Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SiouxperXO
Cerberus
Level 80
God Stats
4W - 1L
1,692 SR
Queue Stats
373W - 470L
1,467 Elo+
Party 1
Chiron
Chiron
SumTingWong1010
Chiron
Level 78
God Stats
1W - 0L
1,327 SR
Queue Stats
42W - 55L
1,473 Elo+
Solo
Hercules
Hercules
vahezzz
Hercules
Level 123
God Stats
6W - 1L
1,807 SR
Queue Stats
222W - 238L
1,507 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,489 Elo+

VS

Team Averages
Level 119
1,524 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeAdWhisper2863
Cerberus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Romellik
Vulcan
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 258L
1,535 Elo+
Solo
Danzaburou
Danzaburou
northtownchicken
Danzaburou
Level 66
God Stats
2W - 3L
1,621 SR
Queue Stats
146W - 165L
1,529 Elo+
Solo
Hades
Hades
salbrah
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 9
7,983
887
5,804
7,524
5,559
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
 
Osiris
13
1 / 4 / 15
7,614
846
2,973
9,207
10,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SiouxperXO
Cerberus
13
6 / 5 / 7
8,171
908
7,460
17,109
11,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 12
8,977
997
13,164
8,761
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
vahezzz
Hercules
15
6 / 2 / 11
8,670
963
7,381
9,648
10,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 4 / 5
7,000
778
6,087
5,328
1,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
1 / 6 / 9
7,199
800
4,292
13,872
14,028
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Romellik
Vulcan
16
5 / 3 / 6
8,504
945
11,669
5,343
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
northtownchicken
Danzaburou
15
3 / 3 / 5
7,735
859
8,822
7,462
2,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
salbrah
Hades
13
2 / 5 / 4
7,118
791
8,008
9,424
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
21
Kills
13
14
Deaths
21
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
9
3.75
W
Osiris
 
Osiris
1
4
15
2.13
L
Sol
 
Sol
2
4
5
1.13
L
Cerberus
1
6
9
0.92
L
Vulcan
Romellik
Vulcan
5
3
6
2.67
W
Cerberus
SiouxperXO
Cerberus
6
5
7
1.9
W
5
1
12
11
L
Danzaburou
northtownchicken
Danzaburou
3
3
5
1.83
L
Hades
salbrah
Hades
2
5
4
0.8
W
Hercules
vahezzz
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
38,878
52,249
Taken
41,429
41,534
Mitigated
25,736
22,781
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,804
792
167
4,223
7,524
5,559
500
4,734
2,790
0
10,579
W
Osiris
 
Osiris
2,973
428
1,287
1,069
9,207
10,966
0
4,667
4,540
0
7,058
L
Sol
 
Sol
6,087
1,401
211
1,003
5,328
1,083
0
816
4,512
11,109
0
L
Cerberus
4,292
244
208
3,879
13,872
14,028
0
2,475
11,397
8,601
0
L
Vulcan
Romellik
Vulcan
11,669
3,195
519
341
5,343
2,434
0
1,306
4,037
25,242
0
W
Cerberus
SiouxperXO
Cerberus
7,460
472
323
4,840
17,109
11,426
0
8,530
8,579
15,891
0
W
13,164
3,533
2,579
4,842
8,761
3,444
1,159
7,449
1,312
0
32,662
L
Danzaburou
northtownchicken
Danzaburou
8,822
2,570
655
2,303
7,462
2,605
0
1,804
5,658
0
23,601
L
Hades
salbrah
Hades
8,008
233
553
1,996
9,424
5,586
0
1,059
8,365
11,036
0
W
Hercules
vahezzz
Hercules
7,381
1,181
353
3,098
9,648
10,139
154
4,676
4,972
0
14,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,415
Gold Earned
37,556
123
Minions Killed
96
0
Camps Cleared
0
894,268
Distance Traveled
830,455
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,983
887
12
1
0
184,771
0
W
Osiris
7,614
846
11
1
0
177,856
1
L
Sol
7,000
778
11
1
0
99,737
0
L
Cerberus
7,199
800
16
2
0
171,291
1
L
Vulcan
8,504
945
29
3
0
203,749
0
W
Cerberus
8,171
908
24
3
0
171,111
4
W
Chiron
8,977
997
58
6
0
194,336
0
L
Danzaburou
7,735
859
28
3
0
201,773
5
L
Hades
7,118
791
12
1
0
153,905
0
W
Hercules
8,670
963
18
2
0
166,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role