Player Matchup

Zeus
Zeus
Davemg97
Zeus
Level 127
God Stats
9W - 4L
1,419 SR
Queue Stats
407W - 402L
1,572 Elo+
Party 3
Apollo
Apollo
GlizardWizzard
Apollo
Level 14
God Stats
21W - 22L
1,618 SR
Queue Stats
34W - 36L
1,561 Elo+
Party 3
Hercules
Hercules
NerdyVirg
Hercules
Level 159
God Stats
2W - 0L
1,282 SR
Queue Stats
12W - 6L
1,578 Elo+
Solo
Ymir
Ymir
lBinx
Ymir
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 281L
1,613 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lilman821
Ah Muzen Cab
Level 118
God Stats
33W - 13L
1,718 SR
Queue Stats
99W - 75L
1,622 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,589 Elo+

VS

Team Averages
Level 102
1,653 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beefsquatch22
Ah Muzen Cab
Level 146
God Stats
51W - 39L
1,616 SR
Queue Stats
486W - 509L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Mr GT Scopes
Kukulkan
Level 14
God Stats
3W - 4L
1,498 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 2
Bacchus
Bacchus
Xeno Skulll
Bacchus
Level 126
God Stats
1W - 3L
1,821 SR
Queue Stats
152W - 130L
1,511 Elo+
Party 2
Merlin
Merlin
Xeno Zilch
Merlin
Level 77
God Stats
0W - 1L
1,688 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Shiva
Shiva
cptnbojang
Shiva
Level 145
God Stats
13W - 9L
1,640 SR
Queue Stats
326W - 333L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 2 / 6
13,859
815
23,677
14,576
5,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 2 / 4
11,097
653
2,083
7,885
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NerdyVirg
Hercules
19
3 / 1 / 13
13,032
767
9,013
21,302
36,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
lBinx
Ymir
19
5 / 2 / 11
13,113
771
8,821
17,694
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
lilman821
Ah Muzen Cab
20
7 / 4 / 14
13,969
822
26,962
16,986
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beefsquatch22
Ah Muzen Cab
18
0 / 5 / 4
11,265
663
10,127
12,155
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Mr GT Scopes
Kukulkan
16
1 / 6 / 2
10,656
627
6,129
11,401
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Xeno Skulll
Bacchus
18
5 / 2 / 4
12,327
725
15,277
26,982
46,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Xeno Zilch
Merlin
18
0 / 4 / 2
11,149
656
9,411
9,885
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
19
5 / 7 / 5
12,780
752
15,650
27,655
29,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
24
Kills
11
11
Deaths
24
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Beefsquatch22
Ah Muzen Cab
0
5
4
0.4
W
Zeus
9
2
6
6
W
0
2
4
1
L
Kukulkan
Mr GT Scopes
Kukulkan
1
6
2
0.33
W
Hercules
NerdyVirg
Hercules
3
1
13
9.5
L
Bacchus
Xeno Skulll
Bacchus
5
2
4
3.5
L
Merlin
Xeno Zilch
Merlin
0
4
2
0.25
L
Shiva
5
7
5
1.07
W
Ymir
lBinx
Ymir
5
2
11
5.25
W
Ah Muzen Cab
lilman821
Ah Muzen Cab
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,556
Damage
56,594
78,443
Taken
88,078
73,656
Mitigated
90,315
23,126
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Beefsquatch22
Ah Muzen Cab
10,127
2,161
0
2,980
12,155
5,541
584
3,938
8,217
0
53,383
W
Zeus
23,677
4,237
0
4,863
14,576
5,979
2,997
5,530
8,126
78,244
0
W
2,083
1,001
0
1,231
7,885
2,570
1,118
3,965
3,920
0
25,728
L
Kukulkan
Mr GT Scopes
Kukulkan
6,129
653
0
163
11,401
4,499
440
5,119
6,282
22,272
0
W
Hercules
NerdyVirg
Hercules
9,013
2,577
0
8,370
21,302
36,813
427
6,646
14,656
0
27,474
L
Bacchus
Xeno Skulll
Bacchus
15,277
1,352
0
3,231
26,982
46,312
213
8,868
18,114
34,310
0
L
Merlin
Xeno Zilch
Merlin
9,411
67
0
267
9,885
4,062
266
5,268
4,617
47,586
0
L
Shiva
15,650
1,493
1,474
7,943
27,655
29,901
82
9,305
18,350
355
50,274
W
Ymir
lBinx
Ymir
8,821
1,194
0
3,484
17,694
20,790
291
6,757
10,937
24,177
0
W
Ah Muzen Cab
lilman821
Ah Muzen Cab
26,962
8,652
0
5,178
16,986
7,504
4,124
8,274
8,712
0
68,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,070
Gold Earned
58,177
338
Minions Killed
349
0
Camps Cleared
0
1,800,170
Distance Traveled
1,731,334
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,265
663
96
6
0
344,169
2
W
Zeus
13,859
815
137
8
0
340,776
5
W
Apollo
11,097
653
42
2
0
386,253
0
L
Kukulkan
10,656
627
44
3
0
335,099
4
W
Hercules
13,032
767
49
3
0
363,914
1
L
Bacchus
12,327
725
54
3
0
360,308
6
L
Merlin
11,149
656
85
5
0
334,955
1
L
Shiva
12,780
752
70
4
0
356,803
1
W
Ymir
13,113
771
17
1
0
340,628
2
W
Ah Muzen Cab
13,969
822
93
5
0
368,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role