Player Matchup

Zeus
Zeus
Au7oMa7ikk
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,415 Elo+
Party 2
Medusa
Medusa
RyTendo
Medusa
Level 60
God Stats
2W - 1L
1,400 SR
Queue Stats
2W - 1L
1,617 Elo+
Party 2
Shiva
Shiva
snooprion
Shiva
Level 144
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 1L
1,617 Elo+
Party 2
Team Averages
Level 103
1,551 SR
1,550 Elo+

VS

Team Averages
Level 68
1,423 SR
1,494 Elo+
Nike
Nike
Feel My Wrath96
Nike
Level 68
God Stats
10W - 16L
1,369 SR
Queue Stats
73W - 72L
1,466 Elo+
Party 1
Fenrir
Fenrir
KaleK1ng
Fenrir
Level 49
God Stats
5W - 4L
1,674 SR
Queue Stats
66W - 41L
1,540 Elo+
Party 1
Ra
Ra
blackturr
Ra
Level 88
God Stats
1W - 3L
1,227 SR
Queue Stats
42W - 56L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
11,704
780
15,783
9,402
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RyTendo
Medusa
16
8 / 2 / 6
11,925
795
15,855
10,865
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
snooprion
Shiva
16
6 / 4 / 12
11,837
789
15,072
16,861
18,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
10,244
683
8,559
22,396
15,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
KaleK1ng
Fenrir
14
3 / 9 / 7
11,247
750
9,616
19,059
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 2
11,172
745
10,109
15,223
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
10
10
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
2
5
6
1
L
Fenrir
KaleK1ng
Fenrir
3
9
7
0.72
W
Medusa
RyTendo
Medusa
8
2
6
5.5
L
5
6
2
1
W
Shiva
snooprion
Shiva
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,710
Damage
28,284
37,128
Taken
56,678
25,096
Mitigated
30,846
7,353
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,783
804
0
529
9,402
2,684
410
2,330
6,487
37,257
0
L
8,559
614
0
2,209
22,396
15,409
0
6,722
15,345
3,711
30,456
L
Fenrir
KaleK1ng
Fenrir
9,616
1,865
0
748
19,059
9,494
0
5,797
12,933
0
18,028
W
Medusa
RyTendo
Medusa
15,855
8,286
0
2,396
10,865
4,198
2,216
3,090
7,368
0
56,412
L
10,109
709
858
3,718
15,223
5,943
0
3,808
11,027
39,263
0
W
Shiva
snooprion
Shiva
15,072
2,478
1,105
3,323
16,861
18,214
220
5,504
10,268
525
31,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
32,663
150
Minions Killed
131
7
Camps Cleared
5
837,054
Distance Traveled
755,347
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,704
780
50
3
2
265,544
2
L
Nike
10,244
683
40
3
2
278,484
3
L
Fenrir
11,247
750
18
1
0
230,442
4
W
Medusa
11,925
795
75
5
3
283,976
1
L
Ra
11,172
745
73
5
3
246,421
2
W
Shiva
11,837
789
25
2
2
287,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role