Player Matchup

Janus
Janus
Bronze III
Psykosaiden
Janus
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,448 MMR
Party 2
Odin
Odin
Bronze III
TGL Maskiro
Odin
Bronze III
Level 119
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 4L
1,448 MMR
Party 2
Thor
Thor
Bronze III
ninohh31
Thor
Bronze III
Level 59
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 13L
1,448 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,459 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,424 SR
1,444 MMR
Athena
Athena
Bronze III
FLAMiNGNiNJA719
Athena
Bronze III
Level 88
God Stats
1W - 2L
1,220 SR
Queue Stats
72W - 95L
1,456 MMR
Solo
Sol
Sol
Gold V
OU812poppa
Sol
Gold V
Level 69
God Stats
2W - 2L
1,741 SR
Queue Stats
55W - 51L
1,436 MMR
Party 1
Bastet
Bastet
Gold II
lVlage
Bastet
Gold II
Level 149
God Stats
5W - 9L
1,312 SR
Queue Stats
262W - 245L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,552
655
6,474
7,603
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 8 / 2
6,939
694
5,608
12,438
8,828
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
4 / 7 / 1
8,548
855
6,967
10,372
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasJormungandrKumbhakarnaScyllaZeus

VS

Bans
MulanVulcanHorusAnubisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
9,036
904
5,510
9,182
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 3 / 11
8,580
858
8,226
8,331
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lVlage
Bastet
14
13 / 1 / 7
10,221
1,022
10,956
8,242
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
21
21
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
4
3
11
3.17
L
0
6
2
0.17
L
1
8
2
0.25
W
Bastet
lVlage
Bastet
13
1
7
16.5
L
Thor
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
24,692
30,413
Taken
25,755
16,147
Mitigated
18,062
283
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,510
1,160
0
2,397
9,182
8,009
332
4,087
5,095
18,040
0
W
8,226
2,674
0
2,397
8,331
2,872
2,230
1,491
6,840
31,428
0
L
6,474
467
0
283
7,603
2,687
0
3,367
4,096
28,210
0
L
5,608
1,852
0
0
12,438
8,828
0
6,385
5,786
0
16,970
W
Bastet
lVlage
Bastet
10,956
2,912
0
2,192
8,242
7,181
272
1,411
6,831
0
24,131
L
Thor
6,967
1,277
0
0
10,372
4,632
0
4,095
5,979
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,039
Gold Earned
27,837
83
Minions Killed
104
1
Camps Cleared
8
501,371
Distance Traveled
596,623
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,036
904
17
2
2
204,201
0
W
Sol
8,580
858
56
6
4
182,862
2
L
Janus
6,552
655
47
5
0
159,912
1
L
Odin
6,939
694
19
2
1
169,905
1
W
Bastet
10,221
1,022
31
3
2
209,560
0
L
Thor
8,548
855
17
2
0
171,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role