Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gor-don123
Ao Kuang
Level 18
God Stats
0W - 3L
1,196 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Gilgamesh
Gilgamesh
karmic488
Gilgamesh
Level 120
God Stats
1W - 1L
1,691 SR
Queue Stats
129W - 132L
1,431 Elo+
Solo
Yemoja
Yemoja
navales
Yemoja
Level 136
God Stats
40W - 50L
1,492 SR
Queue Stats
196W - 232L
1,391 Elo+
Solo
Neith
Neith
plushiie
Neith
Level 39
God Stats
18W - 21L
1,415 SR
Queue Stats
95W - 104L
1,433 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,372 Elo+

VS

Team Averages
Level 124
1,470 SR
1,523 Elo+
Ganesha
Ganesha
Beefsquatch22
Ganesha
Level 146
God Stats
60W - 91L
1,449 SR
Queue Stats
486W - 509L
1,540 Elo+
Party 1
Merlin
Merlin
C4rl1t0s
Merlin
Level 125
God Stats
7W - 7L
1,389 SR
Queue Stats
134W - 135L
1,420 Elo+
Solo
Chaac
Chaac
Chees Wiz
Chaac
Level 140
God Stats
35W - 33L
1,472 SR
Queue Stats
206W - 212L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JeremyWIA
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,495 SR
Queue Stats
9W - 2L
1,671 Elo+
Solo
Janus
Janus
cptnbojang
Janus
Level 145
God Stats
40W - 37L
1,548 SR
Queue Stats
326W - 333L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 0 / 1
13,185
824
19,046
13,165
9,778
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Gor-don123
Ao Kuang
15
0 / 7 / 0
9,252
578
2,642
18,097
6,600
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
karmic488
Gilgamesh
16
1 / 5 / 4
10,203
638
7,766
22,918
13,296
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
navales
Yemoja
18
1 / 6 / 4
11,269
704
10,859
20,910
13,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
plushiie
Neith
18
2 / 1 / 1
10,572
661
7,317
9,288
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 1 / 16
13,223
826
12,521
20,039
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
C4rl1t0s
Merlin
19
3 / 0 / 4
11,641
728
15,421
8,099
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Chees Wiz
Chaac
19
5 / 2 / 5
11,972
748
10,668
14,415
9,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
JeremyWIA
Ah Muzen Cab
18
1 / 4 / 4
11,348
709
9,590
11,178
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
20
10 / 4 / 5
12,785
799
17,249
11,101
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
19
19
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
0
1
7.5
W
Ganesha
0
1
16
8
W
Merlin
C4rl1t0s
Merlin
3
0
4
5
W
Chaac
Chees Wiz
Chaac
5
2
5
3.75
L
Ao Kuang
Gor-don123
Ao Kuang
0
7
0
0
W
Ah Muzen Cab
JeremyWIA
Ah Muzen Cab
1
4
4
0.75
W
Janus
10
4
5
3.13
L
Gilgamesh
karmic488
Gilgamesh
1
5
4
0.6
L
Yemoja
navales
Yemoja
1
6
4
0.5
L
Neith
plushiie
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
65,449
84,378
Taken
64,832
45,530
Mitigated
47,480
15,581
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,046
1,338
0
7,905
13,165
9,778
0
5,214
7,823
74,533
0
W
Ganesha
12,521
814
519
2,603
20,039
26,493
543
6,722
11,429
36,288
0
W
Merlin
C4rl1t0s
Merlin
15,421
683
0
115
8,099
3,122
1,657
4,184
3,835
57,736
0
W
Chaac
Chees Wiz
Chaac
10,668
2,076
445
5,219
14,415
9,564
1,417
8,045
6,290
0
36,596
L
Ao Kuang
Gor-don123
Ao Kuang
2,642
912
0
1,314
18,097
6,600
0
10,483
7,350
9,385
0
W
Ah Muzen Cab
JeremyWIA
Ah Muzen Cab
9,590
2,916
0
682
11,178
3,832
2,151
7,600
3,578
0
40,504
W
Janus
17,249
771
0
915
11,101
4,469
1,386
5,836
5,265
54,849
0
L
Gilgamesh
karmic488
Gilgamesh
7,766
1,428
0
195
22,918
13,296
104
12,226
10,490
0
19,438
L
Yemoja
navales
Yemoja
10,859
504
369
2,236
20,910
13,581
150
10,012
10,614
53,947
0
L
Neith
plushiie
Neith
7,317
1,632
0
3,562
9,288
2,275
138
6,302
2,910
0
37,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
60,969
326
Minions Killed
320
0
Camps Cleared
0
1,494,974
Distance Traveled
1,723,315
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,185
824
139
9
0
350,573
2
W
Ganesha
13,223
826
9
1
0
370,270
2
W
Merlin
11,641
728
94
6
0
314,699
0
W
Chaac
11,972
748
46
3
0
339,894
6
L
Ao Kuang
9,252
578
10
1
0
269,557
1
W
Ah Muzen Cab
11,348
709
78
5
0
343,532
3
W
Janus
12,785
799
93
6
0
354,920
1
L
Gilgamesh
10,203
638
22
1
0
283,217
0
L
Yemoja
11,269
704
85
5
0
299,304
5
L
Neith
10,572
661
70
4
0
292,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role