Player Matchup

Zeus
Zeus
Awaken Atlas
Zeus
Level 68
God Stats
3W - 3L
1,769 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BIGMOUNTA1N
Ah Muzen Cab
Level 77
God Stats
29W - 36L
1,486 SR
Queue Stats
32W - 40L
1,474 Elo+
Solo
Ymir
Ymir
InhaleTheBuddha
Ymir
Level 57
God Stats
12W - 2L
1,739 SR
Queue Stats
30W - 23L
1,507 Elo+
Party 2
Hades
Hades
Mattjestic
Hades
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
litlikebic
Tsukuyomi
Level 125
God Stats
3W - 2L
1,559 SR
Queue Stats
86W - 68L
1,543 Elo+
Party 2
Team Averages
Level 82
1,611 SR
1,479 Elo+

VS

Team Averages
Level 92
1,537 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DuskPanda2505
Bellona
Level 88
God Stats
4W - 7L
1,473 SR
Queue Stats
371W - 409L
1,474 Elo+
Solo
Chiron
Chiron
Laramie
Chiron
Level 128
God Stats
11W - 5L
1,684 SR
Queue Stats
300W - 320L
1,567 Elo+
Solo
Xing Tian
Xing Tian
aHungryHobo
Xing Tian
Level 100
God Stats
3W - 5L
1,414 SR
Queue Stats
113W - 104L
1,567 Elo+
Solo
Arachne
Arachne
twistedhead88
Arachne
Level 60
God Stats
6W - 6L
1,612 SR
Queue Stats
128W - 156L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
10,383
1,038
9,036
6,250
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
BIGMOUNTA1N
Ah Muzen Cab
17
5 / 0 / 16
11,325
1,133
13,223
11,584
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 15
10,983
1,098
4,635
12,580
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
16
5 / 3 / 12
10,660
1,066
7,717
13,076
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
litlikebic
Tsukuyomi
18
13 / 0 / 12
12,773
1,277
26,683
17,205
6,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

252

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 5
9,430
943
10,563
1,575
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
15
1 / 9 / 5
10,069
1,007
10,616
20,752
21,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Laramie
Chiron
15
3 / 5 / 4
10,449
1,045
17,088
12,999
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
aHungryHobo
Xing Tian
15
2 / 2 / 5
11,035
1,104
11,030
17,441
23,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
15
1 / 10 / 2
9,371
937
8,303
15,764
4,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
26
Kills
7
7
Deaths
26
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
5
2.5
W
2
2
14
4.5
W
Ah Muzen Cab
BIGMOUNTA1N
Ah Muzen Cab
5
0
16
13
L
Bellona
1
9
5
0.39
W
1
2
15
4.25
L
Chiron
Laramie
Chiron
3
5
4
1
W
Hades
5
3
12
3.67
L
Xing Tian
aHungryHobo
Xing Tian
2
2
5
2.25
W
Tsukuyomi
litlikebic
Tsukuyomi
13
0
12
19
L
Arachne
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
57,600
60,695
Taken
68,531
32,081
Mitigated
55,068
16,727
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,563
3,464
0
0
1,575
470
0
934
641
38,330
0
W
9,036
1,025
0
0
6,250
2,293
0
1,950
4,300
30,588
0
W
Ah Muzen Cab
BIGMOUNTA1N
Ah Muzen Cab
13,223
6,162
236
3,707
11,584
4,432
0
6,418
5,166
0
43,597
L
Bellona
10,616
1,833
953
1,010
20,752
21,805
0
7,449
13,303
0
24,881
W
4,635
251
304
1,651
12,580
13,057
0
3,943
8,637
12,309
0
L
Chiron
Laramie
Chiron
17,088
8,034
755
2,804
12,999
4,087
0
3,665
9,324
0
39,882
W
Hades
7,717
790
837
3,022
13,076
5,577
0
4,417
8,659
26,742
0
L
Xing Tian
aHungryHobo
Xing Tian
11,030
798
0
1,272
17,441
23,890
0
5,678
11,763
26,862
0
W
Tsukuyomi
litlikebic
Tsukuyomi
26,683
5,277
0
6,970
17,205
6,722
0
4,865
12,340
0
66,129
L
Arachne
8,303
5,492
0
1,177
15,764
4,816
0
3,662
12,102
0
17,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,124
Gold Earned
50,354
275
Minions Killed
217
5
Camps Cleared
5
948,577
Distance Traveled
958,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,430
943
60
6
0
157,820
0
W
Zeus
10,383
1,038
56
6
0
188,648
0
W
Ah Muzen Cab
11,325
1,133
66
7
1
183,645
0
L
Bellona
10,069
1,007
48
5
0
187,063
1
W
Ymir
10,983
1,098
26
3
0
179,965
2
L
Chiron
10,449
1,045
47
5
3
180,912
0
W
Hades
10,660
1,066
55
6
0
175,167
0
L
Xing Tian
11,035
1,104
42
4
1
223,820
1
W
Tsukuyomi
12,773
1,277
72
7
4
221,152
0
L
Arachne
9,371
937
20
2
1
209,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role