Player Matchup

Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
FinalJudgemnt
Baron Samedi
Platinum IV
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 156L
1,855 MMR
Party 1
Medusa
Medusa
Gold V
GurGee
Medusa
Gold V
Level 73
God Stats
2W - 1L
1,820 SR
Queue Stats
27W - 14L
1,722 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,564 SR
1,615 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,551 SR
1,675 MMR
Persephone
Persephone
Platinum I
 
Persephone
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Gold I
 
Thor
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Platinum II
Alexeitor10
Xbalanque
Platinum II
Level 147
God Stats
3W - 2L
1,661 SR
Queue Stats
213W - 202L
1,788 MMR
Solo
Ymir
Ymir
Gold I
She7a
Ymir
Gold I
Level 160
God Stats
4W - 2L
1,524 SR
Queue Stats
328W - 330L
1,791 MMR
Solo
Hel
Hel
Platinum IV
kräuterlumpen
Hel
Platinum IV
Level 145
God Stats
3W - 2L
1,573 SR
Queue Stats
498W - 489L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 0
5,861
651
3,759
6,185
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
9
1 / 0 / 2
5,142
571
3,179
2,849
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
7
1 / 3 / 4
4,971
552
1,963
7,597
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
FinalJudgemnt
Baron Samedi
10
2 / 1 / 1
5,696
633
3,204
4,375
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
GurGee
Medusa
4
1 / 0 / 0
3,801
422
2,192
1,702
246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ShivaThothSolCliodhna

VS

Bans
BellonaBastetLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 0 / 0
5,687
632
3,170
2,746
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
9
1 / 3 / 0
5,244
583
2,608
6,496
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Alexeitor10
Xbalanque
9
1 / 1 / 0
5,337
593
3,927
4,388
1,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
She7a
Ymir
7
0 / 2 / 2
4,593
510
1,496
5,184
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,469
608
907
5,623
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
0
0
4
L
Scylla
 
Scylla
1
0
2
2
L
Fenrir
 
Fenrir
1
3
4
1
W
Persephone
 
Persephone
2
0
0
2
W
Thor
 
Thor
1
3
0
0.33
W
Xbalanque
Alexeitor10
Xbalanque
1
1
0
1
L
Baron Samedi
FinalJudgemnt
Baron Samedi
2
1
1
2.5
L
Medusa
GurGee
Medusa
1
0
0
1
W
Ymir
She7a
Ymir
0
2
2
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
12,108
22,708
Taken
24,437
7,959
Mitigated
7,374
6,968
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,759
2,605
0
2,249
6,185
1,713
0
411
5,712
0
33,623
L
Scylla
 
Scylla
3,179
435
0
500
2,849
731
0
1,274
1,535
29,232
0
L
Fenrir
 
Fenrir
1,963
508
0
1,604
7,597
3,283
0
2,477
4,998
0
9,966
W
Persephone
 
Persephone
3,170
189
0
620
2,746
709
0
250
2,496
31,965
0
W
Thor
 
Thor
2,608
678
0
535
6,496
1,966
0
1,913
4,583
0
29,869
W
Xbalanque
Alexeitor10
Xbalanque
3,927
1,883
0
492
4,388
1,133
954
0
4,388
0
35,228
L
Baron Samedi
FinalJudgemnt
Baron Samedi
3,204
450
0
1,553
4,375
1,986
0
907
3,468
25,773
0
L
Medusa
GurGee
Medusa
2,192
899
0
1,062
1,702
246
0
184
1,518
0
11,254
W
Ymir
She7a
Ymir
1,496
435
0
1,768
5,184
1,891
0
1,016
4,168
6,958
1,626
W
907
0
96
2,792
5,623
1,675
0
3,204
2,419
26,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
26,330
207
Minions Killed
304
0
Camps Cleared
0
798,736
Distance Traveled
857,905
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,861
651
61
7
0
215,282
2
L
Scylla
5,142
571
63
7
0
188,233
4
L
Fenrir
4,971
552
13
1
0
159,077
0
W
Persephone
5,687
632
88
10
0
189,716
4
W
Thor
5,244
583
57
6
0
198,538
1
W
Xbalanque
5,337
593
77
9
0
147,689
3
L
Baron Samedi
5,696
633
48
5
0
166,179
3
L
Medusa
3,801
422
22
2
0
69,965
1
W
Ymir
4,593
510
12
1
0
153,774
3
W
Hel
5,469
608
70
8
0
168,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role