Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IX SAD IKO XI
Vulcan
Level 128
God Stats
16W - 27L
1,588 SR
Queue Stats
507W - 537L
1,440 Elo+
Solo
Thor
Thor
King_Otar
Thor
Level 87
God Stats
1W - 4L
1,322 SR
Queue Stats
314W - 355L
1,401 Elo+
Party 1
Bellona
Bellona
PandaJC9378
Bellona
Level 110
God Stats
26W - 18L
1,644 SR
Queue Stats
639W - 643L
1,450 Elo+
Solo
Charybdis
Charybdis
TheGodOfPringles
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,394 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,437 Elo+

VS

Team Averages
Level 134
1,445 SR
1,446 Elo+
Jormungandr
Jormungandr
King_Farlon_TTV
Jormungandr
Level 158
God Stats
3W - 2L
1,146 SR
Queue Stats
338W - 360L
1,475 Elo+
Party 2
Chronos
Chronos
Krakenphobia
Chronos
Level 153
God Stats
2W - 1L
1,696 SR
Queue Stats
245W - 238L
1,459 Elo+
Party 2
Mercury
Mercury
Royshback
Mercury
Level 138
God Stats
8W - 11L
1,517 SR
Queue Stats
96W - 104L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SkeletorNYEH
Danzaburou
Level 94
God Stats
3W - 6L
1,312 SR
Queue Stats
170W - 171L
1,455 Elo+
Party 2
Bellona
Bellona
TEKOGreensocks
Bellona
Level 129
God Stats
4W - 2L
1,554 SR
Queue Stats
109W - 125L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 1
6,427
494
3,922
8,778
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 0
6,251
481
6,477
7,858
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
0 / 2 / 0
5,761
443
2,900
8,663
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
PandaJC9378
Bellona
12
2 / 2 / 1
7,192
553
8,462
10,264
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
9
1 / 5 / 2
6,129
471
5,251
8,971
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King_Farlon_TTV
Jormungandr
13
5 / 2 / 1
7,700
592
8,941
9,890
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Krakenphobia
Chronos
12
3 / 1 / 3
6,667
513
5,573
7,984
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Royshback
Mercury
13
2 / 1 / 6
7,380
568
3,339
9,765
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SkeletorNYEH
Danzaburou
11
2 / 0 / 8
7,042
542
8,708
5,634
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 4
6,178
475
5,114
9,027
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
15
15
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
L
1
4
0
0.25
W
Jormungandr
King_Farlon_TTV
Jormungandr
5
2
1
2.75
L
Thor
0
2
0
0
W
Chronos
Krakenphobia
Chronos
3
1
3
4.5
L
Bellona
PandaJC9378
Bellona
2
2
1
1.25
W
Mercury
Royshback
Mercury
2
1
6
5
W
Danzaburou
SkeletorNYEH
Danzaburou
2
0
8
6
W
3
3
4
1.67
L
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
31,675
44,534
Taken
42,300
24,749
Mitigated
24,846
10,911
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,922
499
0
1,340
8,778
8,434
0
134
8,610
13,298
0
L
6,477
1,980
489
3,241
7,858
2,427
0
4,231
3,627
31,499
0
W
Jormungandr
King_Farlon_TTV
Jormungandr
8,941
1,493
0
2,985
9,890
9,823
7
339
9,551
44,429
0
L
Thor
2,900
1,099
0
1,019
8,663
2,716
0
3,175
5,357
0
32,524
W
Chronos
Krakenphobia
Chronos
5,573
1,709
0
2,663
7,984
2,645
968
4,121
3,863
33,975
0
L
Bellona
PandaJC9378
Bellona
8,462
1,850
0
2,828
10,264
8,524
0
5,542
4,099
0
46,681
W
Mercury
Royshback
Mercury
3,339
1,387
0
1,298
9,765
3,376
974
1,375
8,390
0
47,640
W
Danzaburou
SkeletorNYEH
Danzaburou
8,708
4,122
0
2,896
5,634
1,863
112
1,941
3,693
0
36,664
W
5,114
1,926
129
3,276
9,027
7,139
0
2,623
6,404
0
19,997
L
Charybdis
5,251
2,974
272
1,722
8,971
2,648
0
604
8,327
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
34,967
304
Minions Killed
345
0
Camps Cleared
0
1,250,417
Distance Traveled
1,312,848
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,427
494
24
2
0
251,960
4
L
Vulcan
6,251
481
66
5
0
245,350
1
W
Jormungandr
7,700
592
99
8
0
245,989
0
L
Thor
5,761
443
58
4
0
254,680
6
W
Chronos
6,667
513
61
5
0
255,116
2
L
Bellona
7,192
553
102
8
0
275,469
4
W
Mercury
7,380
568
89
7
0
314,085
2
W
Danzaburou
7,042
542
61
5
0
244,713
3
W
Bellona
6,178
475
35
3
0
252,945
4
L
Charybdis
6,129
471
54
4
0
222,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role