Player Matchup

Gilgamesh
Gilgamesh
DaTs0Na
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo
Agni
Agni
FEODAJI
Agni
Level 103
God Stats
0W - 2L
1,302 SR
Queue Stats
182W - 188L
1,388 Elo+
Solo
Guan Yu
Guan Yu
Jyn Erso 596612
Guan Yu
Level 118
God Stats
4W - 4L
1,781 SR
Queue Stats
170W - 180L
1,421 Elo+
Solo
Nox
Nox
Russell3613
Nox
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 227L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
doktor_cozu
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,349 Elo+
Solo
Team Averages
Level 60
1,517 SR
1,488 Elo+

VS

Team Averages
Level 76
1,579 SR
1,557 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CrystalFister
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,604 Elo+
Party 1
Sol
Sol
Nathyrra
Sol
Level 128
God Stats
10W - 12L
1,643 SR
Queue Stats
496W - 428L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
ObscurePurpleM
Sylvanus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 112L
1,668 Elo+
Party 1
Izanami
Izanami
Жаныбек
Izanami
Level 88
God Stats
3W - 0L
1,753 SR
Queue Stats
43W - 57L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaTs0Na
Gilgamesh
12
1 / 3 / 1
6,862
762
7,995
10,126
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
FEODAJI
Agni
10
0 / 7 / 0
5,842
649
8,596
8,606
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
6,625
736
2,985
10,295
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
6,361
707
4,020
7,175
3,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
doktor_cozu
Sun Wukong
11
1 / 3 / 1
6,124
680
3,675
8,079
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 13
8,487
943
7,806
15,043
15,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 0 / 10
9,104
1,012
9,956
4,980
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 11
8,559
951
11,705
8,114
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
13
0 / 0 / 15
7,569
841
4,048
8,620
6,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
7 / 1 / 10
8,797
977
7,816
7,122
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
2
Kills
20
20
Deaths
2
5
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
13
8.5
W
7
0
10
12
L
Gilgamesh
DaTs0Na
Gilgamesh
1
3
1
0.5
L
Agni
FEODAJI
Agni
0
7
0
0
L
0
3
2
0.33
W
4
0
11
9.5
W
Sylvanus
0
0
15
7.5
L
0
4
1
0.13
L
Sun Wukong
doktor_cozu
Sun Wukong
1
3
1
0.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
41,331
44,281
Taken
43,879
32,214
Mitigated
31,825
12,000
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,806
638
737
3,957
15,043
15,450
162
4,494
10,382
0
12,130
W
9,956
950
821
427
4,980
2,455
365
1,702
3,247
23,535
0
L
Gilgamesh
DaTs0Na
Gilgamesh
7,995
1,265
0
1,137
10,126
7,680
0
5,668
4,458
0
12,599
L
Agni
FEODAJI
Agni
8,596
208
470
293
8,606
3,003
0
6,004
2,602
15,131
0
L
2,985
196
3,767
3,588
10,295
10,926
0
6,473
3,822
991
5,596
W
11,705
2,905
336
1,667
8,114
4,064
2,067
1,427
6,654
27,588
0
W
Sylvanus
4,048
1,081
9,442
3,947
8,620
6,533
440
2,681
5,904
6,892
0
L
4,020
971
793
326
7,175
3,004
0
4,281
2,894
18,068
0
L
Sun Wukong
doktor_cozu
Sun Wukong
3,675
573
627
999
8,079
7,601
0
3,283
4,796
0
5,006
W
7,816
4,593
563
828
7,122
3,323
1,586
2,964
4,062
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
42,516
84
Minions Killed
108
0
Camps Cleared
0
896,563
Distance Traveled
899,849
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,487
943
9
1
0
193,819
0
W
Scylla
9,104
1,012
34
4
0
169,433
5
L
Gilgamesh
6,862
762
8
1
0
198,594
0
L
Agni
5,842
649
17
2
0
160,494
2
L
Guan Yu
6,625
736
11
1
0
195,045
1
W
Sol
8,559
951
26
3
0
197,816
3
W
Sylvanus
7,569
841
1
0
0
183,465
0
L
Nox
6,361
707
40
4
0
175,726
0
L
Sun Wukong
6,124
680
8
1
0
166,704
0
W
Izanami
8,797
977
38
4
0
155,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role