Player Matchup

Odin
Odin
BoBo8585846
Odin
Level 124
God Stats
4W - 4L
1,777 SR
Queue Stats
215W - 200L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
Frenchfrich9917
Baron Samedi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 96L
1,658 Elo+
Party 2
Cliodhna
Cliodhna
PKG pumkin
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,641 Elo+
Party 2
Xbalanque
Xbalanque
SM_samurai_777
Xbalanque
Level 47
God Stats
6W - 3L
1,658 SR
Queue Stats
119W - 109L
1,540 Elo+
Solo
Cthulhu
Cthulhu
XxSupply23xX
Cthulhu
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 98L
1,641 Elo+
Party 2
Team Averages
Level 74
1,587 SR
1,625 Elo+

VS

Team Averages
Level 94
1,721 SR
1,782 Elo+
Baron Samedi
Baron Samedi
DasšSloth
Baron Samedi
Level 157
God Stats
5W - 1L
1,905 SR
Queue Stats
863W - 523L
1,799 Elo+
Party 1
Skadi
Skadi
H173KR3DN3K
Skadi
Level 125
God Stats
23W - 12L
1,785 SR
Queue Stats
266W - 158L
1,701 Elo+
Party 1
Yemoja
Yemoja
cedric_with_a_c
Yemoja
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Solo
Ratatoskr
Ratatoskr
kypsirk
Ratatoskr
Level 116
God Stats
5W - 0L
1,690 SR
Queue Stats
170W - 69L
1,756 Elo+
Party 1
Horus
Horus
s3xis4loserz
Horus
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
361W - 93L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
12,504
500
18,164
24,798
17,272
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Frenchfrich9917
Baron Samedi
20
9 / 5 / 6
13,050
522
29,578
23,745
15,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
PKG pumkin
Cliodhna
17
6 / 7 / 6
11,610
464
13,622
27,144
8,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SM_samurai_777
Xbalanque
14
0 / 8 / 5
9,419
377
7,329
15,145
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
XxSupply23xX
Cthulhu
15
3 / 10 / 12
11,114
445
16,548
31,167
42,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DasšSloth
Baron Samedi
17
3 / 5 / 14
11,059
442
15,255
25,087
29,529
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 7 / 10
13,320
533
29,161
22,328
8,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 18
10,807
432
5,800
17,645
21,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
kypsirk
Ratatoskr
20
6 / 4 / 14
13,957
558
14,452
21,274
9,403
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 2 / 11
13,881
555
32,197
27,009
17,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
22
Kills
35
35
Deaths
22
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Baron Samedi
DasšSloth
Baron Samedi
3
5
14
2
L
Baron Samedi
Frenchfrich9917
Baron Samedi
9
5
6
2.4
W
10
7
10
2.14
L
Cliodhna
PKG pumkin
Cliodhna
6
7
6
1.29
L
Xbalanque
SM_samurai_777
Xbalanque
0
8
5
0.31
L
Cthulhu
XxSupply23xX
Cthulhu
3
10
12
0.9
W
1
4
18
2.5
W
Ratatoskr
kypsirk
Ratatoskr
6
4
14
3.25
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,241
Damage
96,865
121,999
Taken
113,343
87,646
Mitigated
86,649
29,793
Healing
36,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,164
4,858
0
2,064
24,798
17,272
0
6,291
18,507
9,229
66,761
W
Baron Samedi
DasšSloth
Baron Samedi
15,255
1,475
3,181
8,215
25,087
29,529
21
10,708
14,108
51,418
0
L
Baron Samedi
Frenchfrich9917
Baron Samedi
29,578
1,014
4,945
10,234
23,745
15,168
144
3,413
20,332
83,900
0
W
29,161
12,852
4
3,156
22,328
8,625
4,373
8,727
13,486
0
111,422
L
Cliodhna
PKG pumkin
Cliodhna
13,622
1,012
0
6,583
27,144
8,593
0
4,280
22,864
0
60,647
L
Xbalanque
SM_samurai_777
Xbalanque
7,329
2,112
0
3,125
15,145
4,053
175
1,000
14,145
0
51,519
L
Cthulhu
XxSupply23xX
Cthulhu
16,548
1,073
834
2,008
31,167
42,560
60
6,071
25,096
38,053
0
W
5,800
1,307
3,817
3,193
17,645
21,154
837
7,636
9,889
29,948
0
W
Ratatoskr
kypsirk
Ratatoskr
14,452
3,832
0
2,788
21,274
9,403
0
7,311
13,527
0
129,849
W
32,197
16,129
4,437
7,943
27,009
17,938
225
14,258
12,343
0
98,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
63,024
500
Minions Killed
580
0
Camps Cleared
0
2,241,896
Distance Traveled
2,428,556
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,504
500
143
6
0
449,413
1
W
Baron Samedi
11,059
442
84
3
0
441,216
0
L
Baron Samedi
13,050
522
138
6
0
481,201
4
W
Skadi
13,320
533
171
7
0
429,043
3
L
Cliodhna
11,610
464
82
3
0
512,998
0
L
Xbalanque
9,419
377
87
3
0
351,294
8
L
Cthulhu
11,114
445
50
2
0
446,990
1
W
Yemoja
10,807
432
44
2
0
458,684
4
W
Ratatoskr
13,957
558
171
7
0
594,720
3
W
Horus
13,881
555
110
4
0
504,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role