Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
Grenadier Prime
Tiamat
Platinum V
Level 125
God Stats
0W - 2L
1,352 SR
Queue Stats
107W - 99L
1,657 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Rob Asleep
Cu Chulainn
Gold II
Level 68
God Stats
1W - 3L
1,428 SR
Queue Stats
107W - 99L
1,566 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Saii42
Xing Tian
Gold III
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
235W - 237L
1,615 MMR
Solo
Medusa
Medusa
Gold III
eric_45_
Medusa
Gold III
Level 129
God Stats
0W - 3L
1,593 SR
Queue Stats
9W - 10L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,475 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,532 SR
1,612 MMR
Khepri
Khepri
Gold II
Lars-2304
Khepri
Gold II
Level 60
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 52L
1,579 MMR
Party 2
Nu Wa
Nu Wa
Gold II
NeFiiRiMu
Nu Wa
Gold II
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,582 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
NiMand96
Sun Wukong
Gold II
Level 120
God Stats
70W - 66L
1,444 SR
Queue Stats
506W - 498L
1,607 MMR
Solo
Apollo
Apollo
Platinum V
ScorpionLars074
Apollo
Platinum V
Level 143
God Stats
19W - 18L
1,606 SR
Queue Stats
91W - 86L
1,676 MMR
Party 2
Achilles
Achilles
Gold III
Walid_Wood23
Achilles
Gold III
Level 94
God Stats
4W - 3L
1,395 SR
Queue Stats
77W - 75L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 2 / 2
9,688
538
7,194
15,560
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 5
7,965
443
6,618
10,438
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Rob Asleep
Cu Chulainn
16
2 / 2 / 1
9,325
518
2,823
11,095
7,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Saii42
Xing Tian
12
0 / 5 / 7
7,612
423
5,536
18,438
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
eric_45_
Medusa
16
5 / 3 / 4
9,607
534
11,939
12,343
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
LokiThothArtioGilgamesh

VS

Bans
BastetCliodhnaShivaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lars-2304
Khepri
14
3 / 3 / 9
9,162
509
4,841
11,456
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
NeFiiRiMu
Nu Wa
15
2 / 3 / 9
9,630
535
16,794
7,634
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NiMand96
Sun Wukong
17
1 / 0 / 4
10,677
593
5,998
9,427
7,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 4
10,715
595
12,786
10,869
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Walid_Wood23
Achilles
15
5 / 3 / 3
9,835
546
7,891
13,674
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
16
16
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
2
2
3
L
0
4
5
0.63
W
Khepri
Lars-2304
Khepri
3
3
9
2.5
W
Nu Wa
NeFiiRiMu
Nu Wa
2
3
9
2.17
W
Sun Wukong
NiMand96
Sun Wukong
1
0
4
3
L
Cu Chulainn
Rob Asleep
Cu Chulainn
2
2
1
1.25
L
Xing Tian
Saii42
Xing Tian
0
5
7
0.7
W
5
3
4
2.33
W
Achilles
Walid_Wood23
Achilles
5
3
3
2.17
L
Medusa
eric_45_
Medusa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
48,310
67,874
Taken
53,060
37,540
Mitigated
28,433
12,956
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,194
3,768
0
3,175
15,560
5,665
0
5,538
9,796
0
79,197
L
6,618
729
0
2,384
10,438
4,748
0
3,404
6,883
52,468
0
W
Khepri
Lars-2304
Khepri
4,841
152
224
2,753
11,456
9,879
0
3,096
8,360
16,739
0
W
Nu Wa
NeFiiRiMu
Nu Wa
16,794
2,917
0
250
7,634
2,094
0
2,053
5,581
79,402
0
W
Sun Wukong
NiMand96
Sun Wukong
5,998
577
0
3,433
9,427
7,370
0
2,365
7,062
0
78,581
L
Cu Chulainn
Rob Asleep
Cu Chulainn
2,823
119
0
1,180
11,095
7,933
0
3,021
7,932
10,187
57,664
L
Xing Tian
Saii42
Xing Tian
5,536
290
0
1,867
18,438
14,859
0
5,387
12,680
23,113
5,451
W
12,786
6,671
0
4,093
10,869
3,466
1,526
2,208
8,661
0
84,887
W
Achilles
Walid_Wood23
Achilles
7,891
2,494
0
1,276
13,674
5,624
0
2,601
11,073
0
66,647
L
Medusa
eric_45_
Medusa
11,939
4,458
0
4,350
12,343
4,335
0
3,233
8,948
0
77,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
50,019
549
Minions Killed
563
0
Camps Cleared
0
1,733,887
Distance Traveled
1,773,534
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,688
538
118
7
0
379,555
2
L
Tiamat
7,965
443
113
6
0
337,887
5
W
Khepri
9,162
509
24
1
0
386,891
7
W
Nu Wa
9,630
535
137
8
0
316,727
3
W
Sun Wukong
10,677
593
152
8
0
367,899
6
L
Cu Chulainn
9,325
518
153
9
0
347,551
3
L
Xing Tian
7,612
423
31
2
0
334,693
8
W
Apollo
10,715
595
144
8
0
334,876
8
W
Achilles
9,835
546
106
6
0
367,141
2
L
Medusa
9,607
534
134
7
0
334,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role