Player Matchup

Fenrir
Fenrir
Brunó
Fenrir
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
486W - 454L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
Diricen
Kumbhakarna
Level 68
God Stats
4W - 5L
1,917 SR
Queue Stats
115W - 125L
1,587 Elo+
Party 2
Vamana
Vamana
Ketemeto
Vamana
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 206L
1,471 Elo+
Solo
Anhur
Anhur
Rákosi
Anhur
Level 160
God Stats
1W - 2L
1,222 SR
Queue Stats
104W - 106L
1,625 Elo+
Party 2
Hera
Hera
demon909
Hera
Level 155
God Stats
7W - 1L
1,510 SR
Queue Stats
528W - 515L
1,623 Elo+
Solo
Team Averages
Level 128
1,530 SR
1,583 Elo+

VS

Team Averages
Level 110
1,635 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Andrewemme
Bacchus
Level 98
God Stats
12W - 6L
1,724 SR
Queue Stats
91W - 96L
1,522 Elo+
Party 1
Discordia
Discordia
Giochere
Discordia
Level 100
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 30L
1,541 Elo+
Party 1
Horus
Horus
Kiwykiwy
Horus
Level 55
God Stats
4W - 3L
1,703 SR
Queue Stats
35W - 29L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
X3oN23
Hou Yi
Level 160
God Stats
9W - 6L
1,510 SR
Queue Stats
169W - 161L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brunó
Fenrir
10
0 / 2 / 1
5,622
562
1,030
5,419
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Diricen
Kumbhakarna
7
0 / 3 / 0
4,539
454
490
6,117
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Ketemeto
Vamana
11
0 / 2 / 0
5,818
582
2,668
7,664
4,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Rákosi
Anhur
9
0 / 4 / 0
5,265
527
2,922
4,970
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
10
2 / 2 / 0
6,196
620
3,767
4,714
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
3,471
347
0
0
0
Bacchus
Andrewemme
Bacchus
11
2 / 0 / 1
6,220
622
5,314
4,826
4,912
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Giochere
Discordia
11
2 / 1 / 0
5,911
591
2,737
4,039
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Kiwykiwy
Horus
10
3 / 0 / 6
6,701
670
2,216
4,499
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
X3oN23
Hou Yi
11
6 / 1 / 3
6,420
642
6,755
4,820
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Bacchus
Andrewemme
Bacchus
2
0
1
2.5
W
Fenrir
Brunó
Fenrir
0
2
1
0.25
W
Kumbhakarna
Diricen
Kumbhakarna
0
3
0
0
L
Discordia
Giochere
Discordia
2
1
0
2
W
Vamana
Ketemeto
Vamana
0
2
0
0
L
Horus
Kiwykiwy
Horus
3
0
6
6
W
Anhur
Rákosi
Anhur
0
4
0
0
L
Hou Yi
X3oN23
Hou Yi
6
1
3
7.5
W
Hera
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,877
Damage
17,022
28,884
Taken
18,184
9,687
Mitigated
9,029
4,841
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Andrewemme
Bacchus
5,314
904
0
2,265
4,826
4,912
0
214
4,612
31,054
0
W
Fenrir
Brunó
Fenrir
1,030
404
0
108
5,419
1,468
0
832
4,587
0
36,043
W
Kumbhakarna
Diricen
Kumbhakarna
490
107
0
1,248
6,117
1,849
0
79
6,038
5,398
600
L
Discordia
Giochere
Discordia
2,737
130
0
500
4,039
1,024
0
2,317
1,722
34,179
0
W
Vamana
Ketemeto
Vamana
2,668
790
0
1,794
7,664
4,169
0
4,805
2,859
0
33,394
L
Horus
Kiwykiwy
Horus
2,216
983
658
1,907
4,499
1,934
485
258
4,241
0
12,309
W
Anhur
Rákosi
Anhur
2,922
1,714
0
340
4,970
846
0
0
4,970
0
33,777
L
Hou Yi
X3oN23
Hou Yi
6,755
3,363
0
2,363
4,820
1,159
195
1,410
3,410
0
45,076
W
Hera
3,767
1,253
0
1,351
4,714
1,355
37
2,335
2,379
34,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
28,723
287
Minions Killed
228
0
Camps Cleared
0
912,544
Distance Traveled
769,800
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,471
347
0
0
0
0
0
L
Bacchus
6,220
622
59
6
0
188,155
1
W
Fenrir
5,622
562
70
7
0
162,835
0
W
Kumbhakarna
4,539
454
12
1
0
171,771
4
L
Discordia
5,911
591
74
7
0
188,894
5
W
Vamana
5,818
582
81
8
0
196,348
2
L
Horus
6,701
670
19
2
0
215,584
0
W
Anhur
5,265
527
65
7
0
176,998
1
L
Hou Yi
6,420
642
76
8
0
177,167
4
W
Hera
6,196
620
59
6
0
204,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role