Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DevilsShooter
Camazotz
Level 156
God Stats
2W - 0L
1,752 SR
Queue Stats
212W - 154L
1,619 Elo+
Party 1
He Bo
He Bo
TeslaGun
He Bo
Level 108
God Stats
2W - 3L
1,233 SR
Queue Stats
114W - 85L
1,505 Elo+
Party 1
Olorun
Olorun
beanipaan
Olorun
Level 100
God Stats
2W - 4L
1,113 SR
Queue Stats
244W - 228L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
вĕllĭŏň
Ne Zha
Level 160
God Stats
25W - 12L
1,682 SR
Queue Stats
842W - 635L
1,513 Elo+
Party 1
Team Averages
Level 135
1,456 SR
1,521 Elo+

VS

Team Averages
Level 110
1,668 SR
1,520 Elo+
Odin
Odin
AuFeuADroite
Odin
Level 40
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 11L
1,442 Elo+
Party 2
Janus
Janus
Cartanias
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DiaHard70
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Jo-ExiTeD
Danzaburou
Level 148
God Stats
1W - 2L
1,749 SR
Queue Stats
39W - 43L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
igipigi666
Baron Samedi
Level 126
God Stats
1W - 1L
1,890 SR
Queue Stats
14W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 2 / 15
9,169
834
3,303
13,266
15,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
DevilsShooter
Camazotz
17
8 / 3 / 13
10,786
981
12,633
16,701
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
TeslaGun
He Bo
16
10 / 3 / 9
10,095
918
11,350
9,052
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
beanipaan
Olorun
13
1 / 4 / 14
8,331
757
6,610
7,198
3,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
2 / 3 / 12
9,154
832
8,634
12,135
5,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
8,360
760
4,059
9,492
9,686
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Cartanias
Janus
17
6 / 3 / 7
9,910
901
15,083
8,504
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
DiaHard70
Cu Chulainn
13
0 / 7 / 8
7,965
724
6,747
12,481
8,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jo-ExiTeD
Danzaburou
14
1 / 3 / 7
8,894
809
8,058
6,783
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
igipigi666
Baron Samedi
16
7 / 5 / 6
10,030
912
9,564
10,398
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
22
Kills
14
15
Deaths
22
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
15
4.25
L
0
4
8
1
L
Janus
Cartanias
Janus
6
3
7
3.17
W
Camazotz
DevilsShooter
Camazotz
8
3
13
4.83
L
Cu Chulainn
DiaHard70
Cu Chulainn
0
7
8
0.57
L
Danzaburou
Jo-ExiTeD
Danzaburou
1
3
7
1.5
W
He Bo
TeslaGun
He Bo
10
3
9
4.83
W
Olorun
beanipaan
Olorun
1
4
14
2
L
Baron Samedi
igipigi666
Baron Samedi
7
5
6
2
W
Ne Zha
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,530
Damage
43,511
58,352
Taken
47,658
38,428
Mitigated
26,529
20,788
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,303
72
969
2,753
13,266
15,954
84
5,494
7,772
8,546
0
L
4,059
470
160
1,660
9,492
9,686
133
4,533
4,600
1,094
5,438
L
Janus
Cartanias
Janus
15,083
584
1,201
3,117
8,504
2,386
735
2,317
6,075
32,033
0
W
Camazotz
DevilsShooter
Camazotz
12,633
2,170
367
7,298
16,701
9,114
1,753
6,203
10,498
0
24,937
L
Cu Chulainn
DiaHard70
Cu Chulainn
6,747
1,204
424
1,417
12,481
8,781
749
6,785
5,555
0
14,861
L
Danzaburou
Jo-ExiTeD
Danzaburou
8,058
825
728
1,128
6,783
1,767
1,789
2,824
3,848
0
15,382
W
He Bo
TeslaGun
He Bo
11,350
416
898
1,348
9,052
4,062
1,086
4,470
4,582
21,553
0
W
Olorun
beanipaan
Olorun
6,610
3,187
2,111
932
7,198
3,442
474
3,192
4,006
19,993
0
L
Baron Samedi
igipigi666
Baron Samedi
9,564
419
1,002
2,519
10,398
3,909
1,662
4,804
5,369
23,104
0
W
Ne Zha
8,634
466
1,084
3,028
12,135
5,856
1,860
6,090
6,045
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
45,159
106
Minions Killed
111
0
Camps Cleared
0
904,024
Distance Traveled
910,850
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,169
834
15
1
0
149,694
3
L
Odin
8,360
760
3
0
0
196,522
0
L
Janus
9,910
901
45
4
0
200,863
0
W
Camazotz
10,786
981
18
2
0
194,656
0
L
Cu Chulainn
7,965
724
9
1
0
171,882
0
L
Danzaburou
8,894
809
24
2
0
164,656
0
W
He Bo
10,095
918
15
1
0
188,974
0
W
Olorun
8,331
757
26
2
0
173,490
2
L
Baron Samedi
10,030
912
30
3
0
176,927
1
W
Ne Zha
9,154
832
32
3
0
197,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role