Player Matchup

Jing Wei
Jing Wei
BigPoppaBiggie
Jing Wei
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 105L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
Cruiser4545
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,453 Elo+
Party 1
Sol
Sol
Elflordprobie
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
KillerInABox
Cthulhu
Level 29
God Stats
21W - 17L
1,607 SR
Queue Stats
57W - 59L
1,505 Elo+
Party 1
Chaac
Chaac
TreeTrunkV
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Team Averages
Level 38
1,521 SR
1,444 Elo+

VS

Team Averages
Level 109
1,562 SR
1,467 Elo+
Hou Yi
Hou Yi
Bloodshot3121
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,394 Elo+
Solo
Hel
Hel
L00tcifurr
Hel
Level 160
God Stats
14W - 14L
1,688 SR
Queue Stats
552W - 578L
1,507 Elo+
Solo
Rama
Rama
Pope Byrd
Rama
Level 118
God Stats
13W - 4L
1,771 SR
Queue Stats
187W - 179L
1,449 Elo+
Solo
Ah Puch
Ah Puch
PxMarchetti
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,458 Elo+
Solo
Bellona
Bellona
TearyCracker479
Bellona
Level 129
God Stats
7W - 10L
1,352 SR
Queue Stats
366W - 343L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 3 / 4
8,473
706
8,534
11,127
3,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Cruiser4545
Ratatoskr
14
1 / 4 / 5
8,188
682
5,988
12,667
3,866
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 3
8,964
747
8,183
10,722
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
KillerInABox
Cthulhu
15
0 / 3 / 8
8,327
694
9,651
8,871
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
16
4 / 2 / 2
9,376
781
7,602
11,798
8,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,710
809
8,367
11,903
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 4
9,220
768
6,742
8,238
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
16
4 / 1 / 6
9,414
785
10,597
9,284
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PxMarchetti
Ah Puch
18
2 / 0 / 4
9,843
820
8,361
7,812
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 10
9,094
758
12,051
14,374
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
8
Kills
17
17
Deaths
8
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
3
4
1
W
4
3
5
2.17
L
Ratatoskr
Cruiser4545
Ratatoskr
1
4
5
0.88
L
2
5
3
0.7
L
Cthulhu
KillerInABox
Cthulhu
0
3
8
1.33
W
5
2
4
3.5
W
Rama
4
1
6
7
W
Ah Puch
PxMarchetti
Ah Puch
2
0
4
4
W
2
2
10
3.5
L
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,958
Damage
46,118
55,185
Taken
51,611
24,274
Mitigated
30,705
11,465
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,534
6,264
0
605
11,127
3,691
0
3,179
7,595
0
25,634
W
8,367
2,312
0
250
11,903
5,264
98
4,129
7,710
0
31,118
L
Ratatoskr
Cruiser4545
Ratatoskr
5,988
185
133
737
12,667
3,866
0
2,292
9,897
0
16,648
L
8,183
2,716
0
2,364
10,722
3,518
0
2,029
8,269
29,759
0
L
Cthulhu
KillerInABox
Cthulhu
9,651
196
1,560
2,102
8,871
5,022
0
2,127
6,341
18,047
0
W
6,742
248
6,434
4,267
8,238
3,609
178
2,004
6,139
19,522
0
W
Rama
10,597
8,550
0
2,817
9,284
3,936
2,037
3,562
5,470
0
31,333
W
Ah Puch
PxMarchetti
Ah Puch
8,361
697
0
1,919
7,812
3,079
1,353
3,509
4,195
56,359
0
W
12,051
3,606
0
1,850
14,374
14,817
113
3,942
10,263
0
23,396
L
Chaac
7,602
1,687
0
3,964
11,798
8,177
0
4,232
7,144
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
47,281
176
Minions Killed
260
0
Camps Cleared
0
1,247,310
Distance Traveled
1,333,669
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,473
706
41
3
0
255,455
2
W
Hou Yi
9,710
809
56
5
0
268,586
2
L
Ratatoskr
8,188
682
22
2
0
261,082
3
L
Sol
8,964
747
61
5
0
211,024
3
L
Cthulhu
8,327
694
19
2
0
251,234
2
W
Hel
9,220
768
28
2
0
286,728
2
W
Rama
9,414
785
56
5
0
247,089
0
W
Ah Puch
9,843
820
100
8
0
262,079
1
W
Bellona
9,094
758
20
2
0
269,187
1
L
Chaac
9,376
781
33
3
0
268,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role