Player Matchup

Bastet
Bastet
BossDisciple109
Bastet
Level 129
God Stats
8W - 2L
2,024 SR
Queue Stats
304W - 302L
1,510 Elo+
Solo
Neith
Neith
Livinlykratchet
Neith
Level 106
God Stats
1W - 2L
1,503 SR
Queue Stats
30W - 25L
1,434 Elo+
Party 1
Ymir
Ymir
MoonWatcher5826
Ymir
Level 60
God Stats
8W - 8L
1,341 SR
Queue Stats
261W - 282L
1,450 Elo+
Solo
He Bo
He Bo
TheLilyGamin
He Bo
Level 61
God Stats
5W - 5L
1,682 SR
Queue Stats
166W - 170L
1,430 Elo+
Party 1
Chaac
Chaac
samleb19
Chaac
Level 128
God Stats
25W - 24L
1,483 SR
Queue Stats
871W - 874L
1,500 Elo+
Solo
Team Averages
Level 97
1,607 SR
1,465 Elo+

VS

Team Averages
Level 86
1,558 SR
1,489 Elo+
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JsuisRoux Qc
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
LCASH93
Eset
Level 154
God Stats
45W - 35L
1,706 SR
Queue Stats
724W - 741L
1,439 Elo+
Solo
Chiron
Chiron
QRZ TriN1tY
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
Takeov3rShot
Olorun
Level 105
God Stats
2W - 2L
1,582 SR
Queue Stats
83W - 59L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
11,268
1,127
9,193
5,931
2,476
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 1 / 12
11,258
1,126
13,363
8,837
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 16
11,758
1,176
6,496
17,297
18,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 2 / 8
11,799
1,180
11,849
7,558
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
samleb19
Chaac
17
1 / 2 / 17
10,656
1,066
13,445
12,738
16,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

257

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 4 / 5
10,125
1,013
9,871
13,773
19,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
15
0 / 4 / 4
9,399
940
3,852
12,503
15,209
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eset
LCASH93
Eset
15
4 / 5 / 1
10,539
1,054
12,367
10,757
9,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
0 / 1 / 3
10,131
1,013
7,560
4,808
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 7 / 4
9,947
995
13,148
15,413
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
21
Kills
6
6
Deaths
21
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
5
0.88
W
4
0
13
10.5
L
Osiris
0
4
4
0.5
L
Eset
LCASH93
Eset
4
5
1
0.9
W
4
1
12
10
W
2
1
16
10
L
Chiron
0
1
3
1.5
L
Olorun
1
7
4
0.43
W
10
2
8
7
W
Chaac
samleb19
Chaac
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,346
Damage
46,798
52,361
Taken
57,254
44,131
Mitigated
52,860
17,707
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,871
933
98
814
13,773
19,666
0
4,415
9,358
0
28,818
W
9,193
2,048
0
2,210
5,931
2,476
0
2,511
3,420
0
27,038
L
Osiris
3,852
575
0
0
12,503
15,209
0
4,228
8,275
68
11,590
L
Eset
LCASH93
Eset
12,367
216
2,096
830
10,757
9,296
0
3,575
7,182
27,648
0
W
13,363
3,286
196
3,508
8,837
3,934
0
4,860
3,734
0
42,645
W
6,496
482
0
6,033
17,297
18,328
0
9,665
7,426
15,911
0
L
Chiron
7,560
1,194
1,850
710
4,808
1,977
0
1,162
3,646
0
26,563
L
Olorun
13,148
6,233
350
2,066
15,413
6,712
0
4,965
10,448
29,716
0
W
11,849
114
319
496
7,558
3,060
0
3,691
3,699
17,635
0
W
Chaac
samleb19
Chaac
13,445
1,911
590
4,355
12,738
16,333
0
4,856
7,516
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
50,141
194
Minions Killed
209
8
Camps Cleared
5
1,034,422
Distance Traveled
883,458
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,125
1,013
54
5
0
192,980
0
W
Bastet
11,268
1,127
39
4
3
243,360
0
L
Osiris
9,399
940
16
2
1
158,608
3
L
Eset
10,539
1,054
39
4
0
148,176
0
W
Neith
11,258
1,126
59
6
1
200,415
0
W
Ymir
11,758
1,176
29
3
0
184,659
1
L
Chiron
10,131
1,013
61
6
4
214,211
0
L
Olorun
9,947
995
39
4
0
169,483
0
W
He Bo
11,799
1,180
15
2
2
194,882
0
W
Chaac
10,656
1,066
52
5
2
211,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role