Player Matchup

Danzaburou
Danzaburou
BuszeQ
Danzaburou
Level 128
God Stats
10W - 8L
1,734 SR
Queue Stats
371W - 416L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cycoch
Cu Chulainn
Level 160
God Stats
8W - 13L
1,285 SR
Queue Stats
705W - 709L
1,559 Elo+
Party 1
Agni
Agni
ReeDBooL83pl
Agni
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 328L
1,514 Elo+
Party 1
Camazotz
Camazotz
mikolaj562
Camazotz
Level 143
God Stats
3W - 4L
1,505 SR
Queue Stats
445W - 488L
1,424 Elo+
Party 1
Odin
Odin
oEvoLuTioNzo
Odin
Level 123
God Stats
6W - 4L
1,577 SR
Queue Stats
261W - 261L
1,448 Elo+
Solo
Team Averages
Level 142
1,520 SR
1,495 Elo+

VS

Team Averages
Level 84
1,536 SR
1,505 Elo+
Cerberus
Cerberus
Ardekhan
Cerberus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 90L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Dieregtor
Hou Yi
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 121L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
L0rdArthas
Zhong Kui
Level 106
God Stats
3W - 4L
1,469 SR
Queue Stats
358W - 340L
1,537 Elo+
Party 2
Thor
Thor
SeanyHellon
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Wandler
Achilles
Level 118
God Stats
7W - 5L
1,712 SR
Queue Stats
173W - 183L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuszeQ
Danzaburou
20
7 / 4 / 10
14,795
740
26,774
18,041
8,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Cycoch
Cu Chulainn
20
8 / 6 / 11
13,932
697
27,049
37,502
35,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 5 / 13
11,894
595
22,124
14,142
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mikolaj562
Camazotz
20
5 / 5 / 11
13,056
653
15,178
26,384
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 13
13,357
668
17,185
18,137
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ardekhan
Cerberus
20
3 / 5 / 14
13,033
652
13,073
38,586
46,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Dieregtor
Hou Yi
20
3 / 4 / 12
13,083
654
18,895
23,649
12,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
L0rdArthas
Zhong Kui
20
6 / 4 / 8
13,245
662
23,928
21,588
24,638
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 10
11,565
578
11,052
15,648
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Wandler
Achilles
20
8 / 5 / 10
13,197
660
24,479
24,215
39,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
77
24
Kills
23
23
Deaths
24
58
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ardekhan
Cerberus
3
5
14
2
W
Danzaburou
BuszeQ
Danzaburou
7
4
10
3
W
Cu Chulainn
Cycoch
Cu Chulainn
8
6
11
2.25
L
Hou Yi
Dieregtor
Hou Yi
3
4
12
2.25
L
Zhong Kui
L0rdArthas
Zhong Kui
6
4
8
2.5
W
0
5
13
1.3
L
3
6
10
1.33
L
Achilles
Wandler
Achilles
8
5
10
2.6
W
Camazotz
mikolaj562
Camazotz
5
5
11
2.1
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,310
Damage
91,427
114,206
Taken
123,686
84,269
Mitigated
133,773
48,346
Healing
45,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ardekhan
Cerberus
13,073
378
2,622
13,943
38,586
46,144
205
8,330
29,140
33,898
0
W
Danzaburou
BuszeQ
Danzaburou
26,774
9,252
1,091
5,969
18,041
8,702
3,356
7,018
11,023
0
68,479
W
Cu Chulainn
Cycoch
Cu Chulainn
27,049
3,705
1,973
11,426
37,502
35,333
119
10,094
26,883
13,866
40,092
L
Hou Yi
Dieregtor
Hou Yi
18,895
8,510
2,584
10,098
23,649
12,977
881
6,079
16,933
0
52,972
L
Zhong Kui
L0rdArthas
Zhong Kui
23,928
1,333
1,970
6,079
21,588
24,638
1,370
5,089
15,895
37,544
0
W
22,124
462
1,761
2,735
14,142
5,308
1,793
5,116
8,983
36,714
0
L
11,052
2,526
0
956
15,648
10,540
0
4,046
11,456
0
21,851
L
Achilles
Wandler
Achilles
24,479
7,549
3,239
4,025
24,215
39,474
641
5,090
18,248
0
39,705
W
Camazotz
mikolaj562
Camazotz
15,178
2,586
1,471
13,723
26,384
13,663
447
7,974
18,229
0
25,377
W
17,185
1,765
3,197
5,000
18,137
21,263
0
6,799
11,136
456
27,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,034
Gold Earned
64,123
202
Minions Killed
224
0
Camps Cleared
0
1,881,798
Distance Traveled
1,740,685
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,033
652
52
3
0
369,012
0
W
Danzaburou
14,795
740
66
3
0
320,777
0
W
Cu Chulainn
13,932
697
40
2
0
366,955
1
L
Hou Yi
13,083
654
58
3
0
356,570
0
L
Zhong Kui
13,245
662
47
2
0
333,604
0
W
Agni
11,894
595
32
2
0
361,044
1
L
Thor
11,565
578
28
1
0
317,561
0
L
Achilles
13,197
660
39
2
0
363,938
0
W
Camazotz
13,056
653
26
1
0
392,127
1
W
Odin
13,357
668
38
2
0
440,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role