Player Matchup

Tyr
Tyr
CYT3ZAN
Tyr
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 168L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
Dyspastic
Ne Zha
Level 61
God Stats
7W - 3L
1,778 SR
Queue Stats
308W - 366L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
JustUZZY
Ah Puch
Level 49
God Stats
3W - 3L
1,273 SR
Queue Stats
246W - 291L
1,290 Elo+
Solo
Chernobog
Chernobog
Schweppes1783
Chernobog
Level 43
God Stats
5W - 3L
1,407 SR
Queue Stats
55W - 75L
1,326 Elo+
Solo
Da Ji
Da Ji
Twofts3xgod
Da Ji
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 398L
1,315 Elo+
Party 2
Team Averages
Level 49
1,492 SR
1,325 Elo+

VS

Team Averages
Level 39
1,358 SR
1,300 Elo+
Neith
Neith
Ebi-F-T-Eastside
Neith
Level 41
God Stats
0W - 4L
1,226 SR
Queue Stats
164W - 206L
1,237 Elo+
Party 1
Ymir
Ymir
OldTymeBully
Ymir
Level 42
God Stats
2W - 2L
1,431 SR
Queue Stats
10W - 18L
1,403 Elo+
Solo
Nox
Nox
Paskop1992
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,149 Elo+
Party 1
Ah Puch
Ah Puch
Toby991
Ah Puch
Level 45
God Stats
5W - 12L
1,183 SR
Queue Stats
162W - 198L
1,298 Elo+
Solo
Thor
Thor
storm02819
Thor
Level 41
God Stats
3W - 6L
1,448 SR
Queue Stats
40W - 38L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
1 / 6 / 4
17,990
450
18,741
42,682
71,504
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
Dyspastic
Ne Zha
20
5 / 2 / 8
19,102
478
28,941
39,242
54,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
JustUZZY
Ah Puch
5
0 / 0 / 0
9,952
249
0
0
0
Chernobog
Schweppes1783
Chernobog
20
8 / 2 / 1
22,105
553
21,170
26,524
12,082
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 4 / 4
18,533
463
15,907
32,407
14,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 5
15,189
380
27,962
30,055
12,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 6
15,866
397
18,376
42,846
57,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 8 / 3
18,335
458
19,291
27,634
13,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Toby991
Ah Puch
5
0 / 0 / 3
8,057
201
0
956
141
3
0 / 0 / 2
7,749
194
0
287
35

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
22
Kills
13
14
Deaths
22
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
6
4
0.5
W
Ne Zha
Dyspastic
Ne Zha
5
2
8
4.5
L
2
12
5
0.38
W
Ah Puch
JustUZZY
Ah Puch
0
0
0
0
L
2
2
6
2.5
L
9
8
3
1.31
W
Chernobog
Schweppes1783
Chernobog
8
2
1
4.25
L
Ah Puch
Toby991
Ah Puch
0
0
3
1.5
W
8
4
4
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,759
Damage
65,629
140,855
Taken
101,778
153,464
Mitigated
83,562
32,086
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
18,741
2,742
0
7,011
42,682
71,504
1,749
13,214
27,803
0
120,861
W
Ne Zha
Dyspastic
Ne Zha
28,941
9,618
0
7,610
39,242
54,898
2,311
11,223
26,552
0
104,402
L
27,962
14,527
163
4,973
30,055
12,731
655
0
30,055
0
96,685
W
Ah Puch
JustUZZY
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
18,376
4,111
37
10,557
42,846
57,315
351
0
42,462
108,471
0
L
19,291
1,909
319
6,881
27,634
13,340
315
0
27,634
95,791
0
W
Chernobog
Schweppes1783
Chernobog
21,170
12,756
0
14,717
26,524
12,082
7,155
5,598
20,926
0
268,373
L
Ah Puch
Toby991
Ah Puch
0
0
0
0
956
141
0
0
956
0
0
W
15,907
2,848
0
2,748
32,407
14,980
4,269
14,221
18,186
0
113,453
L
0
0
0
0
287
35
0
0
287
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,682
Gold Earned
65,196
731
Minions Killed
382
0
Camps Cleared
0
2,858,004
Distance Traveled
1,797,828
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,990
450
167
4
0
648,860
1
W
Ne Zha
19,102
478
132
3
0
693,672
1
L
Neith
15,189
380
140
4
0
594,723
0
W
Ah Puch
9,952
249
0
0
0
0
0
L
Ymir
15,866
397
106
3
0
668,923
0
L
Nox
18,335
458
136
3
0
533,634
0
W
Chernobog
22,105
553
269
7
0
757,635
5
L
Ah Puch
8,057
201
0
0
0
548
0
W
Da Ji
18,533
463
163
4
0
757,837
1
L
Thor
7,749
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role