Player Matchup

Gilgamesh
Gilgamesh
Ahego
Gilgamesh
Level 160
God Stats
1W - 3L
1,887 SR
Queue Stats
72W - 53L
1,707 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsNayzzz
Tsukuyomi
Level 103
God Stats
10W - 5L
1,473 SR
Queue Stats
529W - 532L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Randomname12345
Danzaburou
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 76L
1,612 Elo+
Party 4
Yemoja
Yemoja
Slayers300
Yemoja
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,741 Elo+
Party 3
Hercules
Hercules
psc98
Hercules
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
74W - 35L
1,705 Elo+
Party 4
Team Averages
Level 143
1,625 SR
1,663 Elo+

VS

Team Averages
Level 146
1,541 SR
1,610 Elo+
Hel
Hel
BlueSkyNL
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
FailingSålad
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,657 Elo+
Party 1
Cabrakan
Cabrakan
HeLLa666
Cabrakan
Level 156
God Stats
2W - 0L
1,734 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 2
Rama
Rama
SFA7xKSA
Rama
Level 118
God Stats
2W - 2L
1,471 SR
Queue Stats
241W - 257L
1,545 Elo+
Solo
Pele
Pele
SmookeFUN
Pele
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 114L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahego
Gilgamesh
18
9 / 4 / 9
11,497
766
18,303
21,549
27,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
ItsNayzzz
Tsukuyomi
20
11 / 4 / 15
13,646
910
22,515
22,116
12,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Randomname12345
Danzaburou
18
5 / 5 / 17
11,518
768
24,191
18,824
9,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Slayers300
Yemoja
17
2 / 2 / 19
11,448
763
6,748
13,399
12,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
psc98
Hercules
18
3 / 6 / 22
11,504
767
17,972
26,529
27,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
11,062
737
6,509
11,781
10,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
FailingSålad
Ao Kuang
20
8 / 6 / 7
12,343
823
13,892
20,572
11,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
HeLLa666
Cabrakan
19
2 / 8 / 15
12,144
810
10,682
28,861
46,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Rama
18
4 / 5 / 10
10,973
732
20,397
17,726
8,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
20
5 / 7 / 11
12,496
833
32,012
22,632
23,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
78
30
Kills
21
21
Deaths
30
82
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahego
Gilgamesh
9
4
9
3.38
W
2
4
14
2.25
W
Ao Kuang
FailingSålad
Ao Kuang
8
6
7
1.92
W
Cabrakan
HeLLa666
Cabrakan
2
8
15
1.19
L
Tsukuyomi
ItsNayzzz
Tsukuyomi
11
4
15
4.63
L
Danzaburou
Randomname12345
Danzaburou
5
5
17
2.7
W
Rama
4
5
10
1.8
L
Yemoja
Slayers300
Yemoja
2
2
19
5.75
W
Pele
5
7
11
1.5
L
Hercules
psc98
Hercules
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,729
Damage
83,492
102,417
Taken
101,572
89,735
Mitigated
101,281
35,953
Healing
37,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahego
Gilgamesh
18,303
4,956
1,520
1,978
21,549
27,769
921
8,286
12,791
0
25,303
W
6,509
248
12,652
4,772
11,781
10,619
782
931
10,850
14,853
0
W
Ao Kuang
FailingSålad
Ao Kuang
13,892
2,405
1,108
4,581
20,572
11,710
1,538
1,882
18,690
28,673
0
W
Cabrakan
HeLLa666
Cabrakan
10,682
737
1,027
3,995
28,861
46,530
284
3,568
25,293
24,225
0
L
Tsukuyomi
ItsNayzzz
Tsukuyomi
22,515
5,818
1,257
4,160
22,116
12,793
231
5,471
16,231
0
47,159
L
Danzaburou
Randomname12345
Danzaburou
24,191
7,172
992
3,392
18,824
9,089
1,292
6,452
12,087
0
51,816
W
Rama
20,397
12,811
992
2,804
17,726
8,520
2,239
1,710
16,016
0
36,314
L
Yemoja
Slayers300
Yemoja
6,748
1,946
11,023
3,376
13,399
12,859
1,162
4,889
8,280
12,692
0
W
Pele
32,012
5,090
1,335
3,807
22,632
23,902
865
2,470
20,162
0
58,871
L
Hercules
psc98
Hercules
17,972
3,790
995
7,260
26,529
27,225
620
5,985
20,267
8,473
18,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,613
Gold Earned
59,018
157
Minions Killed
152
0
Camps Cleared
0
1,343,701
Distance Traveled
1,342,523
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,497
766
21
1
0
286,247
0
W
Hel
11,062
737
22
1
0
289,690
0
W
Ao Kuang
12,343
823
21
1
0
272,150
1
W
Cabrakan
12,144
810
19
1
0
255,032
2
L
Tsukuyomi
13,646
910
36
2
0
290,171
2
L
Danzaburou
11,518
768
64
4
0
243,375
0
W
Rama
10,973
732
45
3
0
244,736
0
L
Yemoja
11,448
763
17
1
0
228,572
1
W
Pele
12,496
833
45
3
0
280,915
1
L
Hercules
11,504
767
19
1
0
295,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role