Player Matchup

Chang'e
Chang'e
Holy Scylla
Chang'e
Level 25
God Stats
1W - 2L
1,684 SR
Queue Stats
9W - 8L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
KIMURAgudson
Baron Samedi
Level 36
God Stats
5W - 16L
1,107 SR
Queue Stats
93W - 169L
1,187 Elo+
Solo
Gilgamesh
Gilgamesh
reaperz angel
Gilgamesh
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
90W - 92L
1,458 Elo+
Party 1
Team Averages
Level 43
1,502 SR
1,342 Elo+

VS

Team Averages
Level 91
1,530 SR
1,387 Elo+
Artemis
Artemis
Holy_Gawd_Broly
Artemis
Level 26
God Stats
7W - 5L
1,462 SR
Queue Stats
28W - 42L
1,319 Elo+
Party 2
Ymir
Ymir
MoeMustard
Ymir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 89L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
godmurderer1999
Baron Samedi
Level 160
God Stats
3W - 1L
1,626 SR
Queue Stats
10W - 7L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Holy Scylla
Chang'e
15
2 / 6 / 5
10,946
608
5,094
16,956
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
KIMURAgudson
Baron Samedi
16
3 / 6 / 5
11,211
623
6,955
13,212
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
reaperz angel
Gilgamesh
16
3 / 4 / 5
11,071
615
14,726
23,255
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
12,724
707
12,033
9,652
4,134
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 12
12,614
701
13,870
20,182
22,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
godmurderer1999
Baron Samedi
17
7 / 4 / 8
13,042
725
16,365
12,667
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
16
16
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Holy Scylla
Chang'e
2
6
5
0.75
W
5
3
10
3.33
L
Baron Samedi
KIMURAgudson
Baron Samedi
3
6
5
0.92
W
4
1
12
10
W
Baron Samedi
godmurderer1999
Baron Samedi
7
4
8
2.75
L
Gilgamesh
reaperz angel
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
42,268
53,423
Taken
42,501
30,008
Mitigated
32,954
16,994
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Holy Scylla
Chang'e
5,094
760
3,289
4,809
16,956
6,055
262
9,623
7,111
39,781
0
W
12,033
5,518
0
901
9,652
4,134
1,401
2,662
6,743
0
32,811
L
Baron Samedi
KIMURAgudson
Baron Samedi
6,955
567
1,453
1,316
13,212
5,855
135
8,315
4,608
32,959
0
W
13,870
1,684
190
2,617
20,182
22,219
134
6,772
13,097
41,235
0
W
Baron Samedi
godmurderer1999
Baron Samedi
16,365
1,160
3,269
5,313
12,667
6,601
878
4,661
7,623
46,233
0
L
Gilgamesh
reaperz angel
Gilgamesh
14,726
1,942
188
5,939
23,255
18,098
0
12,113
10,635
7,266
39,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
38,380
167
Minions Killed
163
9
Camps Cleared
5
825,422
Distance Traveled
906,022
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,946
608
63
4
2
254,012
4
W
Artemis
12,724
707
61
3
1
297,716
2
L
Baron Samedi
11,211
623
55
3
1
254,647
4
W
Ymir
12,614
701
44
2
1
300,378
2
W
Baron Samedi
13,042
725
58
3
3
307,928
6
L
Gilgamesh
11,071
615
49
3
6
316,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role