Player Matchup

Bellona
Bellona
Aspect-XII
Bellona
Level 7
God Stats
0W - 5L
1,150 SR
Queue Stats
5W - 25L
1,150 Elo+
Party 2
Jormungandr
Jormungandr
Cartoons_XD
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,174 Elo+
Party 2
Neith
Neith
Cr4zyRogue
Neith
Level 24
God Stats
2W - 4L
1,274 SR
Queue Stats
2W - 7L
1,179 Elo+
Solo
Thanatos
Thanatos
PawssssXx
Thanatos
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,344 Elo+
Solo
Zeus
Zeus
T4Kkasa_7
Zeus
Level 16
God Stats
3W - 6L
1,421 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
Team Averages
Level 13
1,369 SR
1,252 Elo+

VS

Team Averages
Level 43
1,480 SR
1,120 Elo+
Bellona
Bellona
F4N4TIK
Bellona
Level 10
God Stats
1W - 1L
1,458 SR
Queue Stats
2W - 5L
1,061 Elo+
Party 1
Medusa
Medusa
Ghostgear85
Medusa
Level 45
God Stats
12W - 12L
1,395 SR
Queue Stats
91W - 109L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thediable75
Tsukuyomi
Level 26
God Stats
1W - 2L
1,302 SR
Queue Stats
2W - 5L
1,061 Elo+
Party 1
Nu Wa
Nu Wa
XanCndy
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,061 Elo+
Party 1
Cerberus
Cerberus
YTOBSCUREFR
Cerberus
Level 7
God Stats
1W - 2L
1,744 SR
Queue Stats
1W - 5L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aspect-XII
Bellona
16
1 / 8 / 5
10,145
634
5,426
15,854
14,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
Cartoons_XD
Jormungandr
15
0 / 11 / 4
9,793
612
2,749
19,745
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
19
8 / 8 / 2
11,999
750
20,202
16,502
5,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
PawssssXx
Thanatos
18
5 / 8 / 5
11,723
733
9,572
21,823
6,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
16
0 / 11 / 4
9,738
609
6,086
15,298
2,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F4N4TIK
Bellona
18
2 / 3 / 7
12,200
763
3,670
14,883
8,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
15 / 5 / 9
13,488
843
14,555
16,045
8,601
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Thediable75
Tsukuyomi
19
12 / 5 / 6
13,271
829
20,396
15,128
6,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
XanCndy
Nu Wa
20
14 / 0 / 16
14,030
877
31,424
12,013
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
YTOBSCUREFR
Cerberus
19
3 / 2 / 14
12,055
753
6,570
10,475
12,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
14
Kills
46
46
Deaths
15
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aspect-XII
Bellona
1
8
5
0.44
L
Jormungandr
Cartoons_XD
Jormungandr
0
11
4
0.18
L
Neith
8
8
2
1.13
W
Bellona
F4N4TIK
Bellona
2
3
7
1.83
W
Medusa
15
5
9
3.9
L
Thanatos
PawssssXx
Thanatos
5
8
5
0.94
L
Zeus
0
11
4
0.18
W
Tsukuyomi
Thediable75
Tsukuyomi
12
5
6
3
W
Nu Wa
XanCndy
Nu Wa
14
0
16
22
W
Cerberus
YTOBSCUREFR
Cerberus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
76,615
89,222
Taken
68,544
39,367
Mitigated
40,860
8,661
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aspect-XII
Bellona
5,426
599
0
0
15,854
14,042
52
7,769
7,515
0
14,863
L
Jormungandr
Cartoons_XD
Jormungandr
2,749
1,207
0
372
19,745
10,973
135
7,891
11,473
21,444
0
L
Neith
20,202
5,082
0
1,659
16,502
5,112
0
6,268
10,017
0
49,195
W
Bellona
F4N4TIK
Bellona
3,670
425
1,608
3,896
14,883
8,866
429
1,303
12,900
0
40,010
W
Medusa
14,555
8,294
0
4,528
16,045
8,601
1,900
1,429
14,616
0
54,266
L
Thanatos
PawssssXx
Thanatos
9,572
2,182
134
6,060
21,823
6,481
0
7,571
13,812
0
27,018
L
Zeus
6,086
916
91
345
15,298
2,759
0
6,741
8,261
32,347
0
W
Tsukuyomi
Thediable75
Tsukuyomi
20,396
6,056
0
2,464
15,128
6,534
557
1,658
13,470
0
42,907
W
Nu Wa
XanCndy
Nu Wa
31,424
7,955
53
4,802
12,013
4,324
5,983
3,379
8,634
71,246
0
W
Cerberus
YTOBSCUREFR
Cerberus
6,570
151
0
1,686
10,475
12,535
476
1,066
9,409
32,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
65,044
177
Minions Killed
330
0
Camps Cleared
0
1,200,348
Distance Traveled
1,594,059
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,145
634
15
1
0
263,146
1
L
Jormungandr
9,793
612
22
1
0
190,518
0
L
Neith
11,999
750
63
4
0
268,661
1
W
Bellona
12,200
763
68
4
0
299,492
1
W
Medusa
13,488
843
61
4
0
297,490
0
L
Thanatos
11,723
733
32
2
0
241,455
5
L
Zeus
9,738
609
45
3
0
236,568
3
W
Tsukuyomi
13,271
829
47
3
0
338,477
3
W
Nu Wa
14,030
877
90
6
0
340,482
1
W
Cerberus
12,055
753
64
4
0
318,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role