Player Matchup

Sobek
Sobek
 
Sobek
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Gungan47
Olorun
Level 62
God Stats
13W - 17L
1,464 SR
Queue Stats
76W - 137L
1,288 Elo+
Solo
Cernunnos
Cernunnos
V0SH 1991
Cernunnos
Level 109
God Stats
20W - 22L
1,456 SR
Queue Stats
118W - 180L
1,231 Elo+
Party 1
Team Averages
Level 81
1,474 SR
1,339 Elo+

VS

Team Averages
Level 51
1,402 SR
1,427 Elo+
Loki
Loki
Fully Disturbed
Loki
Level 83
God Stats
2W - 6L
1,206 SR
Queue Stats
24W - 40L
1,140 Elo+
Solo
Cerberus
Cerberus
R3alCPT0gZ64
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,459 Elo+
Party 2
Medusa
Medusa
darthj4yder
Medusa
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 4 / 8
10,021
626
3,863
18,985
16,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Gungan47
Olorun
14
1 / 5 / 5
9,923
620
6,699
17,380
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
V0SH 1991
Cernunnos
17
11 / 3 / 1
12,669
792
20,261
12,040
4,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
10,417
651
7,390
9,465
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
R3alCPT0gZ64
Cerberus
14
3 / 3 / 7
9,773
611
11,730
17,768
16,056
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
3 / 8 / 7
10,149
634
12,026
11,932
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
12
12
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
8
1
L
6
1
6
9
W
Olorun
Gungan47
Olorun
1
5
5
0.7
L
Cerberus
R3alCPT0gZ64
Cerberus
3
3
7
2.17
W
Cernunnos
V0SH 1991
Cernunnos
11
3
1
3.83
L
Medusa
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
31,146
48,405
Taken
39,165
27,553
Mitigated
24,223
13,981
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,863
571
734
3,263
18,985
16,859
361
3,326
15,659
25,307
0
L
7,390
988
225
724
9,465
3,486
0
2,932
6,533
0
25,150
W
Olorun
Gungan47
Olorun
6,699
1,580
1,298
5,241
17,380
6,259
1,366
6,417
10,963
31,676
0
L
Cerberus
R3alCPT0gZ64
Cerberus
11,730
908
0
3,336
17,768
16,056
90
4,460
13,308
32,097
0
W
Cernunnos
V0SH 1991
Cernunnos
20,261
11,452
496
2,949
12,040
4,435
1,842
2,874
9,166
0
67,197
L
Medusa
12,026
3,876
0
0
11,932
4,681
346
3,539
8,393
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
30,339
182
Minions Killed
148
8
Camps Cleared
4
814,710
Distance Traveled
809,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,021
626
48
3
3
295,404
3
L
Loki
10,417
651
20
1
2
336,691
6
W
Olorun
9,923
620
47
3
2
253,326
0
L
Cerberus
9,773
611
72
5
2
263,121
1
W
Cernunnos
12,669
792
87
5
3
265,980
4
L
Medusa
10,149
634
56
4
0
209,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role