Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cagey Chaos
Hades
Level 64
God Stats
5W - 9L
1,471 SR
Queue Stats
38W - 52L
1,419 Elo+
Party 1
Loki
Loki
Geolithix
Loki
Level 160
God Stats
27W - 21L
1,123 SR
Queue Stats
428W - 373L
1,606 Elo+
Party 2
Horus
Horus
lifesgoodx18
Horus
Level 156
God Stats
21W - 10L
1,460 SR
Queue Stats
162W - 130L
1,582 Elo+
Party 2
Neith
Neith
vHolyVesselv
Neith
Level 120
God Stats
7W - 14L
1,452 SR
Queue Stats
123W - 146L
1,394 Elo+
Party 1
Team Averages
Level 132
1,401 SR
1,500 Elo+

VS

Team Averages
Level 101
1,582 SR
1,500 Elo+
Chronos
Chronos
Angelfish1017
Chronos
Level 111
God Stats
0W - 1L
1,744 SR
Queue Stats
55W - 59L
1,475 Elo+
Solo
Bacchus
Bacchus
CarvidLópez
Bacchus
Level 65
God Stats
20W - 30L
1,449 SR
Queue Stats
169W - 192L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crown30
Cu Chulainn
Level 130
God Stats
2W - 7L
1,691 SR
Queue Stats
232W - 231L
1,543 Elo+
Solo
Rama
Rama
MaxAudio
Rama
Level 65
God Stats
6W - 14L
1,531 SR
Queue Stats
160W - 167L
1,521 Elo+
Solo
Merlin
Merlin
P3RSIST
Merlin
Level 135
God Stats
1W - 2L
1,494 SR
Queue Stats
104W - 117L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 12
8,421
842
5,072
12,933
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 5
7,602
760
3,988
6,085
3,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
15
4 / 1 / 7
8,464
846
12,605
7,681
3,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 14
8,843
884
7,825
13,194
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 7
8,740
874
11,968
9,202
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 4 / 4
7,086
709
6,753
7,548
3,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
CarvidLópez
Bacchus
13
1 / 4 / 2
7,543
754
3,936
13,643
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Crown30
Cu Chulainn
12
0 / 4 / 4
6,816
682
8,598
9,612
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
14
1 / 6 / 4
7,391
739
7,435
12,208
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
P3RSIST
Merlin
14
2 / 2 / 3
7,419
742
12,889
5,326
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
20
Kills
6
6
Deaths
20
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
12
4.5
L
Chronos
2
4
4
1
W
0
1
5
2.5
L
Bacchus
CarvidLópez
Bacchus
1
4
2
0.5
L
Cu Chulainn
Crown30
Cu Chulainn
0
4
4
0.5
W
Loki
4
1
7
7.5
L
Rama
1
6
4
0.5
L
Merlin
P3RSIST
Merlin
2
2
3
1.75
W
5
1
14
12
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
39,611
49,095
Taken
48,337
39,451
Mitigated
28,962
15,326
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,072
801
0
1,232
12,933
13,653
30
7,179
5,754
12,827
0
L
Chronos
6,753
2,576
0
526
7,548
3,156
0
1,550
5,998
14,184
0
W
3,988
484
148
3,255
6,085
3,298
0
2,598
3,487
31,487
0
L
Bacchus
CarvidLópez
Bacchus
3,936
359
452
2,294
13,643
12,615
233
2,982
10,661
14,927
0
L
Cu Chulainn
Crown30
Cu Chulainn
8,598
1,074
0
415
9,612
7,586
0
1,469
8,143
3,328
17,437
W
Loki
12,605
3,647
0
1,206
7,681
3,758
0
3,065
4,616
0
37,490
L
Rama
7,435
5,998
0
3,787
12,208
4,010
530
2,314
9,894
0
25,442
L
Merlin
P3RSIST
Merlin
12,889
887
0
763
5,326
1,595
336
745
4,581
34,269
0
W
7,825
3,486
1,483
4,562
13,194
14,596
216
6,774
6,420
0
13,401
W
11,968
5,828
0
3,440
9,202
4,146
1,031
5,018
4,184
0
25,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
36,255
193
Minions Killed
167
0
Camps Cleared
0
1,026,111
Distance Traveled
956,204
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,421
842
19
2
0
195,749
0
L
Chronos
7,086
709
23
2
0
173,163
0
W
Hades
7,602
760
61
6
0
195,641
1
L
Bacchus
7,543
754
20
2
0
211,924
4
L
Cu Chulainn
6,816
682
30
3
0
191,484
3
W
Loki
8,464
846
64
6
0
196,018
0
L
Rama
7,391
739
52
5
0
171,110
0
L
Merlin
7,419
742
42
4
0
208,523
3
W
Horus
8,843
884
10
1
0
240,156
2
W
Neith
8,740
874
39
4
0
198,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role