Player Matchup

Cerberus
Cerberus
GucciDemon19
Cerberus
Level 10
God Stats
3W - 0L
1,669 SR
Queue Stats
7W - 16L
1,111 Elo+
Party 2
Awilix
Awilix
MaterialGorl254
Awilix
Level 49
God Stats
17W - 11L
1,609 SR
Queue Stats
273W - 333L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
TTV_Opt1c_zombie
Kukulkan
Level 39
God Stats
1W - 2L
1,278 SR
Queue Stats
447W - 527L
1,340 Elo+
Party 1
Chaac
Chaac
Tarzan_staar_6
Chaac
Level 64
God Stats
15W - 7L
1,578 SR
Queue Stats
136W - 177L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thedublingagger
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 185L
1,381 Elo+
Party 2
Team Averages
Level 46
1,527 SR
1,313 Elo+

VS

Team Averages
Level 46
1,495 SR
1,372 Elo+
Gilgamesh
Gilgamesh
BTLLU
Gilgamesh
Level 29
God Stats
5W - 6L
1,525 SR
Queue Stats
16W - 20L
1,525 Elo+
Party 4
Cernunnos
Cernunnos
MarioIvanov
Cernunnos
Level 36
God Stats
10W - 15L
1,346 SR
Queue Stats
61W - 84L
1,407 Elo+
Party 3
Hun Batz
Hun Batz
S3WD 1
Hun Batz
Level 44
God Stats
3W - 2L
1,606 SR
Queue Stats
18W - 16L
1,381 Elo+
Party 4
Chaac
Chaac
TopaWw
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 91L
1,189 Elo+
Solo
Nu Wa
Nu Wa
embatawe
Nu Wa
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 139L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GucciDemon19
Cerberus
20
4 / 3 / 9
14,858
479
7,883
27,085
34,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
23 / 6 / 11
20,043
647
40,866
36,544
15,225
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 9 / 11
16,925
546
22,040
21,645
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 14
16,449
531
30,172
37,452
45,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
thedublingagger
Ah Muzen Cab
20
2 / 4 / 6
15,764
509
10,174
23,585
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTLLU
Gilgamesh
20
6 / 9 / 7
13,806
445
16,193
28,273
20,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
MarioIvanov
Cernunnos
20
8 / 6 / 2
15,461
499
23,373
30,503
9,207
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
S3WD 1
Hun Batz
19
3 / 10 / 2
12,757
412
13,222
29,093
28,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
TopaWw
Chaac
14
0 / 9 / 2
10,021
323
9,670
24,671
10,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
embatawe
Nu Wa
20
6 / 11 / 6
15,614
504
35,128
25,038
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
45
Kills
23
24
Deaths
45
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BTLLU
Gilgamesh
6
9
7
1.06
W
Cerberus
GucciDemon19
Cerberus
4
3
9
2.83
L
Cernunnos
MarioIvanov
Cernunnos
8
6
2
1.5
W
23
6
11
4.75
L
Hun Batz
S3WD 1
Hun Batz
3
10
2
0.4
W
9
9
11
1.61
W
7
2
14
7
L
Chaac
TopaWw
Chaac
0
9
2
0.11
L
Nu Wa
embatawe
Nu Wa
6
11
6
0.82
W
Ah Muzen Cab
thedublingagger
Ah Muzen Cab
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,135
Damage
97,586
146,311
Taken
137,578
114,201
Mitigated
76,280
55,547
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BTLLU
Gilgamesh
16,193
6,278
0
2,335
28,273
20,585
194
10,357
17,756
0
81,959
W
Cerberus
GucciDemon19
Cerberus
7,883
570
0
8,540
27,085
34,213
119
7,403
19,192
30,915
0
L
Cernunnos
MarioIvanov
Cernunnos
23,373
14,284
0
12,704
30,503
9,207
1,322
7,500
22,917
0
116,763
W
40,866
17,957
0
18,008
36,544
15,225
2,251
10,932
25,120
0
168,845
L
Hun Batz
S3WD 1
Hun Batz
13,222
4,226
0
500
29,093
28,628
674
3,226
25,627
0
97,418
W
22,040
3,320
0
4,173
21,645
9,997
2,252
8,619
12,504
121,648
6,599
W
30,172
7,320
0
13,606
37,452
45,402
1,510
5,789
31,303
0
119,940
L
Chaac
TopaWw
Chaac
9,670
2,210
105
4,452
24,671
10,768
310
3,981
20,610
0
44,703
L
Nu Wa
embatawe
Nu Wa
35,128
3,299
0
2,802
25,038
7,092
524
4,083
20,955
111,991
0
W
Ah Muzen Cab
thedublingagger
Ah Muzen Cab
10,174
2,723
0
11,220
23,585
9,364
3,510
5,206
18,053
0
136,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,039
Gold Earned
67,659
781
Minions Killed
687
0
Camps Cleared
0
2,983,526
Distance Traveled
2,533,538
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,806
445
120
4
0
535,057
5
W
Cerberus
14,858
479
52
2
0
592,977
7
L
Cernunnos
15,461
499
185
6
0
496,321
2
W
Awilix
20,043
647
181
6
0
665,587
1
L
Hun Batz
12,757
412
142
5
0
566,552
1
W
Kukulkan
16,925
546
170
5
0
511,446
1
W
Chaac
16,449
531
182
6
0
603,043
1
L
Chaac
10,021
323
64
2
0
404,988
5
L
Nu Wa
15,614
504
176
6
0
530,620
6
W
Ah Muzen Cab
15,764
509
196
6
0
610,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role