Player Matchup

Zeus
Zeus
Mamberroi2498
Zeus
Level 112
God Stats
2W - 0L
1,301 SR
Queue Stats
104W - 113L
1,494 Elo+
Solo
Horus
Horus
SillyLittleGuy
Horus
Level 63
God Stats
15W - 16L
1,656 SR
Queue Stats
283W - 258L
1,587 Elo+
Solo
Bacchus
Bacchus
Strwbbery
Bacchus
Level 81
God Stats
28W - 33L
1,547 SR
Queue Stats
93W - 88L
1,529 Elo+
Party 1
King Arthur
King Arthur
Sukuuna
King Arthur
Level 125
God Stats
9W - 5L
1,590 SR
Queue Stats
229W - 210L
1,512 Elo+
Party 1
Rama
Rama
jnuy
Rama
Level 103
God Stats
5W - 5L
1,687 SR
Queue Stats
19W - 21L
1,416 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,508 Elo+

VS

Team Averages
Level 109
1,536 SR
1,492 Elo+
Chernobog
Chernobog
FriendVinc
Chernobog
Level 84
God Stats
37W - 40L
1,538 SR
Queue Stats
243W - 251L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
HaveANice1
Guan Yu
Level 96
God Stats
23W - 24L
1,506 SR
Queue Stats
583W - 606L
1,471 Elo+
Solo
The Morrigan
The Morrigan
LittleJFK
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,534 Elo+
Solo
Arachne
Arachne
ThaRiceGod
Arachne
Level 155
God Stats
8W - 17L
1,372 SR
Queue Stats
103W - 84L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Zashonfire
Baron Samedi
Level 84
God Stats
4W - 6L
1,762 SR
Queue Stats
200W - 200L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 7
13,850
602
27,083
15,924
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 6 / 9
12,290
534
13,557
19,644
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Strwbbery
Bacchus
17
2 / 6 / 14
11,673
508
7,904
23,572
28,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Sukuuna
King Arthur
20
2 / 2 / 5
13,825
601
18,194
16,290
15,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Rama
jnuy
Rama
20
11 / 6 / 7
14,671
638
25,376
20,046
6,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FriendVinc
Chernobog
18
5 / 8 / 6
12,017
522
14,244
23,130
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
HaveANice1
Guan Yu
20
1 / 2 / 3
12,508
544
8,869
30,157
42,033
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
LittleJFK
The Morrigan
19
12 / 6 / 8
13,297
578
16,440
15,887
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
ThaRiceGod
Arachne
18
6 / 6 / 7
11,853
515
9,432
27,375
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Zashonfire
Baron Samedi
15
1 / 9 / 9
10,858
472
7,302
28,424
34,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
30
Kills
25
25
Deaths
31
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FriendVinc
Chernobog
5
8
6
1
L
Guan Yu
HaveANice1
Guan Yu
1
2
3
1.25
L
The Morrigan
LittleJFK
The Morrigan
12
6
8
2.67
W
10
5
7
2.7
W
5
6
9
1.58
W
Bacchus
Strwbbery
Bacchus
2
6
14
1.5
W
King Arthur
Sukuuna
King Arthur
2
2
5
2.25
L
Arachne
ThaRiceGod
Arachne
6
6
7
1.58
L
Baron Samedi
Zashonfire
Baron Samedi
1
9
9
0.61
W
Rama
jnuy
Rama
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,114
Damage
56,287
95,476
Taken
124,973
65,319
Mitigated
101,636
27,243
Healing
36,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FriendVinc
Chernobog
14,244
7,083
0
4,122
23,130
7,789
1,449
5,586
17,544
0
87,041
L
Guan Yu
HaveANice1
Guan Yu
8,869
1,138
264
10,644
30,157
42,033
916
9,944
20,213
315
89,420
L
The Morrigan
LittleJFK
The Morrigan
16,440
3,475
0
3,015
15,887
6,956
1,344
6,436
9,222
72,602
2,976
W
27,083
3,489
0
4,225
15,924
6,442
2,061
7,500
8,424
129,326
0
W
13,557
5,926
928
5,877
19,644
7,515
381
4,726
14,918
0
74,930
W
Bacchus
Strwbbery
Bacchus
7,904
707
283
3,262
23,572
28,645
0
6,314
17,258
27,790
0
W
King Arthur
Sukuuna
King Arthur
18,194
1,712
0
2,123
16,290
15,806
400
1,025
15,265
15,063
100,196
L
Arachne
ThaRiceGod
Arachne
9,432
5,301
0
10,587
27,375
10,018
0
7,519
19,856
0
113,375
L
Baron Samedi
Zashonfire
Baron Samedi
7,302
843
2,484
5,701
28,424
34,840
291
8,981
19,443
42,009
4,138
W
Rama
jnuy
Rama
25,376
22,088
0
10,545
20,046
6,911
4,046
4,541
15,505
0
116,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,309
Gold Earned
60,533
697
Minions Killed
661
0
Camps Cleared
0
2,189,398
Distance Traveled
2,136,895
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,017
522
141
6
0
420,901
7
L
Guan Yu
12,508
544
212
9
0
470,102
3
L
The Morrigan
13,297
578
119
5
0
364,086
2
W
Zeus
13,850
602
184
8
0
414,260
4
W
Horus
12,290
534
103
4
0
459,346
1
W
Bacchus
11,673
508
25
1
0
461,775
4
W
King Arthur
13,825
601
209
9
0
437,628
4
L
Arachne
11,853
515
128
6
0
488,677
6
L
Baron Samedi
10,858
472
61
3
0
393,129
5
W
Rama
14,671
638
176
8
0
416,389
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role