Player Matchup

Artio
Artio
Platinum II
K00M Socks
Artio
Platinum II
Level 149
God Stats
6W - 0L
1,610 SR
Queue Stats
40W - 23L
1,930 MMR
Party 1
Atlas
Atlas
Gold V
Seraiden
Atlas
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,673 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
WrittenAxe
Ah Muzen Cab
Platinum IV
Level 158
God Stats
2W - 1L
1,512 SR
Queue Stats
42W - 23L
1,865 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,541 SR
1,823 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 71
1,460 SR
1,782 MMR
Neith
Neith
Silver I
ImRacoon9878
Neith
Silver I
Level 109
God Stats
1W - 3L
1,250 SR
Queue Stats
9W - 9L
1,696 MMR
Party 2
Hera
Hera
Gold IV
LADYPAUL
Hera
Gold IV
Level 64
God Stats
0W - 2L
1,690 SR
Queue Stats
123W - 156L
1,742 MMR
Solo
Fenrir
Fenrir
Gold II
QuantumRJB
Fenrir
Gold II
Level 40
God Stats
0W - 1L
1,440 SR
Queue Stats
12W - 9L
1,907 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 2 / 7
8,402
764
5,972
12,773
14,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Atlas
Seraiden
Atlas
12
3 / 1 / 9
8,813
801
7,360
11,513
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
WrittenAxe
Ah Muzen Cab
15
7 / 0 / 5
9,447
859
9,982
5,969
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ShivaBastetThothAresGeb

VS

Bans
AchillesSobekMorgan Le FayCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,264
660
8,626
6,514
2,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
9
1 / 5 / 2
6,735
612
4,732
7,249
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
QuantumRJB
Fenrir
10
1 / 5 / 2
7,292
663
4,447
12,769
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Artio
3
2
7
3.25
L
Hera
1
5
2
0.4
L
Fenrir
QuantumRJB
Fenrir
1
5
2
0.4
W
Atlas
Seraiden
Atlas
3
1
9
7.5
W
Ah Muzen Cab
WrittenAxe
Ah Muzen Cab
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
17,805
30,255
Taken
26,532
31,248
Mitigated
10,967
9,048
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,626
3,546
0
529
6,514
2,095
0
3,527
2,987
0
31,442
W
Artio
5,972
318
1,733
4,392
12,773
14,316
0
1,525
10,948
15,122
0
L
Hera
4,732
938
223
1,585
7,249
2,044
0
3,165
4,084
12,963
0
L
Fenrir
QuantumRJB
Fenrir
4,447
2,525
0
2,220
12,769
6,828
0
6,914
5,855
0
11,867
W
Atlas
Seraiden
Atlas
7,360
2,451
0
912
11,513
14,235
74
1,783
9,526
12,619
0
W
Ah Muzen Cab
WrittenAxe
Ah Muzen Cab
9,982
3,964
0
2,011
5,969
2,697
2,404
1,176
4,709
0
56,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
21,291
148
Minions Killed
102
8
Camps Cleared
2
641,361
Distance Traveled
513,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,264
660
58
5
2
185,580
2
W
Artio
8,402
764
16
1
2
205,990
1
L
Hera
6,735
612
22
2
0
148,318
2
L
Fenrir
7,292
663
22
2
0
179,910
1
W
Atlas
8,813
801
15
1
0
224,868
2
W
Ah Muzen Cab
9,447
859
117
11
6
210,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role