Player Matchup

Bellona
Bellona
Darkiduck
Bellona
Level 87
God Stats
2W - 3L
1,725 SR
Queue Stats
48W - 56L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Henkersbua
Kukulkan
Level 5
God Stats
1W - 2L
1,411 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Lecterx
Baron Samedi
Level 154
God Stats
2W - 7L
1,367 SR
Queue Stats
139W - 155L
1,459 Elo+
Solo
Izanami
Izanami
PhyyGer
Izanami
Level 5
God Stats
2W - 5L
1,294 SR
Queue Stats
27W - 32L
1,403 Elo+
Party 1
Cerberus
Cerberus
PolarJay
Cerberus
Level 45
God Stats
10W - 11L
1,614 SR
Queue Stats
44W - 57L
1,469 Elo+
Party 1
Team Averages
Level 59
1,482 SR
1,446 Elo+

VS

Team Averages
Level 94
1,551 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DerLuke
Cernunnos
Level 71
God Stats
6W - 1L
1,729 SR
Queue Stats
46W - 37L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Emiick
Nu Wa
Level 66
God Stats
4W - 3L
1,576 SR
Queue Stats
99W - 87L
1,551 Elo+
Party 3
Izanami
Izanami
Niligh0st
Izanami
Level 34
God Stats
8W - 8L
1,504 SR
Queue Stats
17W - 20L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
RunnerPOL
Baron Samedi
Level 158
God Stats
4W - 6L
1,448 SR
Queue Stats
257W - 256L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkiduck
Bellona
14
3 / 6 / 3
8,105
811
7,041
11,378
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Henkersbua
Kukulkan
15
2 / 5 / 3
7,727
773
5,822
8,879
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lecterx
Baron Samedi
15
6 / 4 / 3
8,508
851
8,613
8,676
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PhyyGer
Izanami
13
1 / 8 / 5
7,313
731
5,295
10,292
3,152
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
PolarJay
Cerberus
13
1 / 5 / 4
7,245
725
4,235
14,400
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
6 / 1 / 9
8,554
855
8,697
9,910
6,146
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DerLuke
Cernunnos
16
9 / 2 / 7
8,966
897
9,000
8,964
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Emiick
Nu Wa
14
4 / 4 / 15
7,953
795
10,107
7,382
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Niligh0st
Izanami
14
3 / 4 / 7
7,841
784
7,142
8,611
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RunnerPOL
Baron Samedi
16
6 / 2 / 13
8,667
867
13,515
9,700
7,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
13
Kills
28
28
Deaths
13
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
9
10.5
L
Bellona
Darkiduck
Bellona
3
6
3
0.75
W
Cernunnos
DerLuke
Cernunnos
9
2
7
6.25
W
Nu Wa
Emiick
Nu Wa
4
4
15
2.88
L
Kukulkan
Henkersbua
Kukulkan
2
5
3
0.7
L
Baron Samedi
Lecterx
Baron Samedi
6
4
3
1.88
W
Izanami
Niligh0st
Izanami
3
4
7
1.63
L
Izanami
PhyyGer
Izanami
1
8
5
0.44
L
Cerberus
PolarJay
Cerberus
1
5
4
0.6
W
Baron Samedi
RunnerPOL
Baron Samedi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
48,461
53,625
Taken
44,567
30,615
Mitigated
23,462
4,956
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,697
964
0
925
9,910
6,146
0
2,430
7,480
0
20,996
L
Bellona
Darkiduck
Bellona
7,041
2,033
0
448
11,378
8,446
257
5,098
6,110
3,193
11,401
W
Cernunnos
DerLuke
Cernunnos
9,000
4,349
0
1,779
8,964
3,485
1,173
3,836
5,128
0
21,755
W
Nu Wa
Emiick
Nu Wa
10,107
1,741
277
1,518
7,382
2,522
301
4,659
2,723
15,697
0
L
Kukulkan
Henkersbua
Kukulkan
5,822
1,024
0
0
8,879
3,440
275
5,226
3,471
23,906
0
L
Baron Samedi
Lecterx
Baron Samedi
8,613
350
642
1,997
8,676
3,364
0
2,570
5,939
27,613
0
W
Izanami
Niligh0st
Izanami
7,142
4,852
0
1,241
8,611
3,407
333
4,820
3,791
0
26,508
L
Izanami
PhyyGer
Izanami
5,295
3,315
0
70
10,292
3,152
550
4,434
5,742
0
12,470
L
Cerberus
PolarJay
Cerberus
4,235
165
0
1,799
14,400
12,213
0
5,195
8,741
8,832
0
W
Baron Samedi
RunnerPOL
Baron Samedi
13,515
2,172
1,128
4,743
9,700
7,902
291
3,940
5,760
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
41,981
149
Minions Killed
180
0
Camps Cleared
0
890,506
Distance Traveled
1,025,020
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,554
855
29
3
0
246,576
0
L
Bellona
8,105
811
16
2
0
177,081
0
W
Cernunnos
8,966
897
35
4
0
214,267
2
W
Nu Wa
7,953
795
17
2
0
196,417
0
L
Kukulkan
7,727
773
59
6
0
167,928
0
L
Baron Samedi
8,508
851
47
5
0
194,941
2
W
Izanami
7,841
784
55
6
0
183,080
0
L
Izanami
7,313
731
21
2
0
160,486
0
L
Cerberus
7,245
725
6
1
0
190,070
0
W
Baron Samedi
8,667
867
44
4
0
184,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role