Player Matchup

Thanatos
Thanatos
Gold V
AIIMzZ1337
Thanatos
Gold V
Level 85
God Stats
34W - 35L
1,597 SR
Queue Stats
218W - 231L
1,427 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
CristianS9
Baron Samedi
Silver I
Level 98
God Stats
0W - 1L
1,703 SR
Queue Stats
17W - 23L
1,561 MMR
Solo
Hou Yi
Hou Yi
Gold II
ThorOdSrbije
Hou Yi
Gold II
Level 122
God Stats
93W - 88L
1,577 SR
Queue Stats
253W - 247L
1,576 MMR
Solo
The Morrigan
The Morrigan
Gold I
VIooi
The Morrigan
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 229L
1,721 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
midasur
Kuzenbo
Silver I
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 115L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,575 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,488 SR
1,561 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
Blocke
Morgan Le Fay
Gold II
Level 131
God Stats
2W - 5L
1,327 SR
Queue Stats
127W - 130L
1,594 MMR
Party 2
Fafnir
Fafnir
Silver II
OhHiImF0X
Fafnir
Silver II
Level 129
God Stats
2W - 0L
1,718 SR
Queue Stats
72W - 74L
1,547 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
SquishyShrimp
Zhong Kui
Gold II
Level 108
God Stats
2W - 8L
1,331 SR
Queue Stats
72W - 72L
1,551 MMR
Solo
Apollo
Apollo
Gold III
Vladisone
Apollo
Gold III
Level 116
God Stats
4W - 5L
1,545 SR
Queue Stats
144W - 147L
1,596 MMR
Party 2
Fenrir
Fenrir
Silver II
smitearian91
Fenrir
Silver II
Level 67
God Stats
4W - 2L
1,519 SR
Queue Stats
76W - 83L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIIMzZ1337
Thanatos
20
6 / 14 / 8
13,244
509
16,750
27,685
10,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
CristianS9
Baron Samedi
18
3 / 12 / 4
11,446
440
14,416
29,151
29,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
20
4 / 4 / 7
13,148
506
15,545
22,331
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
VIooi
The Morrigan
20
9 / 8 / 5
14,806
569
20,222
15,893
6,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
midasur
Kuzenbo
18
3 / 7 / 10
12,364
476
16,122
28,137
44,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetThothShivaGeb

VS

Bans
ThorCliodhnaGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blocke
Morgan Le Fay
20
9 / 5 / 12
14,311
550
17,367
19,285
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
OhHiImF0X
Fafnir
18
4 / 3 / 20
14,556
560
10,254
27,357
38,253
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SquishyShrimp
Zhong Kui
20
4 / 4 / 19
14,550
560
21,112
23,660
25,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Vladisone
Apollo
20
15 / 3 / 9
17,110
658
30,142
31,717
14,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
13 / 10 / 7
15,218
585
14,143
23,522
12,062
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
25
Kills
45
45
Deaths
25
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AIIMzZ1337
Thanatos
6
14
8
0.71
W
Morgan Le Fay
Blocke
Morgan Le Fay
9
5
12
3
L
Baron Samedi
CristianS9
Baron Samedi
3
12
4
0.42
W
Fafnir
OhHiImF0X
Fafnir
4
3
20
4.67
W
Zhong Kui
SquishyShrimp
Zhong Kui
4
4
19
3.38
L
Hou Yi
4
4
7
1.88
L
The Morrigan
VIooi
The Morrigan
9
8
5
1.44
W
Apollo
Vladisone
Apollo
15
3
9
6.5
L
Kuzenbo
midasur
Kuzenbo
3
7
10
1.14
W
Fenrir
13
10
7
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,055
Damage
93,018
123,197
Taken
125,541
98,864
Mitigated
98,076
36,031
Healing
43,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AIIMzZ1337
Thanatos
16,750
5,033
0
13,763
27,685
10,353
0
9,842
17,843
0
97,087
W
Morgan Le Fay
Blocke
Morgan Le Fay
17,367
1,603
0
3,125
19,285
7,569
400
9,214
10,071
89,325
0
L
Baron Samedi
CristianS9
Baron Samedi
14,416
815
368
6,366
29,151
29,498
432
14,192
14,959
73,908
0
W
Fafnir
OhHiImF0X
Fafnir
10,254
3,276
3,738
7,336
27,357
38,253
690
8,339
19,018
32,875
4,739
W
Zhong Kui
SquishyShrimp
Zhong Kui
21,112
3,038
0
8,217
23,660
25,595
1,297
11,687
11,973
102,532
0
L
Hou Yi
15,545
7,698
0
9,544
22,331
8,219
0
5,202
17,129
0
115,589
L
The Morrigan
VIooi
The Morrigan
20,222
2,869
0
2,877
15,893
6,149
0
6,698
9,195
108,958
9,257
W
Apollo
Vladisone
Apollo
30,142
22,467
0
18,604
31,717
14,597
3,952
12,117
19,600
0
175,383
L
Kuzenbo
midasur
Kuzenbo
16,122
4,721
0
3,113
28,137
44,645
0
13,513
14,624
49,304
0
W
Fenrir
14,143
3,157
0
2,833
23,522
12,062
0
5,648
17,874
0
106,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,008
Gold Earned
75,745
634
Minions Killed
669
0
Camps Cleared
0
2,259,020
Distance Traveled
2,459,325
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,244
509
135
5
0
486,746
8
W
Morgan Le Fay
14,311
550
119
5
0
484,552
0
L
Baron Samedi
11,446
440
117
5
0
401,270
4
W
Fafnir
14,556
560
36
1
0
516,528
11
W
Zhong Kui
14,550
560
154
6
0
445,498
6
L
Hou Yi
13,148
506
166
6
0
456,936
9
L
The Morrigan
14,806
569
167
6
0
444,599
10
W
Apollo
17,110
658
229
9
0
495,636
2
L
Kuzenbo
12,364
476
49
2
0
469,469
6
W
Fenrir
15,218
585
131
5
0
517,111
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role