Player Matchup

Sun Wukong
Sun Wukong
Bdubzs7588
Sun Wukong
Level 44
God Stats
1W - 1L
1,743 SR
Queue Stats
36W - 43L
1,570 Elo+
Solo
Anubis
Anubis
DBseeinYaL8r
Anubis
Level 145
God Stats
8W - 10L
1,481 SR
Queue Stats
512W - 550L
1,535 Elo+
Solo
Ah Puch
Ah Puch
DemonicHunter03
Ah Puch
Level 86
God Stats
2W - 1L
1,867 SR
Queue Stats
80W - 71L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
ShrimpPoboy
Baron Samedi
Level 140
God Stats
27W - 20L
1,492 SR
Queue Stats
993W - 710L
1,710 Elo+
Solo
Sol
Sol
Twanlone
Sol
Level 129
God Stats
0W - 1L
1,531 SR
Queue Stats
56W - 32L
1,682 Elo+
Solo
Team Averages
Level 109
1,623 SR
1,613 Elo+

VS

Team Averages
Level 133
1,669 SR
1,625 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beanatopia
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 132L
1,691 Elo+
Party 2
Shiva
Shiva
Bloudhaven
Shiva
Level 121
God Stats
2W - 0L
1,876 SR
Queue Stats
59W - 47L
1,610 Elo+
Party 1
Zeus
Zeus
Brandraxer
Zeus
Level 127
God Stats
6W - 5L
1,656 SR
Queue Stats
121W - 98L
1,646 Elo+
Party 1
Janus
Janus
deejoy
Janus
Level 126
God Stats
1W - 1L
1,811 SR
Queue Stats
69W - 59L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bdubzs7588
Sun Wukong
17
4 / 3 / 11
10,534
658
10,883
19,808
20,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
2 / 7 / 10
10,213
638
6,836
16,569
7,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 11
11,531
721
11,670
13,531
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ShrimpPoboy
Baron Samedi
19
5 / 4 / 13
11,334
708
19,869
20,464
9,334
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 10
10,398
650
13,633
16,451
5,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 2 / 15
11,302
706
10,502
9,728
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
20
8 / 2 / 12
12,141
759
17,831
16,467
6,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
20
4 / 5 / 18
11,999
750
13,872
20,075
32,199
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 6 / 9
12,097
756
25,821
11,902
4,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
deejoy
Janus
18
3 / 5 / 10
11,573
723
11,669
14,526
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
88
19
Kills
24
24
Deaths
20
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
15
4.75
L
Sun Wukong
Bdubzs7588
Sun Wukong
4
3
11
3.17
W
Neith
8
2
12
7
W
Shiva
4
5
18
2.6
W
7
6
9
1.92
L
Anubis
2
7
10
1
L
5
5
11
2.1
L
Baron Samedi
ShrimpPoboy
Baron Samedi
5
4
13
2.88
L
3
5
10
1.6
W
Janus
deejoy
Janus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,891
Damage
79,695
86,823
Taken
72,698
47,605
Mitigated
53,158
34,962
Healing
29,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,502
249
1,733
3,026
9,728
4,696
353
7,176
2,446
27,301
0
L
Sun Wukong
Bdubzs7588
Sun Wukong
10,883
1,003
2,414
5,455
19,808
20,921
92
12,395
7,413
0
22,225
W
Neith
17,831
5,232
2,248
5,836
16,467
6,663
2,388
12,667
3,606
0
31,843
W
Shiva
13,872
1,497
3,095
5,087
20,075
32,199
653
11,909
7,719
0
30,755
W
25,821
705
2,950
1,483
11,902
4,209
1,377
9,324
2,475
41,039
0
L
Anubis
6,836
130
435
3,583
16,569
7,435
324
9,350
7,219
28,781
0
L
11,670
548
354
3,110
13,531
4,824
348
7,206
6,325
31,020
0
L
Baron Samedi
ShrimpPoboy
Baron Samedi
19,869
315
4,910
7,063
20,464
9,334
137
10,945
9,519
32,618
0
L
13,633
3,301
1,753
5,885
16,451
5,091
2,072
8,096
8,355
26,417
0
W
Janus
deejoy
Janus
11,669
252
1,763
2,221
14,526
5,391
1,313
10,932
3,328
39,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
59,112
192
Minions Killed
205
0
Camps Cleared
0
1,444,447
Distance Traveled
1,589,676
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,302
706
32
2
0
333,820
2
L
Sun Wukong
10,534
658
14
1
0
307,397
0
W
Neith
12,141
759
29
2
0
323,454
0
W
Shiva
11,999
750
35
2
0
334,475
0
W
Zeus
12,097
756
42
3
0
291,831
6
L
Anubis
10,213
638
43
3
0
249,350
0
L
Ah Puch
11,531
721
52
3
0
288,036
2
L
Baron Samedi
11,334
708
41
3
0
312,940
3
L
Sol
10,398
650
42
3
0
286,724
1
W
Janus
11,573
723
67
4
0
306,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role