Player Matchup

Nox
Nox
Luzard123
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Artemis
Artemis
RespectForJuice
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
plexie7
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
retnet
Tyr
Level 81
God Stats
1W - 1L
1,825 SR
Queue Stats
10W - 12L
1,705 Elo+
Party 1
Anubis
Anubis
tot18
Anubis
Level 5
God Stats
4W - 5L
1,825 SR
Queue Stats
8W - 7L
1,705 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,582 Elo+

VS

Team Averages
Level 63
1,481 SR
1,340 Elo+
Arachne
Arachne
Leria6
Arachne
Level 103
God Stats
29W - 31L
1,472 SR
Queue Stats
166W - 231L
1,352 Elo+
Party 2
Neith
Neith
TillYouDie
Neith
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 7L
1,263 Elo+
Party 3
Yemoja
Yemoja
imbalance1292
Yemoja
Level 108
God Stats
4W - 2L
1,450 SR
Queue Stats
207W - 202L
1,463 Elo+
Solo
Olorun
Olorun
sleekow
Olorun
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 96L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
soltasoize
Sun Wukong
Level 29
God Stats
44W - 54L
1,484 SR
Queue Stats
102W - 133L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 5
8,657
394
9,305
16,100
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 13 / 4
8,116
369
6,517
17,568
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
plexie7
Fenrir
12
2 / 11 / 2
8,240
375
7,476
16,673
5,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
retnet
Tyr
14
4 / 5 / 3
9,711
441
14,136
20,479
19,562
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tot18
Anubis
15
3 / 8 / 3
9,696
441
11,096
16,948
7,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Leria6
Arachne
20
9 / 3 / 14
12,859
585
12,971
21,646
10,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
16
5 / 4 / 10
11,665
530
10,041
13,666
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 16
11,939
543
7,381
16,291
22,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
sleekow
Olorun
19
13 / 0 / 14
12,868
585
24,932
13,649
6,931
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
soltasoize
Sun Wukong
19
13 / 2 / 11
13,211
601
12,878
25,832
21,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
10
Kills
46
48
Deaths
11
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Arachne
Leria6
Arachne
9
3
14
5.33
L
0
11
5
0.23
L
1
13
4
0.23
W
Neith
5
4
10
2.5
W
6
2
16
7
L
Fenrir
plexie7
Fenrir
2
11
2
0.27
L
Tyr
retnet
Tyr
4
5
3
1.1
W
Olorun
sleekow
Olorun
13
0
14
20
W
Sun Wukong
soltasoize
Sun Wukong
13
2
11
9.25
L
Anubis
tot18
Anubis
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,530
Damage
68,203
87,768
Taken
91,084
43,234
Mitigated
65,763
15,462
Healing
38,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Leria6
Arachne
12,971
9,511
0
7,998
21,646
10,908
2,162
4,484
16,766
0
99,996
L
9,305
947
0
2,290
16,100
5,819
0
6,640
9,460
40,881
0
L
6,517
3,324
0
2,108
17,568
4,844
0
8,976
8,592
0
24,289
W
Neith
10,041
4,640
0
2,905
13,666
4,537
4,533
4,928
8,667
0
66,830
W
7,381
1,805
6,593
3,167
16,291
22,091
708
3,693
12,480
33,708
0
L
Fenrir
plexie7
Fenrir
7,476
3,411
0
2,398
16,673
5,045
0
2,451
14,222
0
44,098
L
Tyr
retnet
Tyr
14,136
3,809
0
2,315
20,479
19,562
0
8,314
12,165
0
40,024
W
Olorun
sleekow
Olorun
24,932
12,754
288
8,354
13,649
6,931
5,668
2,499
10,907
88,608
0
W
Sun Wukong
soltasoize
Sun Wukong
12,878
2,824
0
8,776
25,832
21,296
245
4,797
20,118
0
84,262
L
Anubis
tot18
Anubis
11,096
765
0
6,351
16,948
7,964
276
5,932
11,016
57,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
62,542
330
Minions Killed
569
0
Camps Cleared
0
1,861,164
Distance Traveled
2,033,299
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,859
585
136
6
0
470,850
1
L
Nox
8,657
394
65
3
0
397,894
2
L
Artemis
8,116
369
36
2
0
329,734
1
W
Neith
11,665
530
114
5
0
350,117
0
W
Yemoja
11,939
543
42
2
0
358,006
9
L
Fenrir
8,240
375
76
3
0
388,979
3
L
Tyr
9,711
441
64
3
0
445,263
5
W
Olorun
12,868
585
113
5
0
412,745
1
W
Sun Wukong
13,211
601
164
7
0
441,581
0
L
Anubis
9,696
441
89
4
0
299,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role