Player Matchup

Skadi
Skadi
GloomTomb
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,449 Elo+
Party 1
Bastet
Bastet
GoodnightDally
Bastet
Level 148
God Stats
0W - 3L
1,590 SR
Queue Stats
2W - 8L
1,325 Elo+
Party 1
Mulan
Mulan
Roasai
Mulan
Level 26
God Stats
5W - 8L
1,398 SR
Queue Stats
17W - 31L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
SadNomadd
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,426 Elo+
Party 1
Agni
Agni
vieuxy
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,213 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,356 Elo+

VS

Team Averages
Level 86
1,551 SR
1,462 Elo+
Olorun
Olorun
Brok3nPix3l
Olorun
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Hylian_Hero7708
Hou Yi
Level 112
God Stats
1W - 0L
1,541 SR
Queue Stats
119W - 129L
1,419 Elo+
Solo
Nemesis
Nemesis
Marussell
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Khepri
Khepri
Tollomer
Khepri
Level 155
God Stats
1W - 0L
1,712 SR
Queue Stats
32W - 31L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
eembermare
Nu Wa
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GloomTomb
Skadi
18
5 / 7 / 10
11,373
711
20,213
18,872
7,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 7 / 5
12,236
765
18,953
19,374
7,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Roasai
Mulan
18
4 / 7 / 11
11,120
695
18,583
19,474
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SadNomadd
Jormungandr
17
1 / 5 / 11
10,909
682
11,436
15,256
21,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
vieuxy
Agni
16
2 / 7 / 5
10,344
647
5,604
9,687
3,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 5 / 14
13,059
816
26,135
23,833
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 11
12,549
784
13,199
15,912
7,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Marussell
Nemesis
20
11 / 4 / 8
13,469
842
13,020
18,195
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Tollomer
Khepri
18
5 / 1 / 17
12,159
760
11,296
17,735
29,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
3 / 8 / 11
11,372
711
7,605
14,080
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
23
Kills
33
33
Deaths
23
42
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
5
14
2.8
L
Skadi
GloomTomb
Skadi
5
7
10
1.43
L
11
7
5
1.93
W
7
5
11
2.5
W
Nemesis
Marussell
Nemesis
11
4
8
3.75
L
Mulan
Roasai
Mulan
4
7
11
1.36
L
Jormungandr
SadNomadd
Jormungandr
1
5
11
1.3
W
Khepri
Tollomer
Khepri
5
1
17
13.5
W
Nu Wa
3
8
11
1.06
L
Agni
vieuxy
Agni
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,789
Damage
71,255
82,663
Taken
89,755
60,290
Mitigated
62,281
9,093
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
26,135
12,688
2,121
11,280
23,833
11,153
1,618
4,594
18,988
79,191
0
L
Skadi
GloomTomb
Skadi
20,213
10,189
0
3,644
18,872
7,424
0
9,707
9,109
0
51,619
L
18,953
3,724
0
2,914
19,374
7,349
1,205
10,456
8,752
0
36,453
W
13,199
10,178
933
2,300
15,912
7,839
2,651
4,691
11,108
0
33,266
W
Nemesis
Marussell
Nemesis
13,020
6,541
593
5,479
18,195
8,740
1,648
3,023
14,970
0
51,536
L
Mulan
Roasai
Mulan
18,583
1,805
0
2,091
19,474
20,177
0
12,041
7,311
3,967
28,718
L
Jormungandr
SadNomadd
Jormungandr
11,436
1,596
48
179
15,256
21,564
108
8,529
6,517
35,694
0
W
Khepri
Tollomer
Khepri
11,296
1,298
0
2,603
17,735
29,184
35
2,325
15,066
30,032
0
W
Nu Wa
7,605
2,485
0
455
14,080
5,365
306
4,103
9,796
13,476
0
L
Agni
vieuxy
Agni
5,604
400
147
70
9,687
3,776
338
3,701
5,938
26,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
62,608
230
Minions Killed
290
0
Camps Cleared
0
1,324,905
Distance Traveled
1,461,824
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,059
816
107
7
0
271,630
3
L
Skadi
11,373
711
68
4
0
273,937
0
L
Bastet
12,236
765
30
2
0
325,567
2
W
Hou Yi
12,549
784
62
4
0
276,914
0
W
Nemesis
13,469
842
64
4
0
322,688
1
L
Mulan
11,120
695
36
2
0
268,637
0
L
Jormungandr
10,909
682
42
3
0
161,984
1
W
Khepri
12,159
760
29
2
0
343,611
3
W
Nu Wa
11,372
711
28
2
0
246,981
0
L
Agni
10,344
647
54
3
0
294,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role