Player Matchup

Zhong Kui
Zhong Kui
CriiKs
Zhong Kui
Level 107
God Stats
20W - 22L
1,532 SR
Queue Stats
294W - 287L
1,537 Elo+
Solo
Merlin
Merlin
Ezzerebel
Merlin
Level 39
God Stats
0W - 8L
1,207 SR
Queue Stats
17W - 32L
1,185 Elo+
Party 3
Neith
Neith
JackDay
Neith
Level 21
God Stats
0W - 7L
1,279 SR
Queue Stats
13W - 25L
1,219 Elo+
Party 3
Bakasura
Bakasura
Tempestic
Bakasura
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 25L
1,219 Elo+
Party 3
Tyr
Tyr
Warmostv
Tyr
Level 155
God Stats
4W - 7L
1,525 SR
Queue Stats
239W - 248L
1,549 Elo+
Solo
Team Averages
Level 70
1,409 SR
1,342 Elo+

VS

Team Averages
Level 64
1,554 SR
1,578 Elo+
Hou Yi
Hou Yi
Elstoo
Hou Yi
Level 141
God Stats
10W - 6L
1,616 SR
Queue Stats
97W - 82L
1,535 Elo+
Party 1
Loki
Loki
Fruziałkę
Loki
Level 18
God Stats
3W - 0L
1,703 SR
Queue Stats
16W - 3L
1,808 Elo+
Party 2
Atlas
Atlas
JayyMi
Atlas
Level 87
God Stats
11W - 8L
1,704 SR
Queue Stats
20W - 20L
1,567 Elo+
Party 1
Poseidon
Poseidon
Mute2Enjoy
Poseidon
Level 34
God Stats
2W - 1L
1,304 SR
Queue Stats
28W - 39L
1,546 Elo+
Party 2
Ullr
Ullr
oCallvino
Ullr
Level 39
God Stats
7W - 11L
1,443 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CriiKs
Zhong Kui
15
2 / 6 / 0
9,084
478
5,187
14,008
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Ezzerebel
Merlin
13
1 / 7 / 3
7,808
411
5,728
10,279
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JackDay
Neith
13
1 / 7 / 3
7,852
413
4,417
11,125
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Tempestic
Bakasura
13
1 / 9 / 3
8,268
435
6,279
16,842
5,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 0
9,082
478
4,883
17,404
9,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elstoo
Hou Yi
17
7 / 2 / 5
12,025
633
9,861
11,572
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
10 / 0 / 2
12,601
663
15,095
13,725
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
JayyMi
Atlas
15
5 / 0 / 10
11,600
611
9,148
17,751
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Mute2Enjoy
Poseidon
20
11 / 1 / 3
13,844
729
13,954
12,324
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
3 / 4 / 8
11,495
605
4,690
11,028
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
36
36
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CriiKs
Zhong Kui
2
6
0
0.33
W
Hou Yi
Elstoo
Hou Yi
7
2
5
4.75
L
Merlin
Ezzerebel
Merlin
1
7
3
0.36
W
10
0
2
11
L
Neith
JackDay
Neith
1
7
3
0.36
W
Atlas
JayyMi
Atlas
5
0
10
10
W
Poseidon
Mute2Enjoy
Poseidon
11
1
3
12.5
L
Bakasura
Tempestic
Bakasura
1
9
3
0.28
L
2
7
0
0.29
W
Ullr
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
52,748
69,658
Taken
66,400
30,410
Mitigated
36,822
12,125
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CriiKs
Zhong Kui
5,187
799
0
2,652
14,008
9,888
1,344
6,018
7,810
51,852
6,262
W
Hou Yi
Elstoo
Hou Yi
9,861
4,950
0
5,307
11,572
4,057
2,514
2,664
8,798
0
85,664
L
Merlin
Ezzerebel
Merlin
5,728
526
0
250
10,279
2,748
0
3,531
6,710
39,449
0
W
15,095
5,860
0
5,251
13,725
5,383
2,707
1,063
12,662
0
94,893
L
Neith
JackDay
Neith
4,417
1,047
0
1,751
11,125
2,599
2,318
3,607
7,454
0
35,683
W
Atlas
JayyMi
Atlas
9,148
2,141
0
3,498
17,751
18,633
692
2,784
13,648
25,427
5,283
W
Poseidon
Mute2Enjoy
Poseidon
13,954
2,714
0
2,183
12,324
4,491
2,433
3,263
8,759
126,035
0
L
Bakasura
Tempestic
Bakasura
6,279
3,846
0
4,425
16,842
5,349
0
6,917
9,743
0
31,029
L
4,883
1,457
0
3,047
17,404
9,826
0
1,731
15,607
0
47,222
W
Ullr
4,690
1,368
0
3,952
11,028
4,258
4,072
3,151
7,736
0
57,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
61,565
426
Minions Killed
601
0
Camps Cleared
0
1,644,498
Distance Traveled
1,786,099
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,084
478
122
6
0
292,517
1
W
Hou Yi
12,025
633
114
6
0
329,988
4
L
Merlin
7,808
411
70
4
0
313,013
5
W
Loki
12,601
663
134
7
0
340,803
2
L
Neith
7,852
413
67
4
0
334,173
1
W
Atlas
11,600
611
56
3
0
395,096
3
W
Poseidon
13,844
729
181
10
0
388,740
12
L
Bakasura
8,268
435
68
4
0
372,441
0
L
Tyr
9,082
478
99
5
0
332,354
0
W
Ullr
11,495
605
116
6
0
331,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role