Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lonelysketch
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Majder
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,428 Elo+
Solo
Bastet
Bastet
lvlalevich
Bastet
Level 111
God Stats
0W - 1L
1,174 SR
Queue Stats
184W - 169L
1,516 Elo+
Solo
Awilix
Awilix
scoobienut6
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Team Averages
Level 70
1,435 SR
1,489 Elo+

VS

Team Averages
Level 121
1,475 SR
1,445 Elo+
Sobek
Sobek
CPAIN666
Sobek
Level 97
God Stats
7W - 4L
1,383 SR
Queue Stats
558W - 594L
1,419 Elo+
Solo
Zeus
Zeus
Foxes2
Zeus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 91L
1,436 Elo+
Party 2
Shiva
Shiva
Nefertari3674
Shiva
Level 160
God Stats
9W - 11L
1,491 SR
Queue Stats
1,319W - 1,357L
1,442 Elo+
Solo
Ullr
Ullr
Schlumpfine1979
Ullr
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
511W - 550L
1,421 Elo+
Solo
Susano
Susano
Браавос
Susano
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 130L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 5 / 4
7,744
860
12,310
9,332
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 6
6,649
739
5,579
8,163
3,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Majder
Erlang Shen
13
3 / 4 / 5
7,778
864
6,401
11,361
10,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
lvlalevich
Bastet
15
3 / 5 / 5
8,570
952
7,550
10,457
5,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
12
0 / 7 / 6
6,559
729
4,115
10,034
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CPAIN666
Sobek
16
6 / 2 / 15
9,834
1,093
7,693
15,299
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Foxes2
Zeus
15
5 / 2 / 16
8,900
989
16,631
6,231
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 2 / 19
7,891
877
4,994
9,125
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 13
8,696
966
6,507
10,872
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 2 / 9
9,274
1,030
10,593
9,221
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
9
Kills
25
25
Deaths
11
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
4
1
W
Sobek
CPAIN666
Sobek
6
2
15
6.75
W
Zeus
Foxes2
Zeus
5
2
16
6.5
L
0
4
6
0.75
L
Erlang Shen
Majder
Erlang Shen
3
4
5
1.38
W
1
2
19
5.25
W
4
3
13
3.5
L
Bastet
lvlalevich
Bastet
3
5
5
1.1
L
Awilix
0
7
6
0.43
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
46,418
49,347
Taken
50,748
27,898
Mitigated
44,573
11,884
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,310
1,437
1,115
1,583
9,332
4,381
0
4,159
5,015
25,305
0
W
Sobek
CPAIN666
Sobek
7,693
362
1,256
5,560
15,299
21,667
419
3,927
11,102
19,612
0
W
Zeus
Foxes2
Zeus
16,631
2,164
1,120
619
6,231
2,451
1,517
1,514
4,609
28,047
0
L
5,579
3,037
370
587
8,163
3,168
0
4,196
3,860
0
8,608
L
Erlang Shen
Majder
Erlang Shen
6,401
2,782
575
2,742
11,361
10,903
0
5,482
5,510
828
8,019
W
4,994
558
3,301
2,326
9,125
9,938
468
2,903
6,102
0
9,492
W
6,507
1,616
837
2,603
10,872
4,650
1,820
2,118
8,604
0
19,134
L
Bastet
lvlalevich
Bastet
7,550
1,245
430
2,948
10,457
5,606
0
5,541
4,615
0
14,103
L
Awilix
4,115
1,718
697
837
10,034
3,840
0
4,946
4,864
0
9,561
W
10,593
1,872
1,507
1,661
9,221
5,867
388
1,619
7,435
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
44,595
69
Minions Killed
110
0
Camps Cleared
0
805,977
Distance Traveled
920,943
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,744
860
33
4
0
136,313
0
W
Sobek
9,834
1,093
29
3
0
195,657
1
W
Zeus
8,900
989
30
3
0
181,955
0
L
Ullr
6,649
739
4
0
0
156,890
3
L
Erlang Shen
7,778
864
1
0
0
163,889
2
W
Shiva
7,891
877
3
0
0
189,164
3
W
Ullr
8,696
966
29
3
0
158,741
4
L
Bastet
8,570
952
21
2
0
178,097
1
L
Awilix
6,559
729
10
1
0
170,788
1
W
Susano
9,274
1,030
19
2
0
195,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role