo
Arachne
Arachne
NoLxve_03
Arachne
Level 42
God Stats
2W - 4L
1,584 SR
Queue Stats
54W - 74L
1,346 Elo+
Solo
Sol
Sol
UrielLl14
Sol
Level 90
God Stats
20W - 26L
1,318 SR
Queue Stats
810W - 992L
1,382 Elo+
Solo
Hel
Hel
WolffTheRebel
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
davidreyno2014
Sun Wukong
Level 122
God Stats
4W - 4L
1,365 SR
Queue Stats
83W - 85L
1,393 Elo+
Solo
Team Averages
Level 85
1,443 SR
1,369 Elo+

VS

Team Averages
Level 72
1,341 SR
1,214 Elo+
Zhong Kui
Zhong Kui
BadAtGaming84
Zhong Kui
Level 142
God Stats
2W - 1L
1,140 SR
Queue Stats
23W - 18L
1,229 Elo+
Solo
Izanami
Izanami
Skim-Beeble00
Izanami
Level 43
God Stats
1W - 2L
1,286 SR
Queue Stats
6W - 13L
1,170 Elo+
Party 1
Awilix
Awilix
Yee-Chang
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,206 Elo+
Party 1
Ao Kuang
Ao Kuang
jaunty-penalty2
Ao Kuang
Level 45
God Stats
2W - 2L
1,311 SR
Queue Stats
99W - 105L
1,075 Elo+
Solo
Shiva
Shiva
tsaeri
Shiva
Level 65
God Stats
46W - 43L
1,471 SR
Queue Stats
383W - 400L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DALARKS
Cu Chulainn
17
4 / 13 / 11
12,636
383
14,690
37,316
23,840
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
NoLxve_03
Arachne
20
11 / 8 / 9
16,356
496
25,309
30,911
11,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 8 / 7
16,142
489
33,105
25,282
9,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 9 / 7
12,758
387
11,914
21,115
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
davidreyno2014
Sun Wukong
20
5 / 4 / 11
15,021
455
13,710
30,127
40,338
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadAtGaming84
Zhong Kui
20
5 / 7 / 20
15,732
477
24,335
30,610
24,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
20
9 / 6 / 12
18,784
569
23,643
22,961
9,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Yee-Chang
Awilix
20
11 / 12 / 18
16,883
512
20,813
28,734
12,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
19
6 / 8 / 9
13,756
417
7,862
23,698
9,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
tsaeri
Shiva
20
11 / 0 / 20
16,556
502
35,103
34,086
40,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
33
Kills
42
42
Deaths
33
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BadAtGaming84
Zhong Kui
5
7
20
2.14
L
Cu Chulainn
DALARKS
Cu Chulainn
4
13
11
0.73
L
Arachne
NoLxve_03
Arachne
11
8
9
1.94
W
Izanami
9
6
12
2.5
L
11
8
7
1.81
L
2
9
7
0.61
W
Awilix
Yee-Chang
Awilix
11
12
18
1.67
L
Sun Wukong
davidreyno2014
Sun Wukong
5
4
11
2.63
W
Ao Kuang
6
8
9
1.31
W
Shiva
tsaeri
Shiva
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,728
Damage
111,756
144,751
Taken
140,089
91,927
Mitigated
96,504
37,929
Healing
44,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BadAtGaming84
Zhong Kui
24,335
577
0
8,387
30,610
24,433
328
10,629
19,981
102,066
0
L
Cu Chulainn
DALARKS
Cu Chulainn
14,690
2,404
247
1,774
37,316
23,840
337
6,432
30,535
278
38,132
L
Arachne
NoLxve_03
Arachne
25,309
18,950
0
8,158
30,911
11,140
1,521
6,334
24,323
0
122,447
W
Izanami
23,643
12,848
0
7,289
22,961
9,856
5,576
9,882
13,079
0
176,349
L
33,105
7,491
0
6,529
25,282
9,259
4,433
5,255
19,785
112,086
8,442
L
11,914
1,880
3,544
7,272
21,115
7,350
1,143
4,420
16,413
66,634
0
W
Awilix
Yee-Chang
Awilix
20,813
7,334
0
3,010
28,734
12,212
0
9,214
19,520
0
94,995
L
Sun Wukong
davidreyno2014
Sun Wukong
13,710
3,514
554
9,851
30,127
40,338
1,248
8,368
21,407
2,573
93,404
W
Ao Kuang
7,862
1,811
161
5,844
23,698
9,604
915
7,035
16,663
45,622
0
W
Shiva
tsaeri
Shiva
35,103
4,702
2,036
17,720
34,086
40,399
325
10,665
23,421
0
97,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,913
Gold Earned
81,711
565
Minions Killed
652
0
Camps Cleared
0
2,833,745
Distance Traveled
3,139,091
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,732
477
145
4
0
593,491
7
L
Cu Chulainn
12,636
383
41
1
0
556,170
5
L
Arachne
16,356
496
133
4
0
616,911
1
W
Izanami
18,784
569
249
8
0
624,923
3
L
Sol
16,142
489
163
5
0
513,958
3
L
Hel
12,758
387
92
3
0
577,526
4
W
Awilix
16,883
512
97
3
0
640,243
1
L
Sun Wukong
15,021
455
136
4
0
569,180
0
W
Ao Kuang
13,756
417
52
2
0
586,874
1
W
Shiva
16,556
502
109
3
0
693,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role