Player Matchup

Zeus
Zeus
Algebruhhhh
Zeus
Level 49
God Stats
5W - 2L
1,820 SR
Queue Stats
73W - 56L
1,687 Elo+
Party 2
Ares
Ares
Intermetheus
Ares
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
74W - 58L
1,687 Elo+
Party 2
Cupid
Cupid
UnicornToast
Cupid
Level 92
God Stats
8W - 6L
1,761 SR
Queue Stats
23W - 21L
1,606 Elo+
Party 2
Team Averages
Level 90
1,789 SR
1,660 Elo+

VS

Team Averages
Level 94
1,556 SR
1,624 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CongoPrince
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 15L
1,774 Elo+
Party 1
Sylvanus
Sylvanus
calibersnake
Sylvanus
Level 128
God Stats
45W - 12L
1,668 SR
Queue Stats
78W - 32L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
10,287
686
14,137
9,800
5,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 5
9,550
637
7,596
20,114
23,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 4
8,560
571
4,132
11,894
4,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
10 / 1 / 6
12,202
813
17,510
12,755
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
CongoPrince
Nemesis
15
4 / 3 / 11
11,027
735
11,684
10,139
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
calibersnake
Sylvanus
14
2 / 1 / 12
11,010
734
7,356
12,474
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
10
1
6
13
L
5
5
0
1
W
Nemesis
CongoPrince
Nemesis
4
3
11
3.17
L
0
4
5
0.63
L
0
7
4
0.29
W
Sylvanus
calibersnake
Sylvanus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
36,550
41,808
Taken
35,368
33,542
Mitigated
28,954
2,104
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
17,510
1,898
0
5,045
12,755
8,558
301
9,498
3,257
39,203
0
L
14,137
2,083
0
500
9,800
5,429
337
7,401
2,399
43,954
0
W
Nemesis
CongoPrince
Nemesis
11,684
4,998
0
1,435
10,139
6,688
2,049
6,612
3,527
0
42,531
L
7,596
1,103
0
1,001
20,114
23,606
158
9,010
11,104
23,669
0
L
4,132
1,372
244
359
11,894
4,507
198
8,759
3,135
0
19,136
W
Sylvanus
calibersnake
Sylvanus
7,356
2,371
3,810
5,794
12,474
13,708
726
6,287
6,187
23,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
34,239
149
Minions Killed
134
5
Camps Cleared
7
758,678
Distance Traveled
784,300
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,202
813
49
3
3
268,237
4
L
Zeus
10,287
686
85
6
2
212,484
2
W
Nemesis
11,027
735
59
4
4
268,342
6
L
Ares
9,550
637
27
2
0
277,783
0
L
Cupid
8,560
571
37
2
3
268,411
5
W
Sylvanus
11,010
734
26
2
0
247,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role