Player Matchup

Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CULLEN951
Sylvanus
Level 126
God Stats
2W - 2L
1,686 SR
Queue Stats
202W - 304L
1,339 Elo+
Party 2
Cupid
Cupid
K1LLSWITCH925
Cupid
Level 77
God Stats
16W - 23L
1,537 SR
Queue Stats
168W - 260L
1,317 Elo+
Solo
Team Averages
Level 89
1,574 SR
1,385 Elo+

VS

Team Averages
Level 105
1,346 SR
1,490 Elo+
Freya
Freya
Enragedmaelstrom
Freya
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,420 Elo+
Party 1
Eset
Eset
Lvl85Magikarp
Eset
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,635 Elo+
Solo
Chaac
Chaac
tunercrazed
Chaac
Level 85
God Stats
4W - 2L
1,037 SR
Queue Stats
38W - 50L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 4 / 4
6,548
655
5,640
5,469
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
CULLEN951
Sylvanus
10
2 / 5 / 3
6,487
649
4,132
11,173
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 7 / 1
7,011
701
3,638
8,785
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 8
8,369
837
4,479
9,283
3,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
10 / 1 / 5
8,969
897
12,896
5,296
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 12
7,660
766
4,628
11,024
5,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
4
0.75
L
Sylvanus
CULLEN951
Sylvanus
2
5
3
0.7
W
5
3
8
3
L
2
7
1
0.36
W
10
1
5
12.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
22,003
25,427
Taken
25,603
14,443
Mitigated
11,901
4,115
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,640
2,163
0
52
5,469
2,173
0
4,110
1,191
17,263
0
L
Sylvanus
CULLEN951
Sylvanus
4,132
1,525
638
2,628
11,173
8,749
0
7,629
3,124
9,234
2,644
W
4,479
1,790
0
3,733
9,283
3,826
893
5,020
4,263
19,790
0
L
3,638
1,459
113
684
8,785
3,521
0
5,067
3,474
0
14,685
W
12,896
1,118
865
2,735
5,296
2,231
1,111
2,332
2,964
34,390
0
W
4,628
396
364
2,277
11,024
5,844
351
2,633
8,391
0
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
24,998
70
Minions Killed
139
2
Camps Cleared
7
349,281
Distance Traveled
567,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,548
655
28
3
0
109,781
0
L
Sylvanus
6,487
649
15
2
1
114,787
0
W
Freya
8,369
837
39
4
4
169,016
1
L
Cupid
7,011
701
27
3
1
124,713
0
W
Eset
8,969
897
64
6
3
186,686
0
W
Chaac
7,660
766
36
4
0
211,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role