Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AfroAcid
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,521 Elo+
Party 4
Guan Yu
Guan Yu
CubixMaximus
Guan Yu
Level 159
God Stats
3W - 2L
1,577 SR
Queue Stats
41W - 35L
1,475 Elo+
Party 2
Chaac
Chaac
Kayser90
Chaac
Level 68
God Stats
3W - 3L
1,436 SR
Queue Stats
66W - 65L
1,498 Elo+
Party 4
Kuzenbo
Kuzenbo
Mad Pak 45
Kuzenbo
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 19L
1,428 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,485 Elo+

VS

Team Averages
Level 75
1,581 SR
1,504 Elo+
Nemesis
Nemesis
Bułka009
Nemesis
Level 125
God Stats
0W - 3L
1,821 SR
Queue Stats
48W - 42L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
Champen01
Danzaburou
Level 64
God Stats
0W - 4L
1,212 SR
Queue Stats
47W - 72L
1,411 Elo+
Party 3
He Bo
He Bo
Lodomiś
He Bo
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 26L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
MrBigBoo
Ah Puch
Level 108
God Stats
6W - 8L
1,656 SR
Queue Stats
197W - 222L
1,498 Elo+
Solo
Fafnir
Fafnir
Skumlesen
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 76L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
13 / 3 / 16
12,399
886
19,751
9,161
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 14
11,282
806
20,104
9,822
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
CubixMaximus
Guan Yu
17
4 / 4 / 23
10,352
739
12,902
21,172
21,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Kayser90
Chaac
18
6 / 2 / 15
11,156
797
10,714
18,483
19,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Mad Pak 45
Kuzenbo
17
3 / 3 / 24
11,164
797
9,661
18,672
24,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bułka009
Nemesis
16
4 / 5 / 2
9,838
703
12,365
20,466
7,723
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Champen01
Danzaburou
16
4 / 11 / 5
10,316
737
11,139
17,192
5,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Lodomiś
He Bo
14
0 / 11 / 4
8,358
597
7,255
15,089
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MrBigBoo
Ah Puch
18
2 / 1 / 4
10,271
734
26,699
9,847
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Skumlesen
Fafnir
16
2 / 7 / 7
10,264
733
6,715
23,244
26,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
34
Kills
12
12
Deaths
35
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
3
16
7
W
8
0
14
15
L
Nemesis
Bułka009
Nemesis
4
5
2
1
L
Danzaburou
Champen01
Danzaburou
4
11
5
0.59
W
Guan Yu
CubixMaximus
Guan Yu
4
4
23
3.88
W
Chaac
Kayser90
Chaac
6
2
15
6.75
L
He Bo
Lodomiś
He Bo
0
11
4
0.18
W
Kuzenbo
Mad Pak 45
Kuzenbo
3
3
24
5
L
Ah Puch
MrBigBoo
Ah Puch
2
1
4
4
L
Fafnir
Skumlesen
Fafnir
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,132
Damage
64,173
77,310
Taken
85,838
71,581
Mitigated
44,935
27,613
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,751
984
324
1,890
9,161
3,035
1,114
4,633
4,528
48,071
0
W
20,104
5,422
0
3,834
9,822
3,251
5,487
6,511
3,311
51,826
0
L
Nemesis
Bułka009
Nemesis
12,365
3,434
339
2,891
20,466
7,723
195
13,391
6,883
0
37,860
L
Danzaburou
Champen01
Danzaburou
11,139
5,273
43
1,679
17,192
5,040
719
8,007
9,035
0
38,828
W
Guan Yu
CubixMaximus
Guan Yu
12,902
1,580
4,899
6,061
21,172
21,490
412
10,495
10,677
0
22,802
W
Chaac
Kayser90
Chaac
10,714
2,561
0
7,092
18,483
19,327
720
8,825
9,658
0
43,124
L
He Bo
Lodomiś
He Bo
7,255
575
47
55
15,089
2,955
478
9,937
5,034
18,493
0
W
Kuzenbo
Mad Pak 45
Kuzenbo
9,661
2,238
0
3,513
18,672
24,478
532
10,205
8,467
15,074
0
L
Ah Puch
MrBigBoo
Ah Puch
26,699
188
0
2,082
9,847
2,869
0
6,529
3,176
74,090
0
L
Fafnir
Skumlesen
Fafnir
6,715
1,996
523
2,349
23,244
26,348
213
11,232
11,554
13,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
49,047
281
Minions Killed
244
0
Camps Cleared
0
1,411,600
Distance Traveled
1,330,750
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,399
886
70
5
0
286,996
7
W
Sol
11,282
806
105
8
0
265,176
1
L
Nemesis
9,838
703
54
4
0
320,640
3
L
Danzaburou
10,316
737
41
3
0
212,357
1
W
Guan Yu
10,352
739
28
2
0
285,545
0
W
Chaac
11,156
797
62
4
0
282,828
2
L
He Bo
8,358
597
27
2
0
237,486
0
W
Kuzenbo
11,164
797
16
1
0
291,055
0
L
Ah Puch
10,271
734
108
8
0
302,328
3
L
Fafnir
10,264
733
14
1
0
257,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role