Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
EisSmokie-
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,425 Elo+
Party 3
Agni
Agni
TheLORDMANIX
Agni
Level 155
God Stats
4W - 3L
1,502 SR
Queue Stats
442W - 459L
1,553 Elo+
Solo
Artemis
Artemis
WaterMelon115
Artemis
Level 122
God Stats
7W - 2L
1,848 SR
Queue Stats
125W - 138L
1,481 Elo+
Solo
Chaac
Chaac
xLonlySamuraix
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 3
Team Averages
Level 96
1,570 SR
1,478 Elo+

VS

Team Averages
Level 133
1,509 SR
1,493 Elo+
Ra
Ra
HanHolo3596
Ra
Level 147
God Stats
2W - 1L
1,465 SR
Queue Stats
72W - 47L
1,562 Elo+
Party 1
Ullr
Ullr
Happy420Lungs
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,450 Elo+
Solo
Persephone
Persephone
Jakes Void
Persephone
Level 146
God Stats
1W - 0L
1,579 SR
Queue Stats
49W - 50L
1,472 Elo+
Party 2
Merlin
Merlin
LilBrew94
Merlin
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 48L
1,522 Elo+
Party 1
Eset
Eset
SweatyCorpse
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 0
5,244
874
2,840
6,089
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
EisSmokie-
Chang'e
10
0 / 3 / 0
4,933
822
837
6,690
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
4,548
758
1,034
923
266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
11
1 / 4 / 0
5,203
867
6,273
6,091
1,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,001
834
3,644
6,934
7,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
7,037
1,173
5,030
3,741
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 5
5,729
955
2,821
4,421
1,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Jakes Void
Persephone
11
3 / 0 / 9
6,525
1,088
5,600
3,432
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
LilBrew94
Merlin
13
2 / 0 / 9
6,839
1,140
7,240
3,339
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 8
6,539
1,090
3,701
5,380
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
15
15
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
L
Chang'e
EisSmokie-
Chang'e
0
3
0
0
W
5
0
7
8.5
W
1
1
5
3.5
W
Persephone
Jakes Void
Persephone
3
0
9
7.5
W
Merlin
LilBrew94
Merlin
2
0
9
6.5
W
4
1
8
8
L
0
1
0
0
L
Artemis
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
24,392
26,727
Taken
20,313
13,709
Mitigated
7,827
8,127
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,840
896
294
507
6,089
1,907
0
5,208
674
0
10,511
L
Chang'e
EisSmokie-
Chang'e
837
0
2,542
1,999
6,690
2,078
0
5,132
1,356
4,307
0
W
5,030
374
3,673
2,052
3,741
1,513
627
172
3,569
14,344
0
W
2,821
1,465
279
486
4,421
1,525
264
211
4,210
0
5,044
W
Persephone
Jakes Void
Persephone
5,600
553
1,102
358
3,432
1,185
234
491
2,941
8,510
0
W
Merlin
LilBrew94
Merlin
7,240
51
567
632
3,339
1,386
747
307
3,032
20,477
0
W
3,701
238
901
1,010
5,380
2,218
158
690
4,690
6,222
0
L
1,034
0
0
0
923
266
0
571
272
1,785
0
L
Artemis
6,273
818
648
653
6,091
1,946
0
4,565
1,288
0
11,981
L
3,644
140
220
1,264
6,934
7,512
0
5,168
1,566
0
6,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
32,669
39
Minions Killed
71
0
Camps Cleared
0
513,856
Distance Traveled
662,055
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,244
874
24
4
0
124,182
0
L
Chang'e
4,933
822
5
1
0
115,152
0
W
Ra
7,037
1,173
19
3
0
128,275
0
W
Ullr
5,729
955
6
1
0
114,589
0
W
Persephone
6,525
1,088
12
2
0
146,162
3
W
Merlin
6,839
1,140
30
5
0
139,631
2
W
Eset
6,539
1,090
4
1
0
133,398
0
L
Agni
4,548
758
0
0
0
31,031
0
L
Artemis
5,203
867
7
1
0
115,696
3
L
Chaac
5,001
834
3
1
0
127,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role