Player Matchup

Athena
Athena
Gold V
AWhiteHare
Athena
Gold V
Level 126
God Stats
0W - 2L
1,774 SR
Queue Stats
172W - 181L
1,307 MMR
Solo
Hun Batz
Hun Batz
Silver I
Mephit
Hun Batz
Silver I
Level 155
God Stats
7W - 3L
1,801 SR
Queue Stats
48W - 49L
1,332 MMR
Solo
Tiamat
Tiamat
Gold V
NaughtyCatt
Tiamat
Gold V
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 266L
1,420 MMR
Solo
Rama
Rama
Gold IV
Recklxss
Rama
Gold IV
Level 79
God Stats
22W - 15L
1,668 SR
Queue Stats
135W - 137L
1,328 MMR
Solo
Bellona
Bellona
Gold V
qTyler
Bellona
Gold V
Level 98
God Stats
10W - 8L
1,633 SR
Queue Stats
209W - 204L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,675 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,429 SR
1,377 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Bbk1ng
Nu Wa
Gold IV
Level 86
God Stats
18W - 18L
1,541 SR
Queue Stats
200W - 220L
1,395 MMR
Solo
Vamana
Vamana
Gold V
HunchoRuben
Vamana
Gold V
Level 125
God Stats
1W - 1L
1,229 SR
Queue Stats
135W - 129L
1,290 MMR
Solo
Terra
Terra
Gold V
Purroth
Terra
Gold V
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 344L
1,334 MMR
Solo
Chiron
Chiron
Gold V
XyroStillzz
Chiron
Gold V
Level 145
God Stats
3W - 8L
1,377 SR
Queue Stats
517W - 538L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AWhiteHare
Athena
14
0 / 5 / 2
8,807
419
7,077
21,907
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Mephit
Hun Batz
17
4 / 4 / 2
10,707
510
10,495
17,379
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
0 / 8 / 2
8,955
426
6,405
14,052
8,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
18
4 / 5 / 1
11,126
530
11,757
20,613
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
qTyler
Bellona
16
0 / 6 / 1
9,674
461
9,247
20,504
25,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ShivaCliodhna

VS

Bans
NoxBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
9 / 3 / 9
12,685
604
14,827
16,284
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Bbk1ng
Nu Wa
20
6 / 1 / 11
12,929
616
20,096
8,616
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
4 / 0 / 12
13,114
624
17,019
21,589
26,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Purroth
Terra
17
3 / 0 / 18
11,665
555
8,600
20,162
23,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
19
6 / 5 / 9
12,436
592
14,043
18,459
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
8
Kills
28
28
Deaths
9
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
9
4.5
L
Athena
AWhiteHare
Athena
0
5
2
0.2
W
Nu Wa
Bbk1ng
Nu Wa
6
1
11
11.5
W
Vamana
4
0
12
10
L
Hun Batz
Mephit
Hun Batz
4
4
2
1.25
L
Tiamat
0
8
2
0.13
W
Terra
Purroth
Terra
3
0
18
12
L
Rama
4
5
1
0.9
W
Chiron
6
5
9
2.1
L
Bellona
qTyler
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,981
Damage
74,585
94,455
Taken
85,110
68,373
Mitigated
69,498
23,472
Healing
36,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,827
5,304
0
7,381
16,284
7,873
557
3,262
12,942
0
102,207
L
Athena
AWhiteHare
Athena
7,077
1,570
213
4,055
21,907
19,458
0
7,699
14,208
26,956
11,036
W
Nu Wa
Bbk1ng
Nu Wa
20,096
3,262
0
1,119
8,616
3,704
3,133
3,807
4,668
109,472
0
W
Vamana
17,019
11,088
0
9,671
21,589
26,163
2,377
1,601
19,581
0
99,515
L
Hun Batz
Mephit
Hun Batz
10,495
2,551
0
5,024
17,379
6,968
0
6,339
11,040
0
76,915
L
Tiamat
6,405
552
0
1,954
14,052
8,554
0
5,852
8,200
53,058
0
W
Terra
Purroth
Terra
8,600
1,851
5,325
7,051
20,162
23,969
280
6,054
13,211
27,523
0
L
Rama
11,757
7,891
0
7,682
20,613
8,205
2,884
3,780
16,833
0
99,831
W
Chiron
14,043
6,968
1,375
4,796
18,459
7,789
3,915
1,468
16,391
0
90,439
L
Bellona
qTyler
Bellona
9,247
2,747
0
4,544
20,504
25,188
0
5,026
15,478
0
61,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
62,829
618
Minions Killed
600
0
Camps Cleared
0
2,003,244
Distance Traveled
2,150,902
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,685
604
120
6
0
501,855
3
L
Athena
8,807
419
56
3
0
435,270
1
W
Nu Wa
12,929
616
169
8
0
419,675
2
W
Vamana
13,114
624
159
8
0
393,591
2
L
Hun Batz
10,707
510
125
6
0
458,127
3
L
Tiamat
8,955
426
112
5
0
342,873
1
W
Terra
11,665
555
25
1
0
436,649
9
L
Rama
11,126
530
178
8
0
337,281
4
W
Chiron
12,436
592
127
6
0
399,132
1
L
Bellona
9,674
461
147
7
0
429,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role