Player Matchup

Vulcan
Vulcan
Clutch Timing
Vulcan
Level 160
God Stats
1W - 1L
1,732 SR
Queue Stats
114W - 49L
1,736 Elo+
Party 1
Loki
Loki
ImFundamental
Loki
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 53L
1,701 Elo+
Party 1
Baba Yaga
Baba Yaga
JChase711
Baba Yaga
Level 78
God Stats
10W - 9L
1,636 SR
Queue Stats
756W - 731L
1,512 Elo+
Solo
Eset
Eset
MrsKilljoy963
Eset
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 32L
1,284 Elo+
Solo
Hachiman
Hachiman
WheresMyMother
Hachiman
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
181W - 57L
1,782 Elo+
Party 1
Team Averages
Level 107
1,621 SR
1,603 Elo+

VS

Team Averages
Level 42
1,500 SR
1,510 Elo+
Ravana
Ravana
 
Ravana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dodge3389
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 52L
1,386 Elo+
Solo
Baba Yaga
Baba Yaga
Iu NIGHTMARE742
Baba Yaga
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 37L
1,593 Elo+
Solo
Arachne
Arachne
My Little Lando
Arachne
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
706W - 735L
1,570 Elo+
Solo
Tyr
Tyr
TabaxiCorn
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
10,571
881
15,061
11,566
5,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
4 / 5 / 12
9,648
804
6,024
12,032
8,572
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
JChase711
Baba Yaga
17
6 / 1 / 15
10,163
847
12,019
5,975
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 12
10,235
853
8,814
8,727
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
17
9 / 5 / 12
11,388
949
15,080
11,965
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 6 / 7
9,611
801
10,276
14,284
5,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 3 / 5
10,266
856
13,503
12,282
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Iu NIGHTMARE742
Baba Yaga
15
0 / 4 / 6
8,443
704
6,766
8,897
2,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 8 / 5
8,277
690
2,929
11,599
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 7 / 6
8,701
725
3,807
13,924
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
28
Kills
16
16
Deaths
28
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
6
7
1.58
W
6
3
12
4
L
6
3
5
2.83
W
4
5
12
2
L
Baba Yaga
Iu NIGHTMARE742
Baba Yaga
0
4
6
0.75
W
Baba Yaga
JChase711
Baba Yaga
6
1
15
13.5
W
3
2
12
4.5
L
2
8
5
0.56
L
2
7
6
0.71
W
Hachiman
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
37,281
50,265
Taken
60,986
24,463
Mitigated
27,204
16,909
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,276
1,081
707
3,390
14,284
5,185
0
7,048
7,148
0
16,908
W
15,061
4,788
393
2,260
11,566
5,079
365
4,363
7,066
30,024
0
L
13,503
2,297
1,098
5,882
12,282
3,370
257
6,736
5,476
37,104
0
W
6,024
639
481
2,200
12,032
8,572
551
4,167
6,450
0
17,883
L
Baba Yaga
Iu NIGHTMARE742
Baba Yaga
6,766
139
142
2,062
8,897
2,596
0
5,906
2,991
18,367
0
W
Baba Yaga
JChase711
Baba Yaga
12,019
513
822
2,177
5,975
2,575
1,075
3,031
2,900
21,212
0
W
8,814
295
2,389
2,511
8,727
3,742
1,097
3,685
4,931
25,026
0
L
2,929
2,150
966
632
11,599
4,420
0
6,928
4,479
0
5,701
L
3,807
291
793
2,030
13,924
11,633
0
8,667
4,998
0
13,515
W
Hachiman
15,080
6,620
574
3,102
11,965
4,495
1,700
5,023
6,910
0
29,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
45,298
161
Minions Killed
128
0
Camps Cleared
0
1,150,378
Distance Traveled
1,126,613
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,611
801
19
2
0
214,098
1
W
Vulcan
10,571
881
42
4
0
234,056
2
L
Sol
10,266
856
54
5
0
213,743
1
W
Loki
9,648
804
9
1
0
234,169
0
L
Baba Yaga
8,443
704
33
3
0
252,614
1
W
Baba Yaga
10,163
847
24
2
0
262,066
0
W
Eset
10,235
853
46
4
0
223,602
2
L
Arachne
8,277
690
3
0
0
224,929
1
L
Tyr
8,701
725
19
2
0
221,229
2
W
Hachiman
11,388
949
40
3
0
196,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role