Player Matchup

Kumbhakarna
Kumbhakarna
BLUANTIX
Kumbhakarna
Level 65
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 2
Skadi
Skadi
TheDonyoumisfit
Skadi
Level 7
God Stats
15W - 11L
1,575 SR
Queue Stats
15W - 13L
1,496 Elo+
Party 2
Shiva
Shiva
Thetrushadow
Shiva
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,488 Elo+
Party 2
Team Averages
Level 56
1,603 SR
1,490 Elo+

VS

Team Averages
Level 103
1,420 SR
1,488 Elo+
Vulcan
Vulcan
ANDRELG00
Vulcan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 109L
1,333 Elo+
Solo
Hercules
Hercules
Edwini
Hercules
Level 26
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Ravana
Ravana
x816ickness
Ravana
Level 160
God Stats
0W - 1L
1,470 SR
Queue Stats
5W - 5L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BLUANTIX
Kumbhakarna
17
7 / 0 / 11
11,985
705
8,599
8,261
3,589
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 7
11,683
687
13,910
9,961
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 12
12,384
728
20,617
15,123
20,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANDRELG00
Vulcan
14
0 / 8 / 5
10,114
595
9,824
11,245
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Edwini
Hercules
13
1 / 5 / 4
9,979
587
2,177
20,357
20,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
16
5 / 7 / 1
11,536
679
14,504
17,585
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANDRELG00
Vulcan
0
8
5
0.31
W
Kumbhakarna
BLUANTIX
Kumbhakarna
7
0
11
12.5
L
Hercules
Edwini
Hercules
1
5
4
0.6
W
6
5
7
1.9
W
7
1
12
13
L
Ravana
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
26,505
33,345
Taken
49,187
27,253
Mitigated
37,478
2,798
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANDRELG00
Vulcan
9,824
3,441
676
1,858
11,245
5,675
699
1,016
10,229
45,814
0
W
Kumbhakarna
BLUANTIX
Kumbhakarna
8,599
877
0
0
8,261
3,589
238
3,657
4,525
18,690
0
L
Hercules
Edwini
Hercules
2,177
810
75
4,610
20,357
20,459
168
4,357
16,000
0
7,386
W
13,910
6,676
0
0
9,961
2,809
1,957
1,898
7,708
0
35,992
W
20,617
6,225
492
2,306
15,123
20,855
658
4,520
10,101
0
52,355
L
Ravana
14,504
3,629
0
3,383
17,585
11,344
0
3,273
14,312
0
55,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
31,629
131
Minions Killed
165
4
Camps Cleared
8
899,636
Distance Traveled
859,498
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,114
595
67
4
1
273,406
2
W
Kumbhakarna
11,985
705
18
1
0
331,341
0
L
Hercules
9,979
587
11
1
0
282,346
0
W
Skadi
11,683
687
62
4
1
265,238
4
W
Shiva
12,384
728
51
3
3
303,057
3
L
Ravana
11,536
679
87
5
7
303,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role