Player Matchup

Hou Yi
Hou Yi
Andrewemme
Hou Yi
Level 98
God Stats
5W - 7L
1,582 SR
Queue Stats
91W - 96L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Giochere
Morgan Le Fay
Level 100
God Stats
6W - 6L
1,560 SR
Queue Stats
32W - 30L
1,563 Elo+
Party 1
Fafnir
Fafnir
Kiwykiwy
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,623 Elo+
Party 1
Apollo
Apollo
X3oN23
Apollo
Level 160
God Stats
5W - 5L
1,548 SR
Queue Stats
169W - 161L
1,568 Elo+
Party 1
Set
Set
yslnico
Set
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 40L
1,307 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,519 Elo+

VS

Team Averages
Level 124
1,395 SR
1,512 Elo+
Zeus
Zeus
Mattdemon17
Zeus
Level 148
God Stats
92W - 68L
1,633 SR
Queue Stats
204W - 164L
1,513 Elo+
Party 2
Fafnir
Fafnir
Meylli
Fafnir
Level 156
God Stats
3W - 1L
1,322 SR
Queue Stats
213W - 170L
1,513 Elo+
Party 2
Bellona
Bellona
bekni
Bellona
Level 89
God Stats
4W - 3L
1,426 SR
Queue Stats
120W - 83L
1,488 Elo+
Party 2
Thor
Thor
lebronmeister
Thor
Level 121
God Stats
4W - 4L
1,405 SR
Queue Stats
168W - 151L
1,522 Elo+
Solo
Medusa
Medusa
poypoy45680
Medusa
Level 105
God Stats
4W - 4L
1,191 SR
Queue Stats
205W - 166L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Andrewemme
Hou Yi
8
0 / 4 / 1
4,874
487
1,855
5,873
1,084
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Giochere
Morgan Le Fay
9
0 / 3 / 1
5,126
513
2,976
5,058
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Kiwykiwy
Fafnir
7
1 / 3 / 2
5,275
528
1,981
7,255
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
X3oN23
Apollo
11
2 / 1 / 0
6,330
633
3,719
6,072
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
10
0 / 2 / 2
5,268
527
2,509
6,285
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,665
667
4,938
2,021
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Meylli
Fafnir
10
3 / 0 / 8
6,763
676
3,915
6,969
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
bekni
Bellona
11
1 / 1 / 3
6,239
624
4,685
7,889
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 2
5,450
545
2,617
5,525
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
6 / 1 / 0
6,961
696
4,807
4,904
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
13
13
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Andrewemme
Hou Yi
0
4
1
0.13
L
Morgan Le Fay
Giochere
Morgan Le Fay
0
3
1
0.17
L
Fafnir
Kiwykiwy
Fafnir
1
3
2
0.67
W
2
0
4
4
W
Fafnir
Meylli
Fafnir
3
0
8
7
L
Apollo
X3oN23
Apollo
2
1
0
2
W
Bellona
bekni
Bellona
1
1
3
2.5
W
1
1
2
2
W
Medusa
6
1
0
6
L
Set
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
20,962
30,543
Taken
27,308
11,104
Mitigated
16,277
6,826
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Andrewemme
Hou Yi
1,855
183
0
1,270
5,873
1,084
0
683
5,190
0
25,608
L
Morgan Le Fay
Giochere
Morgan Le Fay
2,976
169
0
814
5,058
1,419
0
1,953
2,967
26,895
0
L
Fafnir
Kiwykiwy
Fafnir
1,981
583
120
1,559
7,255
4,942
0
3,549
3,630
10,381
0
W
4,938
706
0
224
2,021
606
0
721
1,300
37,338
0
W
Fafnir
Meylli
Fafnir
3,915
778
412
2,493
6,969
5,898
19
1,898
5,071
15,440
4,239
L
Apollo
X3oN23
Apollo
3,719
2,659
0
2,583
6,072
1,909
116
122
5,950
0
39,872
W
Bellona
bekni
Bellona
4,685
1,111
0
3,284
7,889
6,690
0
607
7,282
0
36,361
W
2,617
443
0
2,199
5,525
1,736
0
1,005
4,520
0
29,273
W
Medusa
4,807
1,582
0
1,710
4,904
1,347
559
726
4,178
0
44,643
L
Set
2,509
909
0
480
6,285
1,750
0
1,872
4,343
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
32,078
282
Minions Killed
367
0
Camps Cleared
0
973,172
Distance Traveled
1,000,923
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,874
487
64
6
0
180,415
1
L
Morgan Le Fay
5,126
513
59
6
0
188,091
3
L
Fafnir
5,275
528
14
1
0
184,403
2
W
Zeus
6,665
667
86
9
0
194,597
5
W
Fafnir
6,763
676
28
3
0
202,806
7
L
Apollo
6,330
633
81
8
0
195,384
4
W
Bellona
6,239
624
95
10
0
201,497
4
W
Thor
5,450
545
72
7
0
210,613
3
W
Medusa
6,961
696
86
9
0
191,410
5
L
Set
5,268
527
64
6
0
224,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role