Player Matchup

Artio
Artio
EbuPisey
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,486 Elo+
Party 1
Terra
Terra
SatinAraviyskiy
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,611 Elo+
Party 1
Hercules
Hercules
bowshy
Hercules
Level 78
God Stats
3W - 4L
1,565 SR
Queue Stats
176W - 174L
1,510 Elo+
Solo
Nemesis
Nemesis
momentttt
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Tiamat
Tiamat
qwe123
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 156L
1,462 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,501 Elo+

VS

Team Averages
Level 100
1,599 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Auurora
Scylla
Level 141
God Stats
20W - 13L
1,672 SR
Queue Stats
450W - 365L
1,574 Elo+
Party 2
Chang'e
Chang'e
Kirikoe
Chang'e
Level 79
God Stats
8W - 3L
1,824 SR
Queue Stats
408W - 281L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mirydan
Morgan Le Fay
Level 15
God Stats
8W - 11L
1,500 SR
Queue Stats
575W - 413L
1,621 Elo+
Party 2
Artemis
Artemis
kizban
Artemis
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 182L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EbuPisey
Artio
13
0 / 9 / 8
7,996
727
6,180
26,219
28,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 4
7,426
675
6,753
22,205
19,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
bowshy
Hercules
18
8 / 3 / 4
10,312
937
15,480
21,979
31,423
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
momentttt
Nemesis
13
1 / 6 / 6
7,851
714
5,299
13,260
5,292
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
qwe123
Tiamat
17
3 / 3 / 5
9,409
855
12,397
12,503
7,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 16
9,347
850
8,180
13,863
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Auurora
Scylla
18
7 / 4 / 18
10,554
959
23,326
8,307
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Kirikoe
Chang'e
14
5 / 1 / 16
9,277
843
9,521
9,081
7,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Mirydan
Morgan Le Fay
15
2 / 1 / 20
9,016
820
14,922
6,984
3,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kizban
Artemis
18
12 / 3 / 15
10,977
998
30,098
16,815
9,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
12
Kills
28
28
Deaths
12
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
16
3.33
W
Scylla
Auurora
Scylla
7
4
18
4
L
Artio
EbuPisey
Artio
0
9
8
0.44
W
Chang'e
Kirikoe
Chang'e
5
1
16
13
W
Morgan Le Fay
Mirydan
Morgan Le Fay
2
1
20
12
L
0
7
4
0.29
L
Hercules
bowshy
Hercules
8
3
4
3.33
W
Artemis
kizban
Artemis
12
3
15
6.5
L
Nemesis
momentttt
Nemesis
1
6
6
0.67
L
Tiamat
qwe123
Tiamat
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
86,047
96,166
Taken
55,050
92,700
Mitigated
40,523
34,145
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,180
1,389
1,144
2,152
13,863
14,925
0
4,829
9,034
0
10,850
W
Scylla
Auurora
Scylla
23,326
1,706
1,280
516
8,307
4,434
463
3,286
5,021
42,249
0
L
Artio
EbuPisey
Artio
6,180
576
4,323
4,151
26,219
28,326
14
10,263
15,956
12,265
0
W
Chang'e
Kirikoe
Chang'e
9,521
1,649
8,735
4,823
9,081
7,862
421
5,401
3,680
14,536
0
W
Morgan Le Fay
Mirydan
Morgan Le Fay
14,922
2,546
610
1,003
6,984
3,892
479
3,675
3,309
23,719
0
L
6,753
451
3,855
3,581
22,205
19,747
203
13,746
8,459
10,561
0
L
Hercules
bowshy
Hercules
15,480
3,430
2,832
9,037
21,979
31,423
322
11,359
10,620
0
24,367
W
Artemis
kizban
Artemis
30,098
18,663
779
7,007
16,815
9,410
3,388
8,139
8,676
0
46,747
L
Nemesis
momentttt
Nemesis
5,299
1,331
259
1,803
13,260
5,292
771
6,031
7,229
0
8,550
L
Tiamat
qwe123
Tiamat
12,397
542
784
3,520
12,503
7,912
129
6,370
6,133
33,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
49,171
89
Minions Killed
129
0
Camps Cleared
0
1,017,301
Distance Traveled
988,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,347
850
6
1
0
157,668
0
W
Scylla
10,554
959
48
4
0
206,271
0
L
Artio
7,996
727
9
1
0
209,589
1
W
Chang'e
9,277
843
19
2
0
210,082
0
W
Morgan Le Fay
9,016
820
16
1
0
208,829
0
L
Terra
7,426
675
4
0
0
195,534
0
L
Hercules
10,312
937
23
2
0
221,812
0
W
Artemis
10,977
998
40
4
0
206,091
0
L
Nemesis
7,851
714
12
1
0
182,487
3
L
Tiamat
9,409
855
41
4
0
207,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role