Player Matchup

Sol
Sol
Clobberella92
Sol
Level 122
God Stats
19W - 16L
1,164 SR
Queue Stats
219W - 213L
1,439 Elo+
Party 1
Izanami
Izanami
Judicatorr
Izanami
Level 69
God Stats
18W - 14L
1,594 SR
Queue Stats
323W - 353L
1,456 Elo+
Party 1
Tyr
Tyr
Saiters
Tyr
Level 108
God Stats
7W - 6L
1,810 SR
Queue Stats
139W - 157L
1,377 Elo+
Solo
Jormungandr
Jormungandr
illlmazera
Jormungandr
Level 85
God Stats
9W - 6L
1,562 SR
Queue Stats
124W - 119L
1,392 Elo+
Solo
Arachne
Arachne
somniumbachus
Arachne
Level 67
God Stats
23W - 22L
1,522 SR
Queue Stats
156W - 183L
1,397 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,412 Elo+

VS

Team Averages
Level 89
1,639 SR
1,581 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Gazereal
Set
Level 160
God Stats
126W - 55L
1,802 SR
Queue Stats
885W - 689L
1,673 Elo+
Party 2
Hades
Hades
Kristosenia
Hades
Level 38
God Stats
2W - 0L
1,627 SR
Queue Stats
12W - 4L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
Melynne
Sylvanus
Level 148
God Stats
63W - 41L
1,696 SR
Queue Stats
408W - 247L
1,723 Elo+
Party 2
Nike
Nike
TaiyoBear
Nike
Level 72
God Stats
18W - 11L
1,570 SR
Queue Stats
83W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,265
653
824
1,873
472
Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Judicatorr
Izanami
2
0 / 2 / 0
2,612
522
895
1,292
262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tyr
5
1 / 2 / 0
3,169
634
1,347
3,878
1,096
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
illlmazera
Jormungandr
2
0 / 4 / 0
2,683
537
1,398
4,103
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
4
0 / 2 / 0
2,906
581
961
3,814
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
5 / 0 / 3
4,471
894
3,194
3,713
983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
3,931
786
420
1,514
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
2 / 0 / 1
3,830
766
1,540
2,479
843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Melynne
Sylvanus
5
1 / 0 / 6
3,722
744
949
3,031
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
5
1 / 1 / 1
3,430
686
2,233
2,771
1,022
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
3
6.5
L
0
1
0
0
W
2
0
0
2
L
Izanami
Judicatorr
Izanami
0
2
0
0
W
2
0
1
2.5
W
Sylvanus
Melynne
Sylvanus
1
0
6
4
L
Tyr
1
2
0
0.5
W
Nike
1
1
1
1.5
L
Jormungandr
illlmazera
Jormungandr
0
4
0
0
L
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,425
Damage
8,336
14,960
Taken
13,508
4,031
Mitigated
4,432
2,333
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,194
1,797
0
966
3,713
983
0
1,019
2,694
0
21,307
L
824
261
0
474
1,873
472
0
898
975
12,407
0
W
420
136
0
22
1,514
377
0
107
1,407
0
16,925
L
Izanami
Judicatorr
Izanami
895
569
0
32
1,292
262
0
208
1,084
0
4,425
W
1,540
312
83
1,963
2,479
843
0
739
1,740
14,570
0
W
Sylvanus
Melynne
Sylvanus
949
641
186
704
3,031
1,207
0
357
2,674
7,405
0
L
Tyr
1,347
163
0
1,083
3,878
1,096
0
0
3,878
0
8,208
W
Nike
2,233
420
0
500
2,771
1,022
0
0
2,771
0
10,672
L
Jormungandr
illlmazera
Jormungandr
1,398
915
0
132
4,103
1,221
0
931
3,172
6,415
0
L
Arachne
961
862
0
612
3,814
980
0
452
3,362
0
7,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,635
Gold Earned
19,384
76
Minions Killed
177
0
Camps Cleared
0
388,786
Distance Traveled
484,824
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,471
894
40
8
0
97,927
0
L
Sol
3,265
653
24
5
0
86,759
2
W
Set
3,931
786
45
9
0
108,884
1
L
Izanami
2,612
522
5
1
0
36,382
0
W
Hades
3,830
766
40
8
0
106,314
0
W
Sylvanus
3,722
744
21
4
0
81,099
1
L
Tyr
3,169
634
19
4
0
87,700
1
W
Nike
3,430
686
31
6
0
90,600
0
L
Jormungandr
2,683
537
11
2
0
74,548
2
L
Arachne
2,906
581
17
3
0
103,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role