Player Matchup

Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Autumn0222
Xing Tian
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 74L
1,342 Elo+
Party 3
Skadi
Skadi
Cblackz007
Skadi
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 137L
1,352 Elo+
Party 3
Hel
Hel
Raxemix
Hel
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 248L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
xPiickleRiick
Cu Chulainn
Level 122
God Stats
10W - 7L
1,549 SR
Queue Stats
18W - 23L
1,478 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,430 Elo+

VS

Team Averages
Level 96
1,462 SR
1,411 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AffirmingK Dubs
Yemoja
Level 160
God Stats
11W - 18L
1,539 SR
Queue Stats
397W - 409L
1,425 Elo+
Solo
Chang'e
Chang'e
DRAGONLORD69946
Chang'e
Level 69
God Stats
1W - 0L
1,339 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1
Da Ji
Da Ji
Morpson
Da Ji
Level 65
God Stats
8W - 5L
1,517 SR
Queue Stats
201W - 267L
1,419 Elo+
Party 2
Zeus
Zeus
SLOWPOKE 4 LYFE
Zeus
Level 67
God Stats
8W - 6L
1,414 SR
Queue Stats
257W - 311L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 4 / 1
7,498
625
3,263
13,029
5,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Autumn0222
Xing Tian
15
2 / 2 / 4
8,281
690
5,413
13,065
13,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
15
1 / 6 / 6
8,563
714
10,860
13,575
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
0 / 4 / 4
7,829
652
7,696
11,835
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xPiickleRiick
Cu Chulainn
16
4 / 4 / 4
9,339
778
12,285
16,264
13,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 1 / 9
8,906
742
16,012
14,763
16,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 2
8,219
685
3,906
7,175
8,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 8
9,143
762
10,236
5,277
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Morpson
Da Ji
15
3 / 4 / 11
8,726
727
8,717
14,435
6,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 10
9,196
766
20,349
9,168
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
7
Kills
20
20
Deaths
8
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
1
0.13
W
Achilles
 
Achilles
5
1
9
9.5
W
0
0
2
1
L
Xing Tian
Autumn0222
Xing Tian
2
2
4
2
L
Skadi
1
6
6
0.67
W
7
0
8
11
W
Da Ji
Morpson
Da Ji
3
4
11
2.13
L
Hel
0
4
4
0.5
W
5
3
10
3.33
L
Cu Chulainn
xPiickleRiick
Cu Chulainn
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
59,220
67,768
Taken
50,818
41,963
Mitigated
38,388
21,160
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,263
457
285
2,307
13,029
5,412
0
6,988
5,943
0
11,484
W
Achilles
 
Achilles
16,012
2,150
44
502
14,763
16,210
0
4,397
9,992
6,426
23,887
W
3,906
912
4,306
1,564
7,175
8,356
473
1,710
5,279
22,177
0
L
Xing Tian
Autumn0222
Xing Tian
5,413
430
773
1,627
13,065
13,539
0
7,081
5,772
15,600
0
L
Skadi
10,860
4,321
0
2,102
13,575
4,762
0
6,627
6,766
0
31,967
W
10,236
937
2,162
1,567
5,277
2,739
545
684
4,589
17,688
0
W
Da Ji
Morpson
Da Ji
8,717
1,816
0
2,523
14,435
6,944
0
3,391
10,828
0
24,860
L
Hel
7,696
664
6,985
4,630
11,835
4,996
0
7,003
4,764
23,525
0
W
20,349
1,161
0
210
9,168
4,139
0
2,291
6,771
45,691
0
L
Cu Chulainn
xPiickleRiick
Cu Chulainn
12,285
2,526
0
2,451
16,264
13,254
36
8,707
7,289
1,002
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
44,190
181
Minions Killed
167
0
Camps Cleared
0
1,222,401
Distance Traveled
1,228,251
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,498
625
22
2
0
250,930
0
W
Achilles
8,906
742
26
2
0
292,502
2
W
Yemoja
8,219
685
34
3
0
216,318
2
L
Xing Tian
8,281
690
15
1
0
240,928
1
L
Skadi
8,563
714
48
4
0
226,044
1
W
Chang'e
9,143
762
25
2
0
263,650
0
W
Da Ji
8,726
727
30
3
0
243,753
2
L
Hel
7,829
652
46
4
0
246,449
1
W
Zeus
9,196
766
52
4
0
212,028
1
L
Cu Chulainn
9,339
778
50
4
0
258,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role