Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CanIBecomeASteak
Hercules
Level 29
God Stats
3W - 7L
1,722 SR
Queue Stats
142W - 81L
1,733 Elo+
Party 1
Hades
Hades
KKRFL
Hades
Level 103
God Stats
204W - 161L
1,582 SR
Queue Stats
588W - 541L
1,436 Elo+
Party 3
Loki
Loki
Q14Ii-
Loki
Level 44
God Stats
45W - 29L
1,623 SR
Queue Stats
174W - 154L
1,456 Elo+
Party 3
Team Averages
Level 78
1,585 SR
1,525 Elo+

VS

Team Averages
Level 82
1,408 SR
1,431 Elo+
Neith
Neith
Hmood__09
Neith
Level 26
God Stats
66W - 54L
1,437 SR
Queue Stats
182W - 116L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
IcyVeinz_11
Sylvanus
Level 105
God Stats
12W - 21L
1,612 SR
Queue Stats
236W - 200L
1,371 Elo+
Party 2
Cliodhna
Cliodhna
StickyP3455
Cliodhna
Level 89
God Stats
12W - 14L
1,396 SR
Queue Stats
135W - 153L
1,417 Elo+
Solo
Ah Puch
Ah Puch
Vladimir718020
Ah Puch
Level 67
God Stats
1W - 3L
1,262 SR
Queue Stats
182W - 184L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
boos_1029
Cu Chulainn
Level 123
God Stats
15W - 11L
1,334 SR
Queue Stats
106W - 91L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 3 / 4
8,982
561
7,466
9,329
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
13
4 / 5 / 5
7,925
495
13,369
10,079
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 3 / 8
8,352
522
11,810
19,749
8,596
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
KKRFL
Hades
14
3 / 2 / 5
8,661
541
11,035
12,634
5,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Q14Ii-
Loki
17
9 / 2 / 2
9,753
610
9,582
11,364
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hmood__09
Neith
15
8 / 4 / 1
9,083
568
20,041
16,842
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
IcyVeinz_11
Sylvanus
11
0 / 8 / 4
7,131
446
3,781
19,162
12,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
StickyP3455
Cliodhna
13
2 / 4 / 4
7,815
488
4,694
10,450
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
7,011
438
5,689
8,325
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
boos_1029
Cu Chulainn
15
5 / 3 / 1
9,444
590
10,334
14,028
13,200
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
23
Kills
15
15
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
4
1
W
Artemis
 
Artemis
4
5
5
1.3
W
6
3
8
3.33
L
Neith
Hmood__09
Neith
8
4
1
2.13
L
Sylvanus
IcyVeinz_11
Sylvanus
0
8
4
0.25
W
Hades
KKRFL
Hades
3
2
5
2.75
W
Loki
Q14Ii-
Loki
9
2
2
5
L
Cliodhna
StickyP3455
Cliodhna
2
4
4
1
L
0
5
1
0.1
L
Cu Chulainn
boos_1029
Cu Chulainn
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,262
Damage
44,539
63,155
Taken
68,807
24,436
Mitigated
38,469
24,681
Healing
20,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,466
2,750
0
4,761
9,329
4,023
1,968
0
9,329
49,415
5,596
W
Artemis
 
Artemis
13,369
6,935
0
2,540
10,079
2,239
0
1,471
8,608
0
54,087
W
11,810
2,128
205
6,787
19,749
8,596
0
2,092
17,657
0
28,367
L
Neith
Hmood__09
Neith
20,041
9,580
0
6,188
16,842
6,375
0
4,202
12,640
0
77,540
L
Sylvanus
IcyVeinz_11
Sylvanus
3,781
1,015
2,216
3,836
19,162
12,462
0
2,007
16,983
11,656
0
W
Hades
KKRFL
Hades
11,035
620
253
5,685
12,634
5,858
0
4,466
8,168
59,426
0
W
Loki
Q14Ii-
Loki
9,582
3,432
0
4,450
11,364
3,720
0
1,606
9,758
0
62,636
L
Cliodhna
StickyP3455
Cliodhna
4,694
171
0
3,238
10,450
4,017
0
1,183
9,267
0
45,709
L
5,689
480
0
1,819
8,325
2,415
0
4,410
3,915
40,800
0
L
Cu Chulainn
boos_1029
Cu Chulainn
10,334
876
0
3,215
14,028
13,200
10
5,834
8,194
0
61,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
40,484
482
Minions Killed
406
0
Camps Cleared
0
1,581,668
Distance Traveled
1,537,028
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,982
561
125
8
0
284,938
0
W
Artemis
7,925
495
98
6
0
272,817
1
W
Hercules
8,352
522
29
2
0
349,930
2
L
Neith
9,083
568
109
7
0
276,708
2
L
Sylvanus
7,131
446
21
1
0
297,846
4
W
Hades
8,661
541
120
8
0
299,871
3
W
Loki
9,753
610
110
7
0
374,112
2
L
Cliodhna
7,815
488
77
5
0
341,101
7
L
Ah Puch
7,011
438
68
4
0
291,822
5
L
Cu Chulainn
9,444
590
131
8
0
329,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role