Player Matchup

Morgan Le Fay
Morgan Le Fay
Adolechiant
Morgan Le Fay
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
AssassinRoy
Kumbhakarna
Level 108
God Stats
3W - 4L
1,587 SR
Queue Stats
36W - 32L
1,317 Elo+
Solo
Fenrir
Fenrir
Mars-letueur
Fenrir
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,381 Elo+

VS

Team Averages
Level 79
1,454 SR
1,311 Elo+
Anhur
Anhur
MoZhu993
Anhur
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
623W - 699L
1,496 Elo+
Solo
Chaac
Chaac
SirDeenee
Chaac
Level 68
God Stats
13W - 13L
1,592 SR
Queue Stats
85W - 119L
1,405 Elo+
Solo
Anubis
Anubis
XtremeSecondSon
Anubis
Level 44
God Stats
1W - 2L
1,269 SR
Queue Stats
12W - 26L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adolechiant
Morgan Le Fay
20
8 / 5 / 6
18,660
718
31,241
21,034
6,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
AssassinRoy
Kumbhakarna
20
2 / 3 / 13
17,365
668
10,007
26,628
37,066
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
7 / 9 / 7
16,351
629
17,955
24,417
16,658
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MoZhu993
Anhur
20
12 / 3 / 4
18,857
725
18,841
19,898
6,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SirDeenee
Chaac
20
2 / 5 / 10
16,513
635
22,840
29,138
30,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 10
17,469
672
15,190
24,439
14,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
17
Kills
17
17
Deaths
17
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adolechiant
Morgan Le Fay
8
5
6
2.2
L
Kumbhakarna
AssassinRoy
Kumbhakarna
2
3
13
2.83
L
Fenrir
7
9
7
1.17
W
Anhur
MoZhu993
Anhur
12
3
4
4.67
W
Chaac
SirDeenee
Chaac
2
5
10
1.4
W
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
56,871
72,079
Taken
73,475
60,291
Mitigated
51,123
14,989
Healing
24,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adolechiant
Morgan Le Fay
31,241
2,744
1,525
3,403
21,034
6,567
1,126
2,874
17,687
93,424
0
L
Kumbhakarna
AssassinRoy
Kumbhakarna
10,007
222
0
3,353
26,628
37,066
318
5,577
20,601
32,199
0
L
Fenrir
17,955
3,273
444
6,264
24,417
16,658
1,611
7,673
15,970
0
63,912
W
Anhur
MoZhu993
Anhur
18,841
11,444
0
4,349
19,898
6,557
2,098
11,894
7,711
0
61,282
W
Chaac
SirDeenee
Chaac
22,840
619
287
9,047
29,138
30,328
725
15,980
12,807
0
56,627
W
15,190
300
649
9,796
24,439
14,238
219
13,715
10,506
90,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
52,839
212
Minions Killed
261
12
Camps Cleared
10
1,356,508
Distance Traveled
1,271,853
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
18,660
718
114
4
6
450,361
1
L
Kumbhakarna
17,365
668
32
1
0
472,139
3
L
Fenrir
16,351
629
66
3
6
434,008
4
W
Anhur
18,857
725
91
4
3
422,700
2
W
Chaac
16,513
635
41
2
2
464,342
6
W
Anubis
17,469
672
129
5
5
384,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role